Template:T-Doll/doc: Difference between revisions
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<pre style="overflow:auto;">{{T-Doll | <pre style="overflow:auto;">{{T-Doll | ||
|title = | | title = | ||
|index = | | index = | ||
|nationality = | | nationality = | ||
|classification = | | classification = | ||
|rarity = | | rarity = | ||
|manufacturer = | | manufacturer = | ||
|artist = | | artist = | ||
|fullname = | | fullname = | ||
|voiceactor = | | voiceactor = | ||
| backgroundinfo = | | backgroundinfo = | ||
|min_dmg= | | min_dmg= | ||
|max_dmg= | | max_dmg= | ||
|min_eva= | | min_eva= | ||
|max_eva= | | max_eva= | ||
|min_acc= | | min_acc= | ||
|max_acc= | | max_acc= | ||
|min_rof= | | min_rof= | ||
|max_rof= | | max_rof= | ||
|min_hp= | | min_hp= | ||
|max_hp= | | max_hp= | ||
|min_armor= | | min_armor= | ||
|max_armor= | | max_armor= | ||
|clipsize= | | clipsize= | ||
|mov= | | mov= | ||
|craft= | | craft= | ||
|aura1= | | aura1= | ||
|aura2= | | aura2= | ||
|aura3= | | aura3= | ||
|tile1= | | tile1= | ||
|tile2= | | tile2= | ||
... | ... | ||
|tile9= | | tile9= | ||
|skillname = | | skillname = | ||
|skillid = | | skillid = | ||
| characterid = | |||
| GAIN_CN = | |||
| GAIN_JP = | |||
| GAIN_EN = | |||
| INTRODUCTION_CN = | |||
| INTRODUCTION_JP = | |||
| INTRODUCTION_EN = | |||
| DIALOGUE1_CN = | |||
| DIALOGUE1_JP = | |||
| DIALOGUE1_EN = | |||
| DIALOGUE2_CN = | |||
| DIALOGUE2_JP = | |||
| DIALOGUE2_EN = | |||
| DIALOGUE3_CN = | |||
| DIALOGUE3_JP = | |||
| DIALOGUE3_EN = | |||
| DIALOGUEWEDDING_CN = | |||
| DIALOGUEWEDDING_JP = | |||
| DIALOGUEWEDDING_EN = | |||
| SOULCONTRACT_CN = | |||
| SOULCONTRACT_JP = | |||
| SOULCONTRACT_EN = | |||
| ALLHALLOWS_CN = | |||
| ALLHALLOWS_JP = | |||
| ALLHALLOWS_EN = | |||
| CHRISTMAS_CN = | |||
| CHRISTMAS_JP = | |||
| CHRISTMAS_EN = | |||
| NEWYEAR_CN = | |||
| NEWYEAR_JP = | |||
| NEWYEAR_EN = | |||
| VALINTINE_CN = | |||
| VALINTINE_JP = | |||
| VALINTINE_EN = | |||
| BLACKACTION_CN = | |||
| BLACKACTION_JP = | |||
| BLACKACTION_EN = | |||
| FEED_CN = | |||
| FEED_JP = | |||
| FEED_EN = | |||
| COMBINE_CN = | |||
| COMBINE_JP = | |||
| COMBINE_EN = | |||
| BUILDOVER_CN = | |||
| BUILDOVER_JP = | |||
| BUILDOVER_EN = | |||
| FIX_CN = | |||
| FIX_JP = | |||
| FIX_EN = | |||
| FORMATION_CN = | |||
| FORMATION_JP = | |||
| FORMATION_EN = | |||
| GOATTACK_CN = | |||
| GOATTACK_JP = | |||
| GOATTACK_EN = | |||
| HELLO_CN = | |||
| HELLO_JP = | |||
| HELLO_EN = | |||
| MEET_CN = | |||
| MEET_JP = | |||
| MEET_EN = | |||
| WIN_CN = | |||
| WIN_JP = | |||
| WIN_EN = | |||
| RETREAT_CN = | |||
| RETREAT_JP = | |||
| RETREAT_EN = | |||
| BREAK_CN = | |||
| BREAK_JP = | |||
| BREAK_EN = | |||
| OPERATIONBEGIN_CN = | |||
| OPERATIONBEGIN_JP = | |||
| OPERATIONBEGIN_EN = | |||
| OPERATIONOVER_CN = | |||
| OPERATIONOVER_JP = | |||
| OPERATIONOVER_EN = | |||
| SKILL1_CN = | |||
| SKILL1_JP = | |||
| SKILL1_EN = | |||
| SKILL2_CN = | |||
| SKILL2_JP = | |||
| SKILL2_EN = | |||
| SKILL3_CN = | |||
| SKILL3_JP = | |||
| SKILL3_EN = | |||
| trivia = | | trivia = | ||
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:<code>craft -</code> Production Time for the T-Doll | :<code>craft -</code> Production Time for the T-Doll | ||
:<code>aura1 -</code> First line for aura effects. Usually about what gun types it affects. E.G. | |||
:<code>aura1 -</code> First line for aura effects. Usually about what gun types it affects. E.G. <code>Affects handguns</code> | |||
:<code>aura2 -</code> Second line for aura effects. E.G. Increases rate of fire by 10% | :<code>aura2 -</code> Second line for aura effects. E.G. Increases rate of fire by 10% | ||
:<code>aura3 -</code> Third line for aura effects. Format is same as aura2, but this parameter may be omitted if the T-Doll does not have another effect | :<code>aura3 -</code> Third line for aura effects. Format is same as aura2, but this parameter may be omitted if the T-Doll does not have another effect | ||
:: For HGs, instead of writing down the number (e.g. <code>Increases rate of fire by 20%</code>), [[Template:HG aura]] and enter <code>Increases rate of fire by {{HG aura|20}}</code> to automatically get the effect of the handgun each dummylink level. | :: For HGs, instead of writing down the number (e.g. <code>Increases rate of fire by 20%</code>), [[Template:HG aura]] and enter <code>Increases rate of fire by <nowiki>{{HG aura|20}}</nowiki></code> to automatically get the effect of the handgun each dummylink level. | ||
:<code> tile1, tile2...tile9 -</code> The tile to light up for the gun's tile effect. Put value <code>1</code> for affected tiles, put <code>0</code> for the T-Doll's location.The template uses [http://www.dustloop.com/guides/bbcs2/systemGuide/notation.html numpad notation]. E.G. To light up tile6(→), put <code>|tile6 = 1</code> | :<code> tile1, tile2...tile9 -</code> The tile to light up for the gun's tile effect. Put value <code>1</code> for affected tiles, put <code>0</code> for the T-Doll's location.The template uses [http://www.dustloop.com/guides/bbcs2/systemGuide/notation.html numpad notation]. E.G. To light up tile6(→), put <code>|tile6 = 1</code> | ||
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:<code> skillid -</code> The corresponding icon filename of the skill. Do not add ".png" to it. | :<code> skillid -</code> The corresponding icon filename of the skill. Do not add ".png" to it. | ||
:<code> costume1, costume2...costume3... -</code> enter the name of the costume. Add the corresponding pictures for the costumes in the format of <code>DOLLNAME_costume#.png</code> and <code>DOLLNAME_costume#_D.png</code> for damaged. Contact [[Girls_Frontline_Wiki:About|discord chat]] for details. | |||
:<code> characterid -</code> If the character has voice acting, this is based on the file name of the voice clips. See the current characterid list for the T-Dolls with voice acting so far [[/characterid_list|here]]. By default this will be the page name. | |||
:<code>X_CN, X_EN, X_JP -</code> Various quotes for various lines, based the sound filenames: | :<code>X_CN, X_EN, X_JP -</code> Various quotes for various lines, based the sound filenames: | ||
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|} | |} | ||
:<code> | ::: Example: Add <code>| HELLO_EN = Greetings commander</code> line to a T-doll page to have the '''english translation''' for her log-in line appear on the page. | ||
:<code> trivia -</code> Various trivia behind the gun or the T-Doll, but try to keep things objective | |||
:<code> references -</code> References used for this page. Make sure everything is within the CC 3.0 license. | |||
==Notes== | ==Notes== | ||
Skill data for T-Dolls all go [[MediaWiki:SkillData.js|the skilldata javascript sheet]] where the skill data for every t-doll is located. If you're interested in filling the data ask the gfwiki staff for permission. | Skill data for T-Dolls all go [[MediaWiki:SkillData.js|the skilldata javascript sheet]] where the skill data for every t-doll is located. If you're interested in filling the data ask the gfwiki staff for permission. |
Revision as of 16:57, 1 March 2017
This is a documentation subpage for Template:T-Doll. It contains usage information, categories and other content that is not part of the original template page. |
This template is used for T-Doll pages, fill in the parameters as instructed and it should create a T-Doll page with all the information intact.
Usage
Please remove the parameters that are left blank.
{{T-Doll | title = | index = | nationality = | classification = | rarity = | manufacturer = | artist = | fullname = | voiceactor = | backgroundinfo = | min_dmg= | max_dmg= | min_eva= | max_eva= | min_acc= | max_acc= | min_rof= | max_rof= | min_hp= | max_hp= | min_armor= | max_armor= | clipsize= | mov= | craft= | aura1= | aura2= | aura3= | tile1= | tile2= ... | tile9= | skillname = | skillid = | characterid = | GAIN_CN = | GAIN_JP = | GAIN_EN = | INTRODUCTION_CN = | INTRODUCTION_JP = | INTRODUCTION_EN = | DIALOGUE1_CN = | DIALOGUE1_JP = | DIALOGUE1_EN = | DIALOGUE2_CN = | DIALOGUE2_JP = | DIALOGUE2_EN = | DIALOGUE3_CN = | DIALOGUE3_JP = | DIALOGUE3_EN = | DIALOGUEWEDDING_CN = | DIALOGUEWEDDING_JP = | DIALOGUEWEDDING_EN = | SOULCONTRACT_CN = | SOULCONTRACT_JP = | SOULCONTRACT_EN = | ALLHALLOWS_CN = | ALLHALLOWS_JP = | ALLHALLOWS_EN = | CHRISTMAS_CN = | CHRISTMAS_JP = | CHRISTMAS_EN = | NEWYEAR_CN = | NEWYEAR_JP = | NEWYEAR_EN = | VALINTINE_CN = | VALINTINE_JP = | VALINTINE_EN = | BLACKACTION_CN = | BLACKACTION_JP = | BLACKACTION_EN = | FEED_CN = | FEED_JP = | FEED_EN = | COMBINE_CN = | COMBINE_JP = | COMBINE_EN = | BUILDOVER_CN = | BUILDOVER_JP = | BUILDOVER_EN = | FIX_CN = | FIX_JP = | FIX_EN = | FORMATION_CN = | FORMATION_JP = | FORMATION_EN = | GOATTACK_CN = | GOATTACK_JP = | GOATTACK_EN = | HELLO_CN = | HELLO_JP = | HELLO_EN = | MEET_CN = | MEET_JP = | MEET_EN = | WIN_CN = | WIN_JP = | WIN_EN = | RETREAT_CN = | RETREAT_JP = | RETREAT_EN = | BREAK_CN = | BREAK_JP = | BREAK_EN = | OPERATIONBEGIN_CN = | OPERATIONBEGIN_JP = | OPERATIONBEGIN_EN = | OPERATIONOVER_CN = | OPERATIONOVER_JP = | OPERATIONOVER_EN = | SKILL1_CN = | SKILL1_JP = | SKILL1_EN = | SKILL2_CN = | SKILL2_JP = | SKILL2_EN = | SKILL3_CN = | SKILL3_JP = | SKILL3_EN = | trivia = | references = |}}
Parameter list
The basic and most common parameters are as follows (see below for the full list):
title -
deprecatedindex -
The index number of the T-Doll.nationality -
The country of origin of the gun.classification -
What class it belongs to in the game. Use abbreviations: HG/SMG/AR/RF/MGrarity -
The rarity of the T-Doll in stars, from 1 to 5.manufacturer -
The manufacturer (or manufacturers) that have produced the gun in the past.artist -
The artist behind the T-Doll.fullname -
Full name of the gun from its manufacturers.voiceactor -
The voice actor behind the T-Doll, if it has voice acting.backgroundinfo -
Content under the Background Info section. Typically information behind the gun itself.
min_dmg -
Damage stat of the T-Doll at lv1.max_dmg -
Damage stat of the T-Doll at lv100.min_eva -
Evasion stat of the T-Doll at lv1.max_eva -
Evasion stat of the T-Doll at lv100.min_acc -
Accuracy stat of the T-Doll at lv1.max_acc -
Accuracy stat of the T-Doll at lv100.min_rof -
Rate of Fire stat of the T-Doll at lv1.max_rof -
Rate of Fire stat of the T-Doll at lv100.min_hp -
HP stat of the T-Doll at lv1.max_hp -
HP stat of the T-Doll at lv100.min_armor -
armor stat of the T-Doll at lv1(if applicable).max_armor -
armor stat of the T-Doll at lv100(if applicable).clipsize -
the number shots before reloading for shotguns and machinegunsmov -
Movement speed of the T-Doll
craft -
Production Time for the T-Doll
aura1 -
First line for aura effects. Usually about what gun types it affects. E.G.Affects handguns
aura2 -
Second line for aura effects. E.G. Increases rate of fire by 10%aura3 -
Third line for aura effects. Format is same as aura2, but this parameter may be omitted if the T-Doll does not have another effect- For HGs, instead of writing down the number (e.g.
Increases rate of fire by 20%
), Template:HG aura and enterIncreases rate of fire by {{HG aura|20}}
to automatically get the effect of the handgun each dummylink level.
- For HGs, instead of writing down the number (e.g.
tile1, tile2...tile9 -
The tile to light up for the gun's tile effect. Put value1
for affected tiles, put0
for the T-Doll's location.The template uses numpad notation. E.G. To light up tile6(→), put|tile6 = 1
skillname -
Name of T-Doll's skillskillid -
The corresponding icon filename of the skill. Do not add ".png" to it.
costume1, costume2...costume3... -
enter the name of the costume. Add the corresponding pictures for the costumes in the format ofDOLLNAME_costume#.png
andDOLLNAME_costume#_D.png
for damaged. Contact discord chat for details.
characterid -
If the character has voice acting, this is based on the file name of the voice clips. See the current characterid list for the T-Dolls with voice acting so far here. By default this will be the page name.
X_CN, X_EN, X_JP -
Various quotes for various lines, based the sound filenames:- Add
_CN
,_JP
,_EN
to the end for the respective language and use them as parameters:
- Add
Parameter Name Note GAIN_
Acquisition INTRODUCTION_
Introduction (in-game T-Doll index page) DIALOGUE1_
,DIALOGUE2_
,DIALOGUE3_
Secretary 1~3 DIALOGUEWEDDING_
Extra Secretary line after for Oathed T-Dolls SOULCONTRACT_
During the Oath ceremony ALLHALLOWS_
Halloween Secretary CHRISTMAS_
Christmas Secretary NEWYEAR_
Lunar New Year Secretary VALINTINE_
Valintine's Day Secretary BLACKACTION_
Autobattle Secretary FEED_
T-doll Powerup/Enhancement COMBINE_
Dummylinking BUILDOVER_
T-Doll Production/Construction FIX_
T-DOll Repair/Restoration FORMATION_
Joining an echelon GOATTACK_
Starting a mission HELLO_
Log on MEET_
Battle Start WIN_
MVP RETREAT_
Defeated/Retreated BREAK_
Heavily Damaged OPERATIONBEGIN_
Logistics Start OPERATIONOVER_
Logistics Complete SKILL1_
,SKILL2_
,SKILL3_
Skill Activation ATTACK_
,DEFENSE_
,PHRASE_
,LOADING_
Unused, although you may wish to translate as it will be added when it's implemented in game.
- Example: Add
| HELLO_EN = Greetings commander
line to a T-doll page to have the english translation for her log-in line appear on the page.
- Example: Add
trivia -
Various trivia behind the gun or the T-Doll, but try to keep things objective
references -
References used for this page. Make sure everything is within the CC 3.0 license.
Notes
Skill data for T-Dolls all go the skilldata javascript sheet where the skill data for every t-doll is located. If you're interested in filling the data ask the gfwiki staff for permission.