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Vector/skilldata: Difference between revisions

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{| class=gf-table
{| class=gf-table
! name
| colspan=10 | Incendiary Grenade
|-
! icon
| colspan=10 | Napalm
|-
! text
! text
| colspan=10 | Throws an incendiary grenade that deals ($damage_value)x Vector's damage and a DoT of ($damage2_value)x Vectors damage for ($time_value) seconds within a radius of 1.5 units.
| colspan=10 | Throws an incendiary grenade that deals ($damage_value)x damage within a radius of 1.5 units and ignites them, dealing ($damage2_value)x continuous damage every 0.33 seconds for ($time_value) seconds.
|-
! initial
| colspan=10 | 3
|-
|-
! cooldown
! cooldown
| 20.0 || 19.6 || 19.1 || 18.7 || 18.2 || 17.8 || 17.3 || 16.9 || 16.4 || 16.0
| 20 || 19.6 || 19.1 || 18.7 || 18.2 || 17.8 || 17.3 || 16.9 || 16.4 || 16
|-
! initial
| colspan=10 | 6
|-
|-
! damage_value
! damage_value
| 3.5 || 3.9 || 4.3 || 4.7 || 5.1 || 5.4 || 5.8 || 6.2 || 6.6 || 7.0
| 3.5 || 3.9 || 4.3 || 4.7 || 5.1 || 5.4 || 5.8 || 6.2 || 6.6 || 7
|-
|-
! damage2_value
! damage2_value
| 0.5 || 0.6 || 0.6 || 0.7 || 0.7 || 0.8 || 0.8 || 0.9 || 0.9 || 1.0 ||
| 0.5 || 0.6 || 0.6 || 0.7 || 0.7 || 0.8 || 0.8 || 0.9 || 0.9 || 1
|-
|-
! time_value
! time_value
| 2.0 || 2.4 || 2.7 || 3.0 || 3.4 || 3.7 || 4.0 || 4.3 || 4.7 || 5.0
| 2 || 2.4 || 2.7 || 3 || 3.4 || 3.7 || 4 || 4.3 || 4.7 || 5
|-
|-
|}
|}

Latest revision as of 12:09, 1 December 2019

name Incendiary Grenade
icon Napalm
text Throws an incendiary grenade that deals ($damage_value)x damage within a radius of 1.5 units and ignites them, dealing ($damage2_value)x continuous damage every 0.33 seconds for ($time_value) seconds.
initial 3
cooldown 20 19.6 19.1 18.7 18.2 17.8 17.3 16.9 16.4 16
damage_value 3.5 3.9 4.3 4.7 5.1 5.4 5.8 6.2 6.6 7
damage2_value 0.5 0.6 0.6 0.7 0.7 0.8 0.8 0.9 0.9 1
time_value 2 2.4 2.7 3 3.4 3.7 4 4.3 4.7 5