Template:PlayableUnit: Difference between revisions
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Fixed some skilldata values |
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(27 intermediate revisions by 2 users not shown) | |||
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{{#if:{{{manufactureringame|}}}|{{!}}- style="background-color:rgba(0,0,0,0.5);" | {{#if:{{{manufactureringame|}}}|{{!}}- style="background-color:rgba(0,0,0,0.5);" | ||
! | ! Manufactured /<br/>Revised by | ||
{{!}} {{{manufactureringame|}}} | {{!}} {{{manufactureringame|}}} | ||
{{!}}- | {{!}}- | ||
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{{#ifeq:{{{hasChibiAnimation|}}}|0|| | {{#ifeq:{{{hasChibiAnimation|}}}|0|| | ||
{{!}}- | {{!}}- | ||
! colspan=2 style="font-size:125%;background-color:#f0b000"{{!}}Chibi | ! colspan=2 style="font-size:125%;background-color:#f0b000"{{!}}Chibi Animation | ||
{{!}}- style="background-color:rgba(0,0,0,0.5);" | {{!}}- style="background-color:rgba(0,0,0,0.5);" | ||
{{!}}colspan=2{{!}}Variant:{{#widget:chibiCostumeSwitcher | {{!}}colspan=2{{!}}Variant:{{#widget:chibiCostumeSwitcher | ||
Line 50: | Line 50: | ||
|costumes.costume7={{{costume7|}}} | |costumes.costume7={{{costume7|}}} | ||
|costumes.costume8={{{costume8|}}} | |costumes.costume8={{{costume8|}}} | ||
|costumes.costume9={{{costume9|}}}}} | |costumes.costume9={{{costume9|}}} | ||
<span class="notification">Click the marked area to switch between animations</span> | |costumes.costume10={{{costume10|}}} | ||
|costumes.costume11={{{costume11|}}} | |||
|costumes.costume12={{{costume12|}}} | |||
|costumes.costume13={{{costume13|}}} | |||
|costumes.costume14={{{costume14|}}} | |||
|costumes.costume15={{{costume15|}}} | |||
|costumes.costume99={{{costume99|}}}}} | |||
<span class="notification">Click the marked area to switch between animations. For details regarding animations, please see [[Animations on the Wiki]].</span> | |||
<div id="enemyChibiAnimation" class="chibiAnimationContainer" data-tdoll-id="{{ROOTPAGENAMEE}}"></div> | <div id="enemyChibiAnimation" class="chibiAnimationContainer" data-tdoll-id="{{ROOTPAGENAMEE}}"></div> | ||
}} | }} | ||
{{SidebarFooter|Template:PlayableUnit}} | |||
|} | |} | ||
{{{summary|}}} | {{{summary|}}} | ||
{{SameCharacter | |||
|GFL2={{{GFL2|}}} | |||
|PNC={{{PNC|}}} | |||
|RCCB={{{RCCB|}}} | |||
}} | |||
__TOC__ | __TOC__ | ||
== How to obtain == | == How to obtain == | ||
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| noresultsheader=There is no exclusive equipment for this T-Doll. | | noresultsheader=There is no exclusive equipment for this T-Doll. | ||
| listseparators=  | | listseparators=  | ||
}} | |||
{{#if:{{{equipsetname|}}} | |||
|===[[Equipment#Costume Sets|Costume Set]]=== | |||
'''{{{equipsetname}}}''': {{{equipsetdesc}}} | |||
*Equipment*2: {{{equipset2|No effect.}}} | |||
*Equipment*3: {{{equipset3|Undefined effect!}}} | |||
[[Category:T-Dolls with Costume Set]] | |||
}} | |||
== Union Skill == | |||
{{#dpl: | |||
category=Union Skills | |||
| notnamespace=Category | |||
| notnamespace=Template | |||
| linksto={{FULLPAGENAME}} | |||
| include={GflUnionSkill{{!}}UnionSkillCard} | |||
| noresultsheader=There is no union skill for this T-Doll. | |||
| mode=userformat | |||
}} | }} | ||
== Stats / Data == | == Stats / Data == | ||
{{#vardefine:skilldataraw|{{#ifexist:{{ | {{#vardefine:skilldataraw|{{#ifexist:{{ROOTPAGENAME}}/skilldata|{{:{{ROOTPAGENAME}}/skilldata}}}}}}{{#vardefine:skill2dataraw|{{#ifexist:{{ROOTPAGENAME}}/skill2data|{{:{{ROOTPAGENAME}}/skill2data}}}}}}{{#vardefine:skilldatamod1raw|{{#ifexist:{{ROOTPAGENAME}}/skilldata/mod1|{{:{{ROOTPAGENAME}}/skilldata/mod1}}}}}}<div class="upgradeablestattable"><div class="header">Stats</div><div class="stattabcontainer">{{#if:{{{mod3_max_hp|}}}|{{#tag:tabber| | ||
Base={{SimpleStatTable | Base={{SimpleStatTable | ||
|classification={{{classification|}}} | |classification={{{classification|}}} | ||
|nosecondskill=1 | |nosecondskill=1 | ||
|skilldataraw={{#var:skilldataraw}} | |skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldataraw}}</div>}} | ||
|tile1={{{tile1|}}} | |tile1={{{tile1|}}} | ||
|tile2={{{tile2|}}} | |tile2={{{tile2|}}} | ||
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|aura2={{{aura2|}}} | |aura2={{{aura2|}}} | ||
|aura3={{{aura3|}}} | |aura3={{{aura3|}}} | ||
|aura4={{{aura4|}}} | |||
|slot1={{{slot1|accessory}}} | |slot1={{{slot1|accessory}}} | ||
|slot2={{{slot2|magazine}}} | |slot2={{{slot2|magazine}}} | ||
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|classification={{{classification|}}} | |classification={{{classification|}}} | ||
|nosecondskill=1 | |nosecondskill=1 | ||
|skilldataraw={{#var:skilldatamod1raw}} | |skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldatamod1raw}}</div>}} | ||
|tile1={{{mod1_tile1|{{{tile1|}}}}}} | |tile1={{{mod1_tile1|{{{tile1|}}}}}} | ||
|tile2={{{mod1_tile2|{{{tile2|}}}}}} | |tile2={{{mod1_tile2|{{{tile2|}}}}}} | ||
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|aura2={{{mod1_aura2|{{{aura2|}}}}}} | |aura2={{{mod1_aura2|{{{aura2|}}}}}} | ||
|aura3={{{mod1_aura3|{{{aura3|}}}}}} | |aura3={{{mod1_aura3|{{{aura3|}}}}}} | ||
|aura4={{{mod1_aura4|{{{aura4|}}}}}} | |||
|slot1={{{slot1|accessory}}} | |slot1={{{slot1|accessory}}} | ||
|slot2={{{slot2|magazine}}} | |slot2={{{slot2|magazine}}} | ||
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Mod2={{SimpleStatTable | Mod2={{SimpleStatTable | ||
|classification={{{classification|}}} | |classification={{{classification|}}} | ||
|skilldataraw={{#var:skilldatamod1raw}} | |skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldatamod1raw}}</div>}} | ||
|skill2dataraw={{#var:skill2dataraw}} | |skill2dataraw={{#if:provokingTheParser|<div>{{#var:skill2dataraw}}</div>}} | ||
|tile1={{{mod2_tile1|{{{mod1_tile1|{{{tile1|}}}}}}}}} | |tile1={{{mod2_tile1|{{{mod1_tile1|{{{tile1|}}}}}}}}} | ||
|tile2={{{mod2_tile2|{{{mod1_tile2|{{{tile2|}}}}}}}}} | |tile2={{{mod2_tile2|{{{mod1_tile2|{{{tile2|}}}}}}}}} | ||
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|aura2={{{mod2_aura2|{{{mod1_aura2|{{{aura2|}}}}}}}}} | |aura2={{{mod2_aura2|{{{mod1_aura2|{{{aura2|}}}}}}}}} | ||
|aura3={{{mod2_aura3|{{{mod1_aura3|{{{aura3|}}}}}}}}} | |aura3={{{mod2_aura3|{{{mod1_aura3|{{{aura3|}}}}}}}}} | ||
|aura4={{{mod2_aura4|{{{mod1_aura4|{{{aura4|}}}}}}}}} | |||
|slot1={{{slot1|accessory}}} | |slot1={{{slot1|accessory}}} | ||
|slot2={{{slot2|magazine}}} | |slot2={{{slot2|magazine}}} | ||
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Mod3={{SimpleStatTable | Mod3={{SimpleStatTable | ||
|classification={{{classification|}}} | |classification={{{classification|}}} | ||
|skilldataraw={{#var:skilldatamod1raw}} | |skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldatamod1raw}}</div>}} | ||
|skill2dataraw={{#var:skill2dataraw}} | |skill2dataraw={{#if:provokingTheParser|<div>{{#var:skill2dataraw}}</div>}} | ||
|tile1={{{mod3_tile1|{{{mod2_tile1|{{{mod1_tile1|{{{tile1|}}}}}}}}}}}} | |tile1={{{mod3_tile1|{{{mod2_tile1|{{{mod1_tile1|{{{tile1|}}}}}}}}}}}} | ||
|tile2={{{mod3_tile2|{{{mod2_tile2|{{{mod1_tile2|{{{tile2|}}}}}}}}}}}} | |tile2={{{mod3_tile2|{{{mod2_tile2|{{{mod1_tile2|{{{tile2|}}}}}}}}}}}} | ||
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|tile9={{{mod3_tile9|{{{mod2_tile9|{{{mod1_tile9|{{{tile9|}}}}}}}}}}}} | |tile9={{{mod3_tile9|{{{mod2_tile9|{{{mod1_tile9|{{{tile9|}}}}}}}}}}}} | ||
|aura1={{{mod3_aura1|{{{mod2_aura1|{{{mod1_aura1|{{{aura1|}}}}}}}}}}}} | |aura1={{{mod3_aura1|{{{mod2_aura1|{{{mod1_aura1|{{{aura1|}}}}}}}}}}}} | ||
|aura2={{{ | |aura2={{{mod3_aura2|{{{mod2_aura2|{{{mod1_aura2|{{{aura2|}}}}}}}}}}}} | ||
|aura3={{{ | |aura3={{{mod3_aura3|{{{mod2_aura3|{{{mod1_aura3|{{{aura3|}}}}}}}}}}}} | ||
|aura4={{{mod3_aura4|{{{mod2_aura4|{{{mod1_aura4|{{{aura4|}}}}}}}}}}}} | |||
|slot1={{{slot1|accessory}}} | |slot1={{{slot1|accessory}}} | ||
|slot2={{{slot2|magazine}}} | |slot2={{{slot2|magazine}}} | ||
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|classification={{{classification|}}} | |classification={{{classification|}}} | ||
|nosecondskill=1 | |nosecondskill=1 | ||
|skilldataraw={{# | |skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldataraw}}</div>}} | ||
| | |||
|tile1={{{tile1|}}} | |tile1={{{tile1|}}} | ||
|tile2={{{tile2|}}} | |tile2={{{tile2|}}} | ||
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|aura2={{{aura2|}}} | |aura2={{{aura2|}}} | ||
|aura3={{{aura3|}}} | |aura3={{{aura3|}}} | ||
|aura4={{{aura4|}}} | |||
|slot1={{{slot1|accessory}}} | |slot1={{{slot1|accessory}}} | ||
|slot2={{{slot2|magazine}}} | |slot2={{{slot2|magazine}}} | ||
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|penetration{{#if:{{{penetration|}}}||NULL}}={{{penetration|}}}}}}} | |penetration{{#if:{{{penetration|}}}||NULL}}={{{penetration|}}}}}}} | ||
</div></div> | </div></div> | ||
{{#dpl: | |||
category =Union Skills | |||
|linksto ={{FULLPAGENAME}} | |||
|includesubpages=false | |||
|includepage ={GflUnionSkill{{!}}GflUnionSkill.dpl} | |||
|mode =inline | |||
|format =,,, | |||
|ordermethod =title | |||
|resultsheader=\n== Union Skills ==\n{{Main|Union Skill}}\n | |||
|noresultsheader=<nowiki></nowiki> | |||
}} | |||
== Weapon Background == | == Weapon Background == | ||
{{{weaponinfo|}}} | {{{weaponinfo|}}} | ||
{{#if:{{{lore|}}}|== Lore / Story involvement == | {{#if:{{{lore|}}}|== Lore / Story involvement == | ||
{{{lore|}}} | {{{lore|}}} | ||
}}{{#if:{{{design|}}} | }}{{#if:{{{design|}}}|<nowiki></nowiki> | ||
== Character Design == | |||
{{{design|}}} | {{{design|}}}}}{{#if:{{{personality|}}}|<nowiki></nowiki> | ||
}} | == Character Background == | ||
{{{personality|}}}}}{{#if:{{{characterinfo|}}}|<nowiki></nowiki> | |||
== Character Background == | |||
{{{characterinfo|}}}}} | |||
{{#if:{{{gallery|}}}{{{galleryAlt|}}}|== Gallery == | {{#if:{{{gallery|}}}{{{galleryAlt|}}}|== Gallery == | ||
{{#if:{{{gallery|}}}|=== Main artwork === | {{#if:{{{gallery|}}}|=== Main artwork === | ||
Gallery consisting of artworks used primarily in-game. | Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see [[Skin Catalogue]]. | ||
{{{gallery|}}} | {{{gallery|}}} | ||
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{{#ifeq:{{uc:{{{rarity|}}}}}|EXTRA|[[Category:Extra T-Dolls]]|[[Category:{{{rarity|}}}-Star T-Dolls]]}} | {{#ifeq:{{uc:{{{rarity|}}}}}|EXTRA|[[Category:Extra T-Dolls]]|[[Category:{{{rarity|}}}-Star T-Dolls]]}} | ||
{{#ifexist: {{BASEPAGENAMEE}}/Live2DSettings | [[Category:T-Dolls with Live2D]] }} | {{#ifexist: {{BASEPAGENAMEE}}/Live2DSettings | [[Category:T-Dolls with Live2D]] }} | ||
{{#if: {{{mod3_max_hp|}}} | [[Category:T-Dolls with | {{#if: {{{mod3_max_hp|}}} | [[Category:T-Dolls with Neural Upgrade]] }} | ||
{{#if: {{{costume1|}}}{{{costume2|}}}{{{costume3|}}}{{{costume4|}}}{{{costume5|}}} | [[Category:T-Dolls with costume]] }} | {{#if: {{{costume1|}}}{{{costume2|}}}{{{costume3|}}}{{{costume4|}}}{{{costume5|}}} | [[Category:T-Dolls with costume]] }} | ||
{{#if: {{{craft|}}}{{{timer|}}} | [[Category:Craftable T-Dolls]] }} | {{#if: {{{craft|}}}{{{timer|}}} | [[Category:Craftable T-Dolls]] }} | ||
{{#if: {{{rejected|}}} | [[Category:Rejected T-Dolls]] }} | {{#if: {{{rejected|}}} | [[Category:Rejected T-Dolls]] }} | ||
{{#if: {{{index|}}} | {{#if: {{{releasedon|}}} | | [[Category:Unreleased T-Dolls]] }} | [[Category:Unreleased T-Dolls]] }} | {{#if: {{{index|}}} | {{#if: {{{releasedon|}}} | | [[Category:Unreleased T-Dolls]] }} | [[Category:Unreleased T-Dolls]] }} | ||
{{#if: {{#pos:{{{artist|}}}|;}} | [[Category:T-Dolls with Multiple Artists]]}} | |||
</includeonly><noinclude>{{Documentation}}</noinclude> | </includeonly><noinclude>{{Documentation}}</noinclude> |
Latest revision as of 17:21, 16 November 2024
This template is used for T-doll main pages (PlayableUnit), fill in the parameters as instructed and it should create the main page for the doll.
Unit skills are handled separately with Template:SkillPanel.
{{PlayableUnit |index = <!-- doll in game index --> |nationality = <!-- weapon country of origin --> |classification = <!-- doll class, SMG/AR/RF etc --> |rarity = <!-- doll rarity number or EXTRA --> |faction= <!-- faction doll associates with --> |manufactureringame= <!-- in game doll manufacturer --> |manufacturer = <!-- real life manufacturer of weapon --> |artist = <!-- {{artist name| artist name as appears in game }} --> |fullname = <!-- weapon full name --> |voiceactor = <!-- {{voice actor name| family name, given name }} --> |releasedon= <!-- {{doll_server_alias|server= server abbreviation |alias= doll name in region }}, leave blank if doll is unreleased --> |rejected = <!-- Remove this parameter if not used. Setting it to '1' (or anything else) will mark the doll as a rejected one. --> |min_dmg= |max_dmg= |min_eva= |max_eva= |min_acc= |max_acc= |min_rof= |max_rof= |min_hp= |max_hp= <!-- maximum HP at lv100 and 1x dummy link, doll index displayed stats divide by 5 --> |min_armor= <!-- for SG dolls, remove if not applicable --> |max_armor= <!-- for SG dolls, remove if not applicable --> |clipsize= <!-- for SG/MG dolls, remove if not applicable --> |mov= <!-- doll move speed --> |slot1= <!-- for special equipment compatibility, remove if not applicable --> |slot2= <!-- for special equipment compatibility, remove if not applicable --> |slot3= <!-- for special equipment compatibility, remove if not applicable --> |craft= <!-- doll production timer in 00:00:00 format, remove if not applicable --> |nonormalcraft=1 <!-- for dolls not obtainable from production, remove if not applicable --> |noheavycraft=1 <!-- for dolls not obtainable from production, remove if not applicable --> |drop= <!-- list drop location under this param, remove if not applicable --> |reward= <!-- list reward condition(s) under this param, remove if not applicable --> |aura1= <!-- for aura benefit receiver group --> |aura2= <!-- for aura effect 1 --> |aura3= <!-- for aura effect 2, remove if not applicable --> | tile1= <!-- 1 for effecting tiles, 0 for self position --> | tile2= ... | tile9= <!-- For Neural Upgrade. Use only when different from base or previous MOD level. --> |moddable=1 |mod1_max_hp= |mod1_max_dmg= |mod1_max_acc= |mod1_max_eva= |mod1_max_rof= |mod1_max_armor= |mod1_crit= |mod1_clipsize= |mod1_mov= |mod1_penetration= |mod1_aura1= |mod1_aura2= |mod1_aura3= |mod1_aura4= |mod1_tile1= |mod1_tile2= ... |mod1_tile8= |mod1_tile9= |mod2_max_hp= ... |mod3_max_hp=<!-- Flag for category and display --> ... |equipsetname= <!-- Name of the Costume Set (bonus effect from having multiple exclusive equipments equipped, can be seen from the equipment index or specific Doll's page in the index) --> |equipsetdesc= <!-- Description of the Costume Set (visible by tapping the Costume Set name to display the details popup, then the tooltip next to the set name) --> |equipset2= <!-- Effect of having two exclusive equipments active. Can be left out if there are no effects or this tier. --> |equipset3= <!-- Effect of having three exclusive equipments active, mandatory. --> |weaponinfo = <!-- text describing weapon history/info, none-essential texts goes to trivia --> |design = <!-- text describing doll art/chibi design and/or the artists design choices if applicable --> |lore = <!-- story involvement info when there is not enough to justify a dedicated story subpage --> |characterinfo = <!-- official introduction blurb from social media post --> |costume1 = <!-- for costume name, remove if not applicable --> |gallery=<gallery> <!-- list doll image files here, listing priority: official character sheet file (if applicable) default profile picture (_S file) default normal art default damaged art (_D file) costume1 profile picture (_S file) costume1 normal art costume1 damaged art (_D file) --> </gallery> |galleryalt=<gallery> <!-- list doll image files here, listing priority: artist made character sheets and other game promotional images (if applicable) alternative versions of artworks censored/uncensored artwork --> </gallery> | trivia = <!-- bullet point list of possible trivia --> |}}
The above documentation is transcluded from Template:PlayableUnit/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |