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Thunder/skilldata: Difference between revisions

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{| class=gf-table
{| class=gf-table
! name  
! name  
| colspan=10 | Critical point shot
| colspan=10 | Critical Point Shot
|-
|-
! icon
! icon
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|-
|-
! text
! text
| colspan=10 | Aims for 1 second and shoots the nearest enemy for ($damage_value) damage. This shot can be avoided, in that case, reload for 2 seconds and aim again.
| colspan=10 | [Active]: Aims for 1 second and shoots the nearest enemy for ($damage_value)% damage. This shot can be avoided, and reloading after the shot will take two seconds. [EQ Passive]: When equipped with "M33 Reinforced Rounds", Critical Point Shot has perfect accuracy and bypasses HP Shields. Additionally, it inflicts 10% vulnerability on the target and surrounding enemy units within an area of 4 units for 5 seconds.
|-
|-
! initial
! initial
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! damage_value
! damage_value
| 800% || || || || || || || || || 1200%
| 800 || 840 || 890 || 930 || 980 || 1020 || 1070 || 1100 || 1160 || 1200
|-
|-
|}

Latest revision as of 23:49, 20 July 2024

name Critical Point Shot
icon AimAttackSpecificTarge
text [Active]: Aims for 1 second and shoots the nearest enemy for ($damage_value)% damage. This shot can be avoided, and reloading after the shot will take two seconds. [EQ Passive]: When equipped with "M33 Reinforced Rounds", Critical Point Shot has perfect accuracy and bypasses HP Shields. Additionally, it inflicts 10% vulnerability on the target and surrounding enemy units within an area of 4 units for 5 seconds.
initial 4
cooldown 15 14.7 14.3 14 13.7 13.3 13 12.7 12.3 12
damage_value 800 840 890 930 980 1020 1070 1100 1160 1200