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Lewis/Live2DSettings: Difference between revisions

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Initial setup
 
Resizing
 
(3 intermediate revisions by the same user not shown)
Line 3: Line 3:
***name: "Sunscreen Battle"
***name: "Sunscreen Battle"
***texture
***texture
****[[Media:Lewis_Gun_costume1_live2d_texture_00.png]]
****[[Media:Lewis_costume1_live2d_texture_00.png]]
***model:[[Media:Lewis_Gun_costume1_live2d_model.moc]]
***model:[[Media:Lewis_costume1_live2d_model.moc]]
***layout
***layout
****x:0
****x:0
Line 13: Line 13:
***motions
***motions
****idle
****idle
*****[[Media:Lewis_Gun_costume1_live2d_daiji_idle_01.mtn]]
*****[[Media:Lewis_costume1_live2d_daiji_idle_01.mtn]]
****tap_figure
****tap_figure
*****[[Media:Lewis_Gun_costume1_live2d_daiji_idle_01.mtn]]
*****[[Media:Lewis_costume1_live2d_daiji_idle_01.mtn]]
***hit_areas
***hit_areas
****body:D_REF.BODY
****body:D_REF.BODY
Line 21: Line 21:
***name: "Sunscreen Battle" (Damaged)
***name: "Sunscreen Battle" (Damaged)
***texture
***texture
****[[Media:Lewis_Gun_costume1_D_live2d_texture_00.png]]
****[[Media:Lewis_costume1_D_live2d_texture_00.png]]
***model:[[Media:Lewis_Gun_costume1_D_live2d_model.moc]]
***model:[[Media:Lewis_costume1_D_live2d_model.moc]]
***layout
***layout
****x:0
****x:0
Line 31: Line 31:
***motions
***motions
****idle
****idle
*****[[Media:Lewis_Gun_costume1_D_live2d_daiji_idle_01.mtn]]
*****[[Media:Lewis_costume1_D_live2d_daiji_idle_01.mtn]]
****tap_figure
****tap_figure
*****[[Media:Lewis_Gun_costume1_D_live2d_daiji_idle_01.mtn]]
*****[[Media:Lewis_costume1_D_live2d_daiji_idle_01.mtn]]
***hit_areas
***hit_areas
****body:D_REF.BODY
*costume2
**normal
***name: "Holy Night Promise"
***texture
****[[Media:Lewis_costume2_live2d_texture_00.png]]
***model:[[Media:Lewis_costume2_live2d_model.moc]]
***layout
****x:0
****y:0
****center_x:0
****center_y:0
****height:1.8
***motions
****idle
*****[[Media:Lewis_costume2_live2d_wait_1.mtn]]
*****[[Media:Lewis_costume2_live2d_wait_2.mtn]]
*****[[Media:Lewis_costume2_live2d_daiji_idle_01.mtn]]
****tap_figure
*****[[Media:Lewis_costume2_live2d_login.mtn]]
*****[[Media:Lewis_costume2_live2d_shake.mtn]]
*****[[Media:Lewis_costume2_live2d_touch_1.mtn]]
*****[[Media:Lewis_costume2_live2d_touch_2.mtn]]
*****[[Media:Lewis_costume2_live2d_touch_3.mtn]]
*****[[Media:Lewis_costume2_live2d_touch_4.mtn]]
*****[[Media:Lewis_costume2_live2d_touch_5.mtn]]
*****[[Media:Lewis_costume2_live2d_touch_chrismaas.mtn]]
*****[[Media:Lewis_costume2_live2d_wedding.mtn]]
*****[[Media:Lewis_costume2_live2d_wedding_touch.mtn]]
***hit_areas
****head:D_REF.HEAD
****leg:D_REF.LEG
****body:D_REF.BODY
**destroy
***name: "Holy Night Promise" Damaged
***texture
****[[Media:Lewis_costume2_D_live2d_texture_00.png]]
***physics:[[Media:Lewis_costume2_D_live2d_physics.json.txt]]
***model:[[Media:Lewis_costume2_D_live2d_model.moc]]
***layout
****x:0
****y:0
****center_x:0
****center_y:0
****height:1.8
***motions
****idle
*****[[Media:Lewis_costume2_D_live2d_daiji_idle.mtn]]
****tap_figure
*****[[Media:Lewis_costume2_D_live2d_broken_1.mtn]]
*****[[Media:Lewis_costume2_D_live2d_broken_2.mtn]]
*****[[Media:Lewis_costume2_D_live2d_broken_3.mtn]]
*****[[Media:Lewis_costume2_D_live2d_broken_4.mtn]]
*****[[Media:Lewis_costume2_D_live2d_broken_5.mtn]]
*****[[Media:Lewis_costume2_D_live2d_login.mtn]]
*****[[Media:Lewis_costume2_D_live2d_shake.mtn]]
***hit_areas
****head:D_REF.HEAD
****leg:D_REF.LEG
****body:D_REF.BODY
****body:D_REF.BODY

Latest revision as of 03:39, 5 January 2020