Lewis/Live2DSettings: Difference between revisions
< Lewis
m Messing with data moved page Lewis Gun/Live2DSettings to Lewis/Live2DSettings |
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Line 3: | Line 3: | ||
***name: "Sunscreen Battle" | ***name: "Sunscreen Battle" | ||
***texture | ***texture | ||
****[[Media: | ****[[Media:Lewis_costume1_live2d_texture_00.png]] | ||
***model:[[Media: | ***model:[[Media:Lewis_costume1_live2d_model.moc]] | ||
***layout | ***layout | ||
****x:0 | ****x:0 | ||
Line 13: | Line 13: | ||
***motions | ***motions | ||
****idle | ****idle | ||
*****[[Media: | *****[[Media:Lewis_costume1_live2d_daiji_idle_01.mtn]] | ||
****tap_figure | ****tap_figure | ||
*****[[Media: | *****[[Media:Lewis_costume1_live2d_daiji_idle_01.mtn]] | ||
***hit_areas | ***hit_areas | ||
****body:D_REF.BODY | ****body:D_REF.BODY | ||
Line 21: | Line 21: | ||
***name: "Sunscreen Battle" (Damaged) | ***name: "Sunscreen Battle" (Damaged) | ||
***texture | ***texture | ||
****[[Media: | ****[[Media:Lewis_costume1_D_live2d_texture_00.png]] | ||
***model:[[Media: | ***model:[[Media:Lewis_costume1_D_live2d_model.moc]] | ||
***layout | ***layout | ||
****x:0 | ****x:0 | ||
Line 31: | Line 31: | ||
***motions | ***motions | ||
****idle | ****idle | ||
*****[[Media: | *****[[Media:Lewis_costume1_D_live2d_daiji_idle_01.mtn]] | ||
****tap_figure | ****tap_figure | ||
*****[[Media: | *****[[Media:Lewis_costume1_D_live2d_daiji_idle_01.mtn]] | ||
***hit_areas | ***hit_areas | ||
****body:D_REF.BODY | |||
*costume2 | |||
**normal | |||
***name: "Holy Night Promise" | |||
***texture | |||
****[[Media:Lewis_costume2_live2d_texture_00.png]] | |||
***model:[[Media:Lewis_costume2_live2d_model.moc]] | |||
***layout | |||
****x:0 | |||
****y:0 | |||
****center_x:0 | |||
****center_y:0 | |||
****height:1.8 | |||
***motions | |||
****idle | |||
*****[[Media:Lewis_costume2_live2d_wait_1.mtn]] | |||
*****[[Media:Lewis_costume2_live2d_wait_2.mtn]] | |||
*****[[Media:Lewis_costume2_live2d_daiji_idle_01.mtn]] | |||
****tap_figure | |||
*****[[Media:Lewis_costume2_live2d_login.mtn]] | |||
*****[[Media:Lewis_costume2_live2d_shake.mtn]] | |||
*****[[Media:Lewis_costume2_live2d_touch_1.mtn]] | |||
*****[[Media:Lewis_costume2_live2d_touch_2.mtn]] | |||
*****[[Media:Lewis_costume2_live2d_touch_3.mtn]] | |||
*****[[Media:Lewis_costume2_live2d_touch_4.mtn]] | |||
*****[[Media:Lewis_costume2_live2d_touch_5.mtn]] | |||
*****[[Media:Lewis_costume2_live2d_touch_chrismaas.mtn]] | |||
*****[[Media:Lewis_costume2_live2d_wedding.mtn]] | |||
*****[[Media:Lewis_costume2_live2d_wedding_touch.mtn]] | |||
***hit_areas | |||
****head:D_REF.HEAD | |||
****leg:D_REF.LEG | |||
****body:D_REF.BODY | |||
**destroy | |||
***name: "Holy Night Promise" Damaged | |||
***texture | |||
****[[Media:Lewis_costume2_D_live2d_texture_00.png]] | |||
***physics:[[Media:Lewis_costume2_D_live2d_physics.json.txt]] | |||
***model:[[Media:Lewis_costume2_D_live2d_model.moc]] | |||
***layout | |||
****x:0 | |||
****y:0 | |||
****center_x:0 | |||
****center_y:0 | |||
****height:1.8 | |||
***motions | |||
****idle | |||
*****[[Media:Lewis_costume2_D_live2d_daiji_idle.mtn]] | |||
****tap_figure | |||
*****[[Media:Lewis_costume2_D_live2d_broken_1.mtn]] | |||
*****[[Media:Lewis_costume2_D_live2d_broken_2.mtn]] | |||
*****[[Media:Lewis_costume2_D_live2d_broken_3.mtn]] | |||
*****[[Media:Lewis_costume2_D_live2d_broken_4.mtn]] | |||
*****[[Media:Lewis_costume2_D_live2d_broken_5.mtn]] | |||
*****[[Media:Lewis_costume2_D_live2d_login.mtn]] | |||
*****[[Media:Lewis_costume2_D_live2d_shake.mtn]] | |||
***hit_areas | |||
****head:D_REF.HEAD | |||
****leg:D_REF.LEG | |||
****body:D_REF.BODY | ****body:D_REF.BODY |
Latest revision as of 03:39, 5 January 2020
- costume1
- normal
- name: "Sunscreen Battle"
- texture
- model:Media:Lewis_costume1_live2d_model.moc
- layout
- x:0
- y:0
- center_x:0
- center_y:0
- height:2
- motions
- hit_areas
- body:D_REF.BODY
- damaged
- name: "Sunscreen Battle" (Damaged)
- texture
- model:Media:Lewis_costume1_D_live2d_model.moc
- layout
- x:0
- y:0
- center_x:0
- center_y:0
- height:2
- motions
- hit_areas
- body:D_REF.BODY
- normal
- costume2
- normal
- name: "Holy Night Promise"
- texture
- model:Media:Lewis_costume2_live2d_model.moc
- layout
- x:0
- y:0
- center_x:0
- center_y:0
- height:1.8
- motions
- idle
- tap_figure
- Media:Lewis_costume2_live2d_login.mtn
- Media:Lewis_costume2_live2d_shake.mtn
- Media:Lewis_costume2_live2d_touch_1.mtn
- Media:Lewis_costume2_live2d_touch_2.mtn
- Media:Lewis_costume2_live2d_touch_3.mtn
- Media:Lewis_costume2_live2d_touch_4.mtn
- Media:Lewis_costume2_live2d_touch_5.mtn
- Media:Lewis_costume2_live2d_touch_chrismaas.mtn
- Media:Lewis_costume2_live2d_wedding.mtn
- Media:Lewis_costume2_live2d_wedding_touch.mtn
- hit_areas
- head:D_REF.HEAD
- leg:D_REF.LEG
- body:D_REF.BODY
- destroy
- name: "Holy Night Promise" Damaged
- texture
- physics:Media:Lewis_costume2_D_live2d_physics.json.txt
- model:Media:Lewis_costume2_D_live2d_model.moc
- layout
- x:0
- y:0
- center_x:0
- center_y:0
- height:1.8
- motions
- idle
- tap_figure
- hit_areas
- head:D_REF.HEAD
- leg:D_REF.LEG
- body:D_REF.BODY
- normal