Vepley/skill2data: Difference between revisions
< Vepley
Created page with "{| class=gf-table ! name | colspan=10 | All Out Performance |- ! icon | colspan=10 | VepleySSR_Active_1 |- ! text | colspan=10 | '''Stability Damage: 1'''<br>Selects 1 direction, dealing Physical damage equal to {{Color|GF2Orange|75%}} of attack to the first enemy target in each line within a {{Color|GF2Orange|3x5 area in the selected direction}}, and knocks the target back by {{Color|GF2Orange|4 tiles}}. Simultaneously, destroys any destructible Cover {{Color|GF2Orange|..." |
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| colspan=10 | '''Stability Damage: 1'''<br>Selects 1 direction, dealing Physical damage equal to {{Color|GF2Orange|75%}} of attack to the first enemy target in each line within a {{Color|GF2Orange|3x5 area in the selected direction}}, and knocks the target back by {{Color|GF2Orange|4 tiles}}. Simultaneously, destroys any destructible Cover {{Color|GF2Orange|outside the 3x3 tile area}} around the user. | | colspan=10 | {{GFL2WeakIcon|shotgun}}'''Stability Damage: 1'''<br>Selects 1 direction, dealing Physical damage equal to {{Color|GF2Orange|75%}} of attack to the first enemy target in each line within a {{Color|GF2Orange|3x5 area in the selected direction}}, and knocks the target back by {{Color|GF2Orange|4 tiles}}. Simultaneously, destroys any destructible Cover {{Color|GF2Orange|outside the 3x3 tile area}} around the user. | ||
<br>''Dedicated idols who pour their hearts into every performance.'' | |||
($extraeffect) | ($extraeffect) | ||
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! | ! turn_cooldown | ||
| 2 | | 2 || 2 | ||
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! skilllevelcount | ! skilllevelcount | ||
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! extraeffect | ! extraeffect | ||
| || | | || If {{Color|GF2Orange|2}} or more targets are hit, gain {{Color|GF2Orange|3 tiles}} of [[GFL2 Status Effects#Additional Movement|{{Color|GF2Blue|Additional Movement}}]]. | ||
|} | |} |
Latest revision as of 08:09, 28 March 2025
name | All Out Performance | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | VepleySSR_Active_1 | |||||||||
text | ![]() Selects 1 direction, dealing Physical damage equal to 75% of attack to the first enemy target in each line within a 3x5 area in the selected direction, and knocks the target back by 4 tiles. Simultaneously, destroys any destructible Cover outside the 3x3 tile area around the user.
($extraeffect) | |||||||||
turn_cooldown | 2 | 2 | ||||||||
skilllevelcount | 2 | |||||||||
extraeffect | If 2 or more targets are hit, gain 3 tiles of Additional Movement. |