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De Lisle/skilldata: Difference between revisions

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Created page with "{| class=gf-table ! name | colspan=10 | Placeholder Name |- ! icon | colspan=10 | |- ! text | colspan=10 | Placeholder text, did you know this is a placeholder description, i..."
 
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{| class=gf-table
{| class=gf-table
! name
! name
| colspan=10 | Placeholder Name
| colspan=10 | Silent Marking
|-
|-
! icon
! icon
| colspan=10 |  
| colspan=10 | SSG3000s
|-
|-
! text
! text
| colspan=10 | Placeholder text, did you know this is a placeholder description, in case you haven't noticed this is in fact, a placeholder description. And these --> ($placeholder_value) <-- are question marks.
| colspan=10 | [Passive]: Whenever a dummy link deals a critical hit, add +1 layer of Marking on the target, stacking up to 15 layers. When an enemy reaches 15 layers of Marking, remove the enemy's HP shield and any evasion or armour increasing effects, and reduce its evasion and armour by ($debuff_value)% for 5 seconds. This effect can only be triggered once per target. [Active]: Increase all allies' critical hit rate by ($crt_value)%. Additionally, enemies with Marking receive +($amp_value)% more damage taken per layer of Marking. Effects last for ($duration) seconds.
|-
|-
! initial
! initial
| colspan=10 | 0
| colspan=10 | 6
|-
|-
! placeholder_value
! cooldown
| ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
| 10 || 9.8 || 9.6 || 9.3 || 9.1 || 8.9 || 8.7 || 8.4 || 8.2 || 8
|-
! debuff_value
| 30 || 32 || 34 || 37 || 39 || 41 || 43 || 46 || 48 || 50
|-
! crt_value
| 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15
|-
! amp_value
| 1 || 1.5 || 1.5 || 2 || 2 || 2 || 2.5 || 2.5 || 3 || 3
|-
! duration
| 3 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5
|-
|-
|}
|}

Revision as of 11:57, 25 March 2021

name Silent Marking
icon SSG3000s
text [Passive]: Whenever a dummy link deals a critical hit, add +1 layer of Marking on the target, stacking up to 15 layers. When an enemy reaches 15 layers of Marking, remove the enemy's HP shield and any evasion or armour increasing effects, and reduce its evasion and armour by ($debuff_value)% for 5 seconds. This effect can only be triggered once per target. [Active]: Increase all allies' critical hit rate by ($crt_value)%. Additionally, enemies with Marking receive +($amp_value)% more damage taken per layer of Marking. Effects last for ($duration) seconds.
initial 6
cooldown 10 9.8 9.6 9.3 9.1 8.9 8.7 8.4 8.2 8
debuff_value 30 32 34 37 39 41 43 46 48 50
crt_value 6 7 8 9 10 11 12 13 14 15
amp_value 1 1.5 1.5 2 2 2 2.5 2.5 3 3
duration 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5