Welcome to IOPWiki, Commander.
With the release of the new game, we encourage contributions to topics related to Girls' Frontline 2. Learn how to contribute, read the maintenance guide, and join our Discord server to discuss major changes.
If you or someone you know can help deciphering the game files, contact our administrator.

Makiatto/skill4data: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
Created page with "{| class=gf-table ! name | colspan=10 | Professional means |- ! icon | colspan=10 | dodgeBuffSelf |- ! text | Select an enemy target within a 9-title radius, cause physical damage equal to ($dmg_value)% ATK, gain 4 confectance index point, and obtain 2 stacks of Conventional strategies. Conventional strategy: Reduce taken range damage received by 25%. Each time you receive range damage, 1 stack is consumed, up to 3 stacks. |- ! dmg_value | 100 || 100 || 100 || 100 || 100..."
 
mNo edit summary
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{| class=gf-table
{| class=gf-table
! name
! name
| colspan=10 | Professional means
| colspan=10 | Absolute Mental Defense
|-
|-
! icon
! icon
| colspan=10 | dodgeBuffSelf
| colspan=10 | Skill_MacqiatoSSR_Active_3
|-
|-
! text
! text
| Select an enemy target within a 9-title radius, cause physical damage equal to ($dmg_value)% ATK, gain 4 confectance index point, and obtain 2 stacks of Conventional strategies.
| colspan=10 | Gains {{Color|GF2Blue|Frost Barrier}} and {{Color|GF2Blue|Alert}} for {{Color|GF2Orange|2 turns}}. The absorption amount of {{Color|GF2Orange|Frost Barrier}} is equal to ($init)% of the initial attack, but cannot exceed ($max)% of max HP.
Conventional strategy: Reduce taken range damage received by 25%. Each time you receive range damage, 1 stack is consumed, up to 3 stacks.
<br>''D-Don't barge into someone's personal space!''<br>
($extraeffect)
|-
|-
! dmg_value
! init
| 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 ||  
| 65 || 80 || 80
|-
|-
! Stability damage
! max
| colspan=10 | 2
| 60 || 80 || 80
|-
|-
! turn_cooldown
! turn_cooldown
| 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 ||
| 3 || 3 || 3
|-
|-
!skilllevelcount
! skilllevelcount
|colspan=10 | 1
| 3
|-
! extraeffect
| || The absorption amount of Frost Barrier is increased to 80% of this unit's initial attack, and the cap is increased to 80% of max HP. The number of Interception triggered is increased by 1 time per turn. || The absorption amount of Frost Barrier is increased to 80% of this unit's initial attack, and the cap is increased to 80% of max HP. The number of Interception triggered is increased by 1 time per turn. After using Absolute Mental Defense, gains 2 points of Confectance Index at the end of the action. This effect can be triggered 2 times.<br>Interception can be triggered once more each turn. If the Interception deals a critical hit, gains Rapture for 1 turn.
|-
|-
|}
|}

Latest revision as of 09:48, 27 December 2024

name Absolute Mental Defense
icon Skill_MacqiatoSSR_Active_3
text Gains Frost Barrier and Alert for 2 turns. The absorption amount of Frost Barrier is equal to ($init)% of the initial attack, but cannot exceed ($max)% of max HP.


D-Don't barge into someone's personal space!
($extraeffect)

init 65 80 80
max 60 80 80
turn_cooldown 3 3 3
skilllevelcount 3
extraeffect The absorption amount of Frost Barrier is increased to 80% of this unit's initial attack, and the cap is increased to 80% of max HP. The number of Interception triggered is increased by 1 time per turn. The absorption amount of Frost Barrier is increased to 80% of this unit's initial attack, and the cap is increased to 80% of max HP. The number of Interception triggered is increased by 1 time per turn. After using Absolute Mental Defense, gains 2 points of Confectance Index at the end of the action. This effect can be triggered 2 times.
Interception can be triggered once more each turn. If the Interception deals a critical hit, gains Rapture for 1 turn.