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Suzuka Mizukane/skilldata: Difference between revisions

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| colspan=10 | [Active]: Tap to switch between one of two weapons. Weapon switch occurs after reloading current weapon.
| colspan=10 | [Active]: Tap to switch between one of two weapons. Weapon switch occurs once current weapon has finished reloading.


[Machine Gun (Default)]: Inflicts 100% of damage to the nearest enemy units. Deals an additional ($gun_damage)% damage to enemies with no Dummy-Links.
[Machine Gun (Default)]: Deals 100% of damage to the nearest enemy units. Deals an additional ($gun_damage)% damage to enemies with no Dummy-Links.


[Rocket Launcher]: Inflicts ($rpg_damage)% of guaranteed damage to the nearest enemy unit and an additional ($splash_damage)% damage that scales with the targets Dummy-Links in a radius of 2.5 units. Splash damage is still affected by accuracy. Reloads after each attack.
[Rocket Launcher]: Deals ($rpg_damage)% damage with perfect accuracy to the nearest enemy unit. Deals additional splash ($splash_damage)% damage that scales with the targets Dummy-Links in a radius of 2.5 units. Additional splash damage is still affected by accuracy. Reloads after each attack.
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Latest revision as of 21:46, 28 May 2024

name Nightmare and Death
icon lds3
text [Active]: Tap to switch between one of two weapons. Weapon switch occurs once current weapon has finished reloading.

[Machine Gun (Default)]: Deals 100% of damage to the nearest enemy units. Deals an additional ($gun_damage)% damage to enemies with no Dummy-Links.

[Rocket Launcher]: Deals ($rpg_damage)% damage with perfect accuracy to the nearest enemy unit. Deals additional splash ($splash_damage)% damage that scales with the targets Dummy-Links in a radius of 2.5 units. Additional splash damage is still affected by accuracy. Reloads after each attack.

initial 2
cooldown 2 2 2 2 2 2 2 2 2 2
rpg_damage 160 170 180 190 200 210 220 230 240 250
splash_damage 50 53 57 60 63 67 70 73 77 80
gun_damage 30 32 34 37 39 41 43 46 48 50