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MAT-49/skilldata: Difference between revisions

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Created page with "{| class=gf-table ! name | colspan=10 | Placeholder Name |- ! icon | colspan=10 | |- ! text | colspan=10 | Placeholder text, did you know this is a placeholder description, i..."
 
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{| class=gf-table
{| class=gf-table
! name
! name
| colspan=10 | Placeholder Name
| colspan=10 | Last Minute Preparations
|-
|-
! icon
! icon
| colspan=10 |  
| colspan=10 | dodgeBuffSelf
|-
|-
! text
! text
| colspan=10 | Placeholder text, did you know this is a placeholder description, in case you haven't noticed this is in fact, a placeholder description. And these --> ($placeholder_value) <-- are question marks.
| colspan=10 | Gain a number of stacks of Evade and Damage buffs depending on the number of enemy groups present. A stack of Evade grants ($evasion_value)% evasion while a stack of Damage grants ($damage_value)% damage, and each stack lasts ($time_value) seconds. If only 1 enemy group is present on activation, gain 3 stacks of Damage. Each additional enemy group present when the skill activates grants 1 extra stack of Evade and 1 less stack of Damage, to a maximum of 6 stacks.
|-
|-
! placeholder_value
! initial
| ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
| colspan=10 | 6
|-
! cooldown
| 10 || 9.8 || 9.6 || 9.3 || 9.1 || 8.9 || 8.7 || 8.4 || 8.2 || 8
|-
! damage_value
| 25 || 27 || 29 || 32 || 34 || 36 || 38 || 41 || 43 || 45
|-
! evasion_value
| 12 || 14 || 16 || 18 || 20 || 22 || 24 || 26 || 28 || 30
|-
! time_value
| 3 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5
|-
|-
|}
|}

Latest revision as of 04:22, 19 December 2019

name Last Minute Preparations
icon dodgeBuffSelf
text Gain a number of stacks of Evade and Damage buffs depending on the number of enemy groups present. A stack of Evade grants ($evasion_value)% evasion while a stack of Damage grants ($damage_value)% damage, and each stack lasts ($time_value) seconds. If only 1 enemy group is present on activation, gain 3 stacks of Damage. Each additional enemy group present when the skill activates grants 1 extra stack of Evade and 1 less stack of Damage, to a maximum of 6 stacks.
initial 6
cooldown 10 9.8 9.6 9.3 9.1 8.9 8.7 8.4 8.2 8
damage_value 25 27 29 32 34 36 38 41 43 45
evasion_value 12 14 16 18 20 22 24 26 28 30
time_value 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5