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Makiatto/skill5data: Difference between revisions

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updated
Added colors and hyperlinks.
 
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| colspan=10 | Increases critical rate by {{Color|GF2Orange|40%}} and reduces critical damage by {{Color|GF2Orange|10%}}. At the start of the turn, if this unit's HP exceeds {{Color|GF2Orange|80%}}, gains {{Color|GF2Blue|Insight}} and {{Color|GF2Blue|Steady Progress}} until the next turn. When attacking a target with {{Color|GF2Blue|Frozen}}, ignores {{Color|GF2Orange|($frozen) points}} of stability index and increases damage dealt to them by {{Color|GF2Orange|20%}}. When attacking a target with {{Color|GF2Blue|Frigid}}, ignores {{Color|GF2Orange|($frigid) points}} of stability index and increases damage dealt to them by {{Color|GF2Orange|30%}}. These effects cannot stack.
| colspan=10 | Increases critical rate by {{Color|GF2Orange|40%}} and reduces critical damage by {{Color|GF2Orange|10%}}. At the start of the turn, if this unit's HP exceeds {{Color|GF2Orange|80%}}, gains [[GFL2 Status Effects#Insight|{{Color|GF2Blue|Insight}}]] and [[GFL2 Status Effects#Steady Progress|{{Color|GF2Blue|Steady Progress}}]] until the next turn. When attacking a target with [[GFL2 Status Effects#Frozen|{{Color|GF2Blue|Frozen}}]], ignores {{Color|GF2Orange|($frozen) points}} of stability index and increases damage dealt to them by {{Color|GF2Orange|20%}}. When attacking a target with [[GFL2 Status Effects#Frigid|{{Color|GF2Blue|Frigid}}]], ignores {{Color|GF2Orange|($frigid) points}} of stability index and increases damage dealt to them by {{Color|GF2Orange|30%}}. These effects cannot stack.
<br>''Well, it's full of shortcomings!''<br>
<br>''Well, it's full of shortcomings!
 
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| || When dealing Freeze damage to an enemy target with Frozen, increases the stability index ignored to 6 points.<br>When dealing Freeze damage to an enemy target with Frigid, increases stability index ignored to 10 points. || When dealing Freeze damage to an enemy target with Frozen, increases the stability index ignored to 6 points.<br>When dealing Freeze damage to an enemy target with Frigid, increases stability index ignored to 10 points. When dealing Freeze damage to an enemy target with Frozen or Frigid, increases stability index ignored to 10 points and damage dealt by 30%.
| || When dealing Freeze damage to an enemy target with [[GFL2 Status Effects#Frozen|{{Color|GF2Blue|Frozen}}]], increases the stability index ignored to {{Color|GF2Orange|6 points}}. When dealing Freeze damage to an enemy target with [[GFL2 Status Effects#Frigid|{{Color|GF2Blue|Frigid}}]], increases stability index ignored to {{Color|GF2Orange|10 points}}. || When dealing Freeze damage to an enemy target with [[GFL2 Status Effects#Frozen|{{Color|GF2Blue|Frozen}}]], increases the stability index ignored to {{Color|GF2Orange|6 points}}. When dealing Freeze damage to an enemy target with [[GFL2 Status Effects#Frigid|{{Color|GF2Blue|Frigid}}]], increases stability index ignored to {{Color|GF2Orange|10 points}}. When dealing Freeze damage to an enemy target with [[GFL2 Status Effects#Frozen|{{Color|GF2Blue|Frozen}}]] or [[GFL2 Status Effects#Frigid|{{Color|GF2Blue|Frigid}}]], increases the stability index ignored to {{Color|GF2Orange|10 points}} and damage dealt by {{Color|GF2Orange|30%}}.
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Latest revision as of 10:49, 23 January 2025

name Battlefield Insight
icon Skill_MacqiatoSSR_Passive_4
text Increases critical rate by 40% and reduces critical damage by 10%. At the start of the turn, if this unit's HP exceeds 80%, gains Insight and Steady Progress until the next turn. When attacking a target with Frozen, ignores ($frozen) points of stability index and increases damage dealt to them by 20%. When attacking a target with Frigid, ignores ($frigid) points of stability index and increases damage dealt to them by 30%. These effects cannot stack.


Well, it's full of shortcomings!

($extraeffect)

frozen 4 6 10
frigid 6 10 10
skilllevelcount 3
extraeffect When dealing Freeze damage to an enemy target with Frozen, increases the stability index ignored to 6 points. When dealing Freeze damage to an enemy target with Frigid, increases stability index ignored to 10 points. When dealing Freeze damage to an enemy target with Frozen, increases the stability index ignored to 6 points. When dealing Freeze damage to an enemy target with Frigid, increases stability index ignored to 10 points. When dealing Freeze damage to an enemy target with Frozen or Frigid, increases the stability index ignored to 10 points and damage dealt by 30%.