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<includeonly>{{CharacterTabber}}
<includeonly>{{RarityBG|rarity={{uc:{{{rarity|}}}}}}}{{CharacterBG|name={{BASEPAGENAME}}}}{{CharacterTabber}}
{| class="floatright profiletable {{#ifeq:{{{classification|}}}|boss|boss}}" style="color:white;border-style:none;width:350px;margin-left:10px;" cellpadding="5" cellspacing="0"
{| class="floatright profiletable {{#ifeq:{{{classification|}}}|boss|boss}}" style="color:white;border-style:none;width:350px;margin-left:10px;" cellpadding="5" cellspacing="0"
|- [[EXTRAstar2.png|90px]]
|- [[EXTRAstar2.png|90px]]
| colspan= 2 style="background-color:rgba(0,0,0,0.5);text-align:center"| <div style="max-width:256px;max-height:356px;padding:10px;margin-left:auto;margin-right:auto;position:relative"><img src="{{filepath:{{#ifexist:Media:{{BASEPAGENAME}}_S.png|{{BASEPAGENAME}}|backup}}_S.png}}" id="fullart_S" style="border: 2px solid white;"/></div>
| colspan= 2 style="background-color:rgba(0,0,0,0.5);text-align:center"| {{Profileimage|rarity={{{rarity|}}}|classification={{{classification|}}}|dollname={{ROOTPAGENAME}}|index={{{index|}}}}}
|-
|-
! colspan= 2 style="font-size:125%;background-color:#f0b000"|Gun Information
! colspan= 2 style="font-size:125%;background-color:#f0b000"|Gun Information
Line 21: Line 21:
|-
|-
{{#if:{{{manufactureringame|}}}|{{!}}- style="background-color:rgba(0,0,0,0.5);"
{{#if:{{{manufactureringame|}}}|{{!}}- style="background-color:rgba(0,0,0,0.5);"
! Manufacturer
! Manufactured&nbsp;/<br/>Revised by
{{!}} {{{manufactureringame|}}}
{{!}} {{{manufactureringame|}}}
{{!}}-
{{!}}-
}}{{#if:{{{voiceactor|}}}|{{!}}- style="background-color:rgba(0,0,0,0.5);"
}}
|- style="background-color:rgba(0,0,0,0.5);"
! Voice actor
! Voice actor
{{!}} {{{voiceactor|}}}
| {{#if:{{{voiceactor|}}}|{{{voiceactor|}}}|-TBA-}}
{{!}}-
|-
}}{{#if:{{{artist|}}}|{{!}}- style="background-color:rgba(0,0,0,0.5);"
|- style="background-color:rgba(0,0,0,0.5);"
! Artist  
! Artist
{{!}} {{{artist|}}}
| {{#if:{{{artist|}}}|{{{artist|}}}|Unknown}}
{{!}}-
|-
}}|- style="background-color:rgba(0,0,0,0.5);"
|- style="background-color:rgba(0,0,0,0.5);"
! Released on
! Released on
| {{{releasedon|Not released yet}}}
| {{#if:{{{releasedon|}}}|{{{releasedon|}}}|Not released yet}}
{{#ifeq:{{{hasChibiAnimation|}}}|0||
{{#ifeq:{{{hasChibiAnimation|}}}|0||
{{!}}-
{{!}}-
! colspan=2 style="font-size:125%;background-color:#f0b000"{{!}}Chibi animation
! colspan=2 style="font-size:125%;background-color:#f0b000"{{!}}Chibi Animation
{{!}}- style="background-color:rgba(0,0,0,0.5);"
{{!}}- style="background-color:rgba(0,0,0,0.5);"
{{!}}colspan=2{{!}}Variant:{{#widget:chibiCostumeSwitcher
{{!}}colspan=2{{!}}Variant:{{#widget:chibiCostumeSwitcher
Line 49: Line 50:
|costumes.costume7={{{costume7|}}}
|costumes.costume7={{{costume7|}}}
|costumes.costume8={{{costume8|}}}
|costumes.costume8={{{costume8|}}}
|costumes.costume9={{{costume9|}}}}}
|costumes.costume9={{{costume9|}}}
<span class="notification">Click the marked area to switch between animations</span>
|costumes.costume10={{{costume10|}}}
|costumes.costume11={{{costume11|}}}
|costumes.costume12={{{costume12|}}}
|costumes.costume13={{{costume13|}}}
|costumes.costume14={{{costume14|}}}
|costumes.costume15={{{costume15|}}}
|costumes.costume99={{{costume99|}}}}}
<span class="notification">Click the marked area to switch between animations. For details regarding animations, please see [[Animations on the Wiki]].</span>
<div id="enemyChibiAnimation" class="chibiAnimationContainer" data-tdoll-id="{{ROOTPAGENAMEE}}"></div>
<div id="enemyChibiAnimation" class="chibiAnimationContainer" data-tdoll-id="{{ROOTPAGENAMEE}}"></div>
}}
}}
{{SidebarFooter|Template:PlayableUnit}}
|}
|}
{{{summary|}}}
{{{summary|}}}
{{SameCharacter
|GFL2={{{GFL2|}}}
|PNC={{{PNC|}}}
|RCCB={{{RCCB|}}}
}}
__TOC__
__TOC__
== Weapon Background ==
== How to obtain ==
{{{weaponinfo|}}}
{{HowToObtainDoll
|notnormal{{#if:{{{nonormalcraft|}}}||NULL}}={{{nonormalcraft}}}
|notheavy{{#if:{{{noheavycraft|}}}||NULL}}={{{noheavycraft}}}
|timer{{#if:{{{craft|}}}||NULL}}={{{craft|}}}
|drop{{#if:{{{drop|}}}||NULL}}={{{drop|}}}
|reward{{#if:{{{reward|}}}||NULL}}={{{reward|}}}}}
== Exclusive Equipment ==
{{#dpl:
  category    =Exclusive Equipments
| notnamespace=Category
| notnamespace=Template
| linksto    ={{FULLPAGENAME}}
| includepage ={Equipment{{!}}EquipmentNamedCard}
| noresultsheader=There is no exclusive equipment for this T-Doll.
| listseparators=&#32;
}}
{{#if:{{{equipsetname|}}}
|===[[Equipment#Costume Sets|Costume Set]]===
'''{{{equipsetname}}}''': {{{equipsetdesc}}}
*Equipment*2: {{{equipset2|No effect.}}}
*Equipment*3: {{{equipset3|Undefined effect!}}}
[[Category:T-Dolls with Costume Set]]
}}
== Union Skill ==
{{#dpl:
  category=Union Skills
| notnamespace=Category
| notnamespace=Template
| linksto={{FULLPAGENAME}}
| include={GflUnionSkill{{!}}UnionSkillCard}
| noresultsheader=There is no union skill for this T-Doll.
| mode=userformat
}}
== Stats / Data ==
== Stats / Data ==
<div class="upgradeablestattable"><div class="header">Stats</div><div class="stattabcontainer">{{#if:{{{mod3_max_hp|}}}|{{#tag:tabber|
{{#vardefine:skilldataraw|{{#ifexist:{{ROOTPAGENAME}}/skilldata|{{:{{ROOTPAGENAME}}/skilldata}}}}}}{{#vardefine:skill2dataraw|{{#ifexist:{{ROOTPAGENAME}}/skill2data|{{:{{ROOTPAGENAME}}/skill2data}}}}}}{{#vardefine:skilldatamod1raw|{{#ifexist:{{ROOTPAGENAME}}/skilldata/mod1|{{:{{ROOTPAGENAME}}/skilldata/mod1}}}}}}<div class="upgradeablestattable"><div class="header">Stats</div><div class="stattabcontainer">{{#if:{{{mod3_max_hp|}}}|{{#tag:tabber|
Base={{SimpleStatTable
Base={{SimpleStatTable
|classification={{{classification|}}}
|classification={{{classification|}}}
|nosecondskill=1
|nosecondskill=1
|skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldataraw}}</div>}}
|tile1={{{tile1|}}}
|tile1={{{tile1|}}}
|tile2={{{tile2|}}}
|tile2={{{tile2|}}}
Line 75: Line 122:
|aura2={{{aura2|}}}
|aura2={{{aura2|}}}
|aura3={{{aura3|}}}
|aura3={{{aura3|}}}
|aura4={{{aura4|}}}
|slot1={{{slot1|accessory}}}
|slot1={{{slot1|accessory}}}
|slot2={{{slot2|magazine}}}
|slot2={{{slot2|magazine}}}
Line 107: Line 155:
|clipsize={{{clipsize|}}}
|clipsize={{{clipsize|}}}
|mov={{{mov|}}}
|mov={{{mov|}}}
|penetration={{{penetration|}}}}}
|penetration{{#if:{{{penetration|}}}||NULL}}={{{penetration|}}}}}
{{!}}-{{!}}
{{!}}-{{!}}
Mod1={{SimpleStatTable
Mod1={{SimpleStatTable
|classification={{{classification|}}}
|classification={{{classification|}}}
|tile1={{{tile1|}}}
|nosecondskill=1
|tile2={{{tile2|}}}
|skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldatamod1raw}}</div>}}
|tile3={{{tile3|}}}
|tile1={{{mod1_tile1|{{{tile1|}}}}}}
|tile4={{{tile4|}}}
|tile2={{{mod1_tile2|{{{tile2|}}}}}}
|tile5={{{tile5|}}}
|tile3={{{mod1_tile3|{{{tile3|}}}}}}
|tile6={{{tile6|}}}
|tile4={{{mod1_tile4|{{{tile4|}}}}}}
|tile7={{{tile7|}}}
|tile5={{{mod1_tile5|{{{tile5|}}}}}}
|tile8={{{tile8|}}}
|tile6={{{mod1_tile6|{{{tile6|}}}}}}
|tile9={{{tile9|}}}
|tile7={{{mod1_tile7|{{{tile7|}}}}}}
|tile8={{{mod1_tile8|{{{tile8|}}}}}}
|tile9={{{mod1_tile9|{{{tile9|}}}}}}
|aura1={{{mod1_aura1|{{{aura1|}}}}}}
|aura1={{{mod1_aura1|{{{aura1|}}}}}}
|aura2={{{mod1_aura2|{{{aura2|}}}}}}
|aura2={{{mod1_aura2|{{{aura2|}}}}}}
|aura3={{{mod1_aura3|{{{aura3|}}}}}}
|aura3={{{mod1_aura3|{{{aura3|}}}}}}
|aura4={{{mod1_aura4|{{{aura4|}}}}}}
|slot1={{{slot1|accessory}}}
|slot1={{{slot1|accessory}}}
|slot2={{{slot2|magazine}}}
|slot2={{{slot2|magazine}}}
Line 155: Line 206:
|clipsize={{{mod1_clipsize|{{{clipsize|}}}}}}
|clipsize={{{mod1_clipsize|{{{clipsize|}}}}}}
|mov={{{mod1_mov|{{{mov|}}}}}}
|mov={{{mod1_mov|{{{mov|}}}}}}
|penetration={{{mod1_penetration|{{{penetration|}}}}}}}}
|penetration{{#if:{{{mod1_penetration|{{{penetration|}}}}}}||NULL}}={{{mod1_penetration|{{{penetration|}}}}}}}}
{{!}}-{{!}}
{{!}}-{{!}}
Mod2={{SimpleStatTable
Mod2={{SimpleStatTable
|classification={{{classification|}}}
|classification={{{classification|}}}
|tile1={{{tile1|}}}
|skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldatamod1raw}}</div>}}
|tile2={{{tile2|}}}
|skill2dataraw={{#if:provokingTheParser|<div>{{#var:skill2dataraw}}</div>}}
|tile3={{{tile3|}}}
|tile1={{{mod2_tile1|{{{mod1_tile1|{{{tile1|}}}}}}}}}
|tile4={{{tile4|}}}
|tile2={{{mod2_tile2|{{{mod1_tile2|{{{tile2|}}}}}}}}}
|tile5={{{tile5|}}}
|tile3={{{mod2_tile3|{{{mod1_tile3|{{{tile3|}}}}}}}}}
|tile6={{{tile6|}}}
|tile4={{{mod2_tile4|{{{mod1_tile4|{{{tile4|}}}}}}}}}
|tile7={{{tile7|}}}
|tile5={{{mod2_tile5|{{{mod1_tile5|{{{tile5|}}}}}}}}}
|tile8={{{tile8|}}}
|tile6={{{mod2_tile6|{{{mod1_tile6|{{{tile6|}}}}}}}}}
|tile9={{{tile9|}}}
|tile7={{{mod2_tile7|{{{mod1_tile7|{{{tile7|}}}}}}}}}
|tile8={{{mod2_tile8|{{{mod1_tile8|{{{tile8|}}}}}}}}}
|tile9={{{mod2_tile9|{{{mod1_tile9|{{{tile9|}}}}}}}}}
|aura1={{{mod2_aura1|{{{mod1_aura1|{{{aura1|}}}}}}}}}
|aura1={{{mod2_aura1|{{{mod1_aura1|{{{aura1|}}}}}}}}}
|aura2={{{mod2_aura2|{{{mod1_aura2|{{{aura2|}}}}}}}}}
|aura2={{{mod2_aura2|{{{mod1_aura2|{{{aura2|}}}}}}}}}
|aura3={{{mod2_aura3|{{{mod1_aura3|{{{aura3|}}}}}}}}}
|aura3={{{mod2_aura3|{{{mod1_aura3|{{{aura3|}}}}}}}}}
|aura4={{{mod2_aura4|{{{mod1_aura4|{{{aura4|}}}}}}}}}
|slot1={{{slot1|accessory}}}
|slot1={{{slot1|accessory}}}
|slot2={{{slot2|magazine}}}
|slot2={{{slot2|magazine}}}
Line 203: Line 257:
|clipsize={{{mod2_clipsize|{{{mod1_clipsize|{{{clipsize|}}}}}}}}}
|clipsize={{{mod2_clipsize|{{{mod1_clipsize|{{{clipsize|}}}}}}}}}
|mov={{{mod2_mov|{{{mod1_mov|{{{mov|}}}}}}}}}
|mov={{{mod2_mov|{{{mod1_mov|{{{mov|}}}}}}}}}
|penetration={{{mod2_penetration|{{{mod1_penetration|{{{penetration|}}}}}}}}}}}
|penetration{{#if:{{{mod2_penetration|{{{mod1_penetration|{{{penetration|}}}}}}}}}||NULL}}={{{mod2_penetration|{{{mod1_penetration|{{{penetration|}}}}}}}}}}}
{{!}}-{{!}}
{{!}}-{{!}}
Mod3={{SimpleStatTable
Mod3={{SimpleStatTable
|classification={{{classification|}}}
|classification={{{classification|}}}
|tile1={{{mod3_tile1|{{{tile1|}}}}}}
|skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldatamod1raw}}</div>}}
|tile2={{{mod3_tile2|{{{tile2|}}}}}}
|skill2dataraw={{#if:provokingTheParser|<div>{{#var:skill2dataraw}}</div>}}
|tile3={{{mod3_tile3|{{{tile3|}}}}}}
|tile1={{{mod3_tile1|{{{mod2_tile1|{{{mod1_tile1|{{{tile1|}}}}}}}}}}}}
|tile4={{{mod3_tile4|{{{tile4|}}}}}}
|tile2={{{mod3_tile2|{{{mod2_tile2|{{{mod1_tile2|{{{tile2|}}}}}}}}}}}}
|tile5={{{mod3_tile5|{{{tile5|}}}}}}
|tile3={{{mod3_tile3|{{{mod2_tile3|{{{mod1_tile3|{{{tile3|}}}}}}}}}}}}
|tile6={{{mod3_tile6|{{{tile6|}}}}}}
|tile4={{{mod3_tile4|{{{mod2_tile4|{{{mod1_tile4|{{{tile4|}}}}}}}}}}}}
|tile7={{{mod3_tile7|{{{tile7|}}}}}}
|tile5={{{mod3_tile5|{{{mod2_tile5|{{{mod1_tile5|{{{tile5|}}}}}}}}}}}}
|tile8={{{mod3_tile8|{{{tile8|}}}}}}
|tile6={{{mod3_tile6|{{{mod2_tile6|{{{mod1_tile6|{{{tile6|}}}}}}}}}}}}
|tile9={{{mod3_tile9|{{{tile9|}}}}}}
|tile7={{{mod3_tile7|{{{mod2_tile7|{{{mod1_tile7|{{{tile7|}}}}}}}}}}}}
|tile8={{{mod3_tile8|{{{mod2_tile8|{{{mod1_tile8|{{{tile8|}}}}}}}}}}}}
|tile9={{{mod3_tile9|{{{mod2_tile9|{{{mod1_tile9|{{{tile9|}}}}}}}}}}}}
|aura1={{{mod3_aura1|{{{mod2_aura1|{{{mod1_aura1|{{{aura1|}}}}}}}}}}}}
|aura1={{{mod3_aura1|{{{mod2_aura1|{{{mod1_aura1|{{{aura1|}}}}}}}}}}}}
|aura2={{{mod3_aura1|{{{mod2_aura2|{{{mod1_aura2|{{{aura2|}}}}}}}}}}}}
|aura2={{{mod3_aura2|{{{mod2_aura2|{{{mod1_aura2|{{{aura2|}}}}}}}}}}}}
|aura3={{{mod3_aura1|{{{mod2_aura3|{{{mod1_aura3|{{{aura3|}}}}}}}}}}}}
|aura3={{{mod3_aura3|{{{mod2_aura3|{{{mod1_aura3|{{{aura3|}}}}}}}}}}}}
|aura4={{{mod3_aura4|{{{mod2_aura4|{{{mod1_aura4|{{{aura4|}}}}}}}}}}}}
|slot1={{{slot1|accessory}}}
|slot1={{{slot1|accessory}}}
|slot2={{{slot2|magazine}}}
|slot2={{{slot2|magazine}}}
Line 251: Line 308:
|clipsize={{{mod3_clipsize|{{{mod2_clipsize|{{{mod1_clipsize|{{{clipsize|}}}}}}}}}}}}
|clipsize={{{mod3_clipsize|{{{mod2_clipsize|{{{mod1_clipsize|{{{clipsize|}}}}}}}}}}}}
|mov={{{mod3_mov|{{{mod2_mov|{{{mod1_mov|{{{mov|}}}}}}}}}}}}
|mov={{{mod3_mov|{{{mod2_mov|{{{mod1_mov|{{{mov|}}}}}}}}}}}}
|penetration={{{mod3_penetration|{{{mod2_penetration|{{{mod1_penetration|{{{penetration|}}}}}}}}}}}}}}
|penetration{{#if:{{{mod3_penetration|{{{mod2_penetration|{{{mod1_penetration|{{{penetration|}}}}}}}}}}}}||NULL}}={{{mod3_penetration|{{{mod2_penetration|{{{mod1_penetration|{{{penetration|}}}}}}}}}}}}}}
}}|{{SimpleStatTable
}}|{{SimpleStatTable
|classification={{{classification|}}}
|classification={{{classification|}}}
|nosecondskill=1
|nosecondskill=1
|skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldataraw}}</div>}}
|tile1={{{tile1|}}}
|tile1={{{tile1|}}}
|tile2={{{tile2|}}}
|tile2={{{tile2|}}}
Line 267: Line 325:
|aura2={{{aura2|}}}
|aura2={{{aura2|}}}
|aura3={{{aura3|}}}
|aura3={{{aura3|}}}
|aura4={{{aura4|}}}
|slot1={{{slot1|accessory}}}
|slot1={{{slot1|accessory}}}
|slot2={{{slot2|magazine}}}
|slot2={{{slot2|magazine}}}
Line 299: Line 358:
|clipsize={{{clipsize|}}}
|clipsize={{{clipsize|}}}
|mov={{{mov|}}}
|mov={{{mov|}}}
|penetration={{{penetration|}}}}}}}
|penetration{{#if:{{{penetration|}}}||NULL}}={{{penetration|}}}}}}}
</div></div>
</div></div>
== How to obtain ==
{{HowToObtainDoll
|notnormal{{#if:{{{nonormalcraft|}}}||NULL}}={{{nonormalcraft}}}
|notheavy{{#if:{{{noheavycraft|}}}||NULL}}={{{noheavycraft}}}
|timer{{#if:{{{craft|}}}||NULL}}={{{craft|}}}
|drop{{#if:{{{drop|}}}||NULL}}={{{drop|}}}
|reward{{#if:{{{reward|}}}||NULL}}={{{reward|}}}}}
== Exclusive Equipment ==
{{#dpl:
{{#dpl:
  category   =Exclusive Equipments
category     =Union Skills
| notnamespace=Category
|linksto    ={{FULLPAGENAME}}
| notnamespace=Template
|includesubpages=false
| linksto    ={{FULLPAGENAME}}
|includepage ={GflUnionSkill{{!}}GflUnionSkill.dpl}
| noresultsheader=There is no exclusive equipment for this T-Doll.
|mode        =inline
| listseparators=&#32;
|format      =,,,
|ordermethod =title
|resultsheader=\n== Union Skills ==\n{{Main|Union Skill}}\n
|noresultsheader=<nowiki></nowiki>
}}
}}
== Weapon Background ==
{{{weaponinfo|}}}
{{#if:{{{lore|}}}|== Lore / Story involvement ==
{{#if:{{{lore|}}}|== Lore / Story involvement ==
{{{lore|}}}
{{{lore|}}}
}}{{#if:{{{design|}}}
}}{{#if:{{{design|}}}|<nowiki></nowiki>
|== Design ==
== Character Design ==
{{{design|}}}
{{{design|}}}}}{{#if:{{{personality|}}}|<nowiki></nowiki>
== Character Background ==
{{{personality|}}}}}{{#if:{{{characterinfo|}}}|<nowiki></nowiki>
== Character Background ==
{{{characterinfo|}}}}}
{{#if:{{{gallery|}}}{{{galleryAlt|}}}|== Gallery ==
{{#if:{{{gallery|}}}|=== Main artwork ===
Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see [[Skin Catalogue]].
 
{{{gallery|}}}
}}
{{#if:{{{galleryAlt|}}}|=== Alternative artwork ===
Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.
 
{{{galleryAlt|}}}
}}
}}
{{#if:{{{gallery|}}}|== Gallery ==
{{{gallery|}}}
}}
}}
{{#if:{{{trivia|}}}|== Trivia ==
{{#if:{{{trivia|}}}|== Trivia ==
Line 330: Line 398:
== References ==
== References ==
<references />
<references />
{{Navbox/Doll}}
{{NavboxDoll}}
[[Category:T-Dolls]]
[[Category:T-Dolls]]
[[Category:{{{classification|}}} T-Dolls]]
[[Category:{{{classification|}}} T-Dolls]]
{{#ifeq:{{uc:{{{rarity|}}}}}|EXTRA|[[Category:Extra T-Dolls]]|[[Category:{{{rarity|}}}-Star T-Dolls]]}}
{{#ifeq:{{uc:{{{rarity|}}}}}|EXTRA|[[Category:Extra T-Dolls]]|[[Category:{{{rarity|}}}-Star T-Dolls]]}}
{{#ifexist: {{BASEPAGENAMEE}}/Live2DSettings | [[Category:T-Dolls with Live2D]] }}
{{#ifexist: {{BASEPAGENAMEE}}/Live2DSettings | [[Category:T-Dolls with Live2D]] }}
{{#if: {{{mod3_max_hp|}}} | [[Category:T-Dolls with Neural Upgrade]] }}
{{#if: {{{costume1|}}}{{{costume2|}}}{{{costume3|}}}{{{costume4|}}}{{{costume5|}}} | [[Category:T-Dolls with costume]] }}
{{#if: {{{costume1|}}}{{{costume2|}}}{{{costume3|}}}{{{costume4|}}}{{{costume5|}}} | [[Category:T-Dolls with costume]] }}
{{#if: {{{craft|}}}{{{timer|}}} | [[Category:Craftable T-Dolls]] }}
{{#if: {{{craft|}}}{{{timer|}}} | [[Category:Craftable T-Dolls]] }}
{{#if: {{{index|}}} | | [[Category:Unreleased T-Dolls]] }}
{{#if: {{{rejected|}}} | [[Category:Rejected T-Dolls]] }}
</includeonly><noinclude>{{PlayableUnit
{{#if: {{{index|}}} | {{#if: {{{releasedon|}}} | | [[Category:Unreleased T-Dolls]] }} | [[Category:Unreleased T-Dolls]] }}
|fullname=Eye Dee Dabuyu
{{#if: {{#pos:{{{artist|}}}|;}} | [[Category:T-Dolls with Multiple Artists]]}}
|faction=[[AR Squadron|AR Squadron (Service)]], [[Griffin & Kryuger|Griffin & Kryuger (Service)]], [[DEFY|DEFY (Service)]]
</includeonly><noinclude>{{Documentation}}</noinclude>
|manufactureringame=[[90WISH]]
|summary=Some short summary about the page. (2-3 sentences)
 
|weaponinfo=Etiam quis ante vel massa accumsan ornare ut sit amet urna. Aenean est lorem, pellentesque sit amet magna et, vestibulum mollis magna. Maecenas non felis volutpat, ullamcorper tortor non, congue mi. Suspendisse potenti. Mauris vehicula orci in quam tristique accumsan. Suspendisse eu enim sed orci rhoncus commodo.
|design=Etiam quis ante vel massa accumsan ornare ut sit amet urna. Aenean est lorem, pellentesque sit amet magna et, vestibulum mollis magna. Maecenas non felis volutpat, ullamcorper tortor non, congue mi. Suspendisse potenti. Mauris vehicula orci in quam tristique accumsan. Suspendisse eu enim sed orci rhoncus commodo.
|personality=Etiam quis ante vel massa accumsan ornare ut sit amet urna. Aenean est lorem, pellentesque sit amet magna et, vestibulum mollis magna. Maecenas non felis volutpat, ullamcorper tortor non, congue mi. Suspendisse potenti. Mauris vehicula orci in quam tristique accumsan. Suspendisse eu enim sed orci rhoncus commodo.
 
|classification=SMG
|voiceactor={{voice actor name|Some girl}}
|artist={{artist name|Roland}}
|min_dmg=9
|max_dmg=26
|min_eva=10
|max_eva=85
|min_acc=2
|max_acc=15
|min_rof=49
|max_rof=75
|min_hp=75
|max_hp=150
|mod1_max_hp=152
|mod1_max_dmg=27
|mod1_max_acc=16
|mod1_max_eva=90
|mod1_max_rof=75
|mod2_max_hp=153
|mod2_max_dmg=27
|mod2_max_acc=16
|mod2_max_eva=91
|mod2_max_rof=75
|mod3_max_hp=154
|mod3_max_dmg=27
|mod3_max_acc=16
|mod3_max_eva=92
|mod3_max_rof=75
|tile1=0
|tile2=1
|tile3=2
|mod3_tile7=0
|mod3_tile8=1
|mod3_tile9=2
 
|gallery=Some images
|quotes=* O RLY?
* YA RLY.
* NO WAI!
|trivia=* This page is a boring sample.
* And this is a boring sentence.
* [DATA EXPUNGED].
|}}
</noinclude>

Latest revision as of 17:21, 16 November 2024

Documentation icon Template documentation[view] [edit] [history] [purge]

This template is used for T-doll main pages (PlayableUnit), fill in the parameters as instructed and it should create the main page for the doll.

Unit skills are handled separately with Template:SkillPanel.

{{PlayableUnit
|index = <!-- doll in game index -->
|nationality = <!-- weapon country of origin -->
|classification = <!-- doll class, SMG/AR/RF etc -->
|rarity = <!-- doll rarity number or EXTRA -->
|faction= <!-- faction doll associates with -->
|manufactureringame= <!-- in game doll manufacturer -->
|manufacturer = <!-- real life manufacturer of weapon -->
|artist = <!-- {{artist name| artist name as appears in game }} -->
|fullname = <!-- weapon full name -->
|voiceactor = <!-- {{voice actor name| family name, given name }} -->
|releasedon= <!-- {{doll_server_alias|server= server abbreviation |alias= doll name in region }}, leave blank if doll is unreleased -->
|rejected = <!-- Remove this parameter if not used. Setting it to '1' (or anything else) will mark the doll as a rejected one. -->

|min_dmg= 
|max_dmg= 
|min_eva= 
|max_eva= 
|min_acc= 
|max_acc= 
|min_rof= 
|max_rof= 
|min_hp= 
|max_hp= <!-- maximum HP at lv100 and 1x dummy link, doll index displayed stats divide by 5 -->
|min_armor= <!-- for SG dolls, remove if not applicable -->
|max_armor= <!-- for SG dolls, remove if not applicable -->
|clipsize= <!-- for SG/MG dolls, remove if not applicable -->
|mov= <!-- doll move speed -->

|slot1= <!-- for special equipment compatibility, remove if not applicable -->
|slot2= <!-- for special equipment compatibility, remove if not applicable -->
|slot3= <!-- for special equipment compatibility, remove if not applicable -->

|craft= <!-- doll production timer in 00:00:00 format, remove if not applicable -->
|nonormalcraft=1 <!-- for dolls not obtainable from production, remove if not applicable -->
|noheavycraft=1 <!-- for dolls not obtainable from production, remove if not applicable -->
|drop= <!-- list drop location under this param, remove if not applicable -->
|reward= <!-- list reward condition(s) under this param, remove if not applicable -->

|aura1= <!-- for aura benefit receiver group -->
|aura2= <!-- for aura effect 1 -->
|aura3= <!-- for aura effect 2, remove if not applicable -->

| tile1= <!-- 1 for effecting tiles, 0 for self position -->
| tile2=
...
| tile9=

<!-- For Neural Upgrade. Use only when different from base or previous MOD level. -->
|moddable=1
|mod1_max_hp=
|mod1_max_dmg=
|mod1_max_acc=
|mod1_max_eva=
|mod1_max_rof=
|mod1_max_armor=
|mod1_crit=
|mod1_clipsize=
|mod1_mov=
|mod1_penetration=
|mod1_aura1= 
|mod1_aura2= 
|mod1_aura3=
|mod1_aura4=
|mod1_tile1=
|mod1_tile2=
...
|mod1_tile8=
|mod1_tile9=

|mod2_max_hp=
...
|mod3_max_hp=<!-- Flag for category and display -->
...

|equipsetname= <!-- Name of the Costume Set (bonus effect from having multiple exclusive equipments equipped, can be seen from the equipment index or specific Doll's page in the index) -->
|equipsetdesc= <!-- Description of the Costume Set (visible by tapping the Costume Set name to display the details popup, then the tooltip next to the set name) -->
|equipset2= <!-- Effect of having two exclusive equipments active. Can be left out if there are no effects or this tier. -->
|equipset3= <!-- Effect of having three exclusive equipments active, mandatory. -->

|weaponinfo = <!-- text describing weapon history/info, none-essential texts goes to trivia -->

|design = <!-- text describing doll art/chibi design and/or the artists design choices if applicable -->

|lore = <!-- story involvement info when there is not enough to justify a dedicated story subpage -->

|characterinfo = <!-- official introduction blurb from social media post -->

|costume1 = <!-- for costume name, remove if not applicable -->

|gallery=<gallery>
<!-- list doll image files here, listing priority:
official character sheet file (if applicable)
default profile picture (_S file)
default normal art
default damaged art (_D file)
costume1 profile picture (_S file)
costume1 normal art
costume1 damaged art (_D file) -->
</gallery>

|galleryalt=<gallery>
<!-- list doll image files here, listing priority:
artist made character sheets and other game promotional images (if applicable)
alternative versions of artworks
censored/uncensored artwork -->
</gallery>

| trivia = <!-- bullet point list of possible trivia -->

|}}