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Nemesis/skilldata: Difference between revisions

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Created page with "{| class=gf-table ! name | colspan=10 | Victory Portent |- ! icon | colspan=10 | BasicAttackSniperRifle |- ! text | colspan=10 | '''Stability Damage: 2'''<br>Selects 1 enemy target within {{Color|GF2Orange|9 tiles}} and deals physical damage equal to {{Color|GF2Orange|80%}} of attack to them.<br><br>''The prism indicates that this bullet is certain to hit the target. |- ! skilllevelcount | 1 |}"
 
Add weapon affinity to skill
 
(One intermediate revision by one other user not shown)
Line 4: Line 4:
|-
|-
! icon
! icon
| colspan=10 | BasicAttackSniperRifle
| colspan=10 | BasicAttackRF
|-
|-
! text
! text
| colspan=10 | '''Stability Damage: 2'''<br>Selects 1 enemy target within {{Color|GF2Orange|9 tiles}} and deals physical damage equal to {{Color|GF2Orange|80%}} of attack to them.<br><br>''The prism indicates that this bullet is certain to hit the target.
| colspan=10 | {{GFL2WeakIcon|heavy}}'''Stability Damage: 2'''<br>Selects 1 enemy target within {{Color|GF2Orange|9 tiles}} and deals physical damage equal to {{Color|GF2Orange|80%}} of attack to them.<br><br>''The prism indicates that this bullet is certain to hit the target.
|-
|-
! skilllevelcount
! skilllevelcount
| 1
| 1
|}
|}

Latest revision as of 06:35, 10 December 2024

name Victory Portent
icon BasicAttackRF
text Heavy AmmoStability Damage: 2
Selects 1 enemy target within 9 tiles and deals physical damage equal to 80% of attack to them.

The prism indicates that this bullet is certain to hit the target.
skilllevelcount 1