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M950A/skilldata: Difference between revisions

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/**
{| class=gf-table
* Skill data goes here.
! name
* Format is as follows:
| colspan=10 | Assault Command
*
|-
* 'Page Name': {
! icon
*    text: "Translated skill text with ($one) or more ($variables).",
| colspan=10 | rateBuff
*    cooldown: ['2.0', 2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8, 2.9],
|-
*    initial: 1.9,
! text
*   one: ['text', 'or', 123, 'numeric', 'values', 'will', 'both' 'function', 'without', 'issue'],
| colspan=10 | Increases all allies' rate of fire by ($rof_value)% for ($time_value) seconds.
*    variables: [1, 2, 3, 4, 5, 6, 7, 8, 9, 0],
|-
* },
! initial
*
| colspan=10 | 6
* 'initial' here should hold the cooldown time in seconds that the skill starts with at the beginning of a battle
|-
*
! cooldown  
* Please ensure that each array (the values enclosed in []) contains exactly 10 elements!
| 15 || 14.7 || 14.3 || 14 || 13.7 || 13.3 || 13 || 12.7 || 12.3 || 12
*/
|-
function get_skill_data() {
! rof_value
    skill_data = {
| 15 || 16 || 17 || 18 || 19 || 21 || 22 || 23 || 24 || 25
        initial: 3,
|-
        text: "Increases all allies' rate of fire by ($rof_value)% for ($time_value) seconds.",
! time_value
        cooldown: ['15.0', 14.7, 14.3, '14.0', 13.7, 13.3, '13.0', 12.7, 12.3, '12.0'],
| 5 || 5.3 || 5.7 || 6 || 6.3 || 6.7 || 7 || 7.3 || 7.7 || 8
        rof_value: ['15.0', '16.0', '17.0', '18.0', '19.0', '21.0', '22.0', '23.0', '24.0', '25.0'],
|}
        time_value: ['5.0', '6.0', '6.0', '6.0', '7.0', '7.0', '7.0', '8.0', '8.0', '8.0'],
    };
    return skill_data;
}

Latest revision as of 10:51, 8 April 2020

name Assault Command
icon rateBuff
text Increases all allies' rate of fire by ($rof_value)% for ($time_value) seconds.
initial 6
cooldown 15 14.7 14.3 14 13.7 13.3 13 12.7 12.3 12
rof_value 15 16 17 18 19 21 22 23 24 25
time_value 5 5.3 5.7 6 6.3 6.7 7 7.3 7.7 8