Evelyn/skilldata: Difference between revisions
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| colspan=10 | Evelyn's Damage Reduction ($reduction_value)%. | | colspan=10 | | ||
Has a 50 % chance to Knock Back the attacker 1 tile and Stun them for ($time_value) seconds when targeted by melee attacks. This ability enters cooldown after triggering. When the enemy cannot be knocked back, Stuns the enemy for ($time_value2) seconds. Recovers HP equal to ($percent)% Hashrate upon stunning an enemy. This Healing Effect is not affected by cooldown. | Evelyn's Damage Reduction ($reduction_value)%.<br>Has a 50 % chance to [[PNC_Combat#Status_Effects|<span style="color:#FF0000">'''Knock Back'''</span>]] the attacker 1 tile and [[PNC_Combat#Status_Effects|<span style="color:#FF0000">'''Stun'''</span>]] them for ($time_value) seconds when targeted by melee attacks. This ability enters cooldown after triggering. When the enemy cannot be knocked back, [[PNC_Combat#Status_Effects|<span style="color:#FF0000">'''Stuns'''</span>]] the enemy for ($time_value2) seconds. Recovers HP equal to ($percent)% Hashrate upon [[PNC_Combat#Status_Effects|<span style="color:#FF0000">'''stunning'''</span>]] an enemy. This Healing Effect is not affected by cooldown. | ||
<hr><span style="color:#f1d085">Arma Inscripta I</span>: Gain an additional 15% increase to Damage Reduction when below 50% HP. | |||
<br><hr><span style="color:#f1d085">Arma Inscripta III</span>: When an enemy cannot be knocked back, inflicts [[PNC_Combat#Status_Effects|<span style="color:#FF0000">'''[Lethargy]'''</span>]] on them for 5 seconds. | |||
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Latest revision as of 09:01, 18 May 2023
name | Advancing Tactics | |||||||||
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icon | evelyn_passive | |||||||||
text |
Evelyn's Damage Reduction ($reduction_value)%. Arma Inscripta I: Gain an additional 15% increase to Damage Reduction when below 50% HP. Arma Inscripta III: When an enemy cannot be knocked back, inflicts [Lethargy] on them for 5 seconds. | |||||||||
reduction_value | 10 | 11.12 | 12.4 | 13.6 | 15.1 | 16.9 | 18.7 | 20.5 | 22.8 | 25 |
time_value | 0.8 | 0.9 | 1.1 | 1.2 | 1.3 | 1.5 | 1.6 | 1.7 | 1.9 | 2 |
time_value2 | 1.8 | 1.9 | 2.1 | 2.2 | 2.3 | 2.5 | 2.6 | 2.7 | 2.9 | 3 |
percent | 20 | 21.6 | 23.2 | 24.8 | 26.8 | 29.2 | 31.6 | 34 | 37 | 40 |
cooldown | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |