Welcome to IOPWiki, Commander.
We are searching for new editors to keep track of Girls' Frontline 2 content, as well as veteran players to complete the data of Girls' Frontline and Project Neural Cloud characters.
You can contribute without an account. Learn how to contribute and join our Discord server.

Super-Shorty/skilldata: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
Luciana (talk | contribs)
Created page with "{| class=gf-table ! text | colspan=10 | Increases Super-Shorty's armour by ($armour_value)% and evasion by ($eva_value)% for ($time_value) seconds. |- ! initial | colspan=10..."
 
mNo edit summary
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{| class=gf-table
{| class=gf-table
|-
! name
| colspan=10 | Survival Instinct
|-
! icon
| colspan=10 | Invincible
|-
! text  
! text  
| colspan=10 | Increases Super-Shorty's armour by ($armour_value)% and evasion by ($eva_value)% for ($time_value) seconds.
| colspan=10 | Increases evasion by ($eva_value)% and armour rating by ($armour_value)% for ($time_value) seconds.
|-
|-
! initial  
! initial  
| colspan=10 | 10.0
| colspan=10 | 10
|-
|-
! cooldown  
! cooldown  
| 20.0|| 19.6|| 19.1|| 18.7|| 18.2|| 17.8|| 17.3|| 16.9|| 16.4|| 16.0
| 20|| 19.6|| 19.1|| 18.7|| 18.2|| 17.8|| 17.3|| 16.9|| 16.4|| 16
|-
|-
! eva_value
| 28 || 31 || 34 || 37 || 40 || 43 || 46 || 49 || 52 || 55
|-
! armour_value  
! armour_value  
| 28.0|| 31.0|| 34.0|| 37.0|| 40.0|| 43.0|| 46.0|| 49.0|| 52.0|| 55.0
| 25 || 28 || 31 || 33 || 36 || 39 || 42 || 44 || 47 || 50
|-
! eva_value
| 25.0|| 28.0|| 31.0|| 33.0|| 36.0|| 39.0|| 42.0|| 44.0|| 47.0|| 50.0
|-  
|-  
! time_value
! time_value
| 4.0|| 4.2|| 4.4|| 4.7|| 4.9|| 5.1|| 5.3|| 5.6|| 5.8|| 6.0
| 4 || 4.2 || 4.4 || 4.7 || 4.9 || 5.1 || 5.3 || 5.6 || 5.8 || 6
|}
|}

Latest revision as of 15:03, 23 November 2019

name Survival Instinct
icon Invincible
text Increases evasion by ($eva_value)% and armour rating by ($armour_value)% for ($time_value) seconds.
initial 10
cooldown 20 19.6 19.1 18.7 18.2 17.8 17.3 16.9 16.4 16
eva_value 28 31 34 37 40 43 46 49 52 55
armour_value 25 28 31 33 36 39 42 44 47 50
time_value 4 4.2 4.4 4.7 4.9 5.1 5.3 5.6 5.8 6