Scarecrow/Assimilated (Alt)/skilldata: Difference between revisions
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m Included max analysis ICD reduction workaround, which is janky :( |
m I forgot the $ in icd_reduction |
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! text | ! text | ||
| colspan=10 | [Passive]: Each normal attack by Scarecrow - Demonic Abyss consists of a complete rotation of her three hovering guns, with each shot dealing 40% damage and prioritizing high-threat enemies.<br> | | colspan=10 | [Passive]: Each normal attack by Scarecrow - Demonic Abyss consists of a complete rotation of her three hovering guns, with each shot dealing 40% damage and prioritizing high-threat enemies.<br> | ||
[Active](icd_reduction) The hover guns rotate rapidly for 2 seconds, then emit a piercing particle beam from the center of rotation.<br> | [Active]($icd_reduction) The hover guns rotate rapidly for 2 seconds, then emit a piercing particle beam from the center of rotation.<br> | ||
Allies along the line of fire gain a shield with ($shield)% of their own single-Dummy HP for 5 seconds. Enemies along the line of fire take ($damagemulti)x damage that scales with Dummy-Links and are paralyzed (cannot move or attack) for 2 seconds. | Allies along the line of fire gain a shield with ($shield)% of their own single-Dummy HP for 5 seconds. Enemies along the line of fire take ($damagemulti)x damage that scales with Dummy-Links and are paralyzed (cannot move or attack) for 2 seconds. | ||
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Latest revision as of 12:18, 15 October 2024
name | Rotating Assault | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Combat | |||||||||
icon | Scarecrow_SF1 | |||||||||
text | [Passive]: Each normal attack by Scarecrow - Demonic Abyss consists of a complete rotation of her three hovering guns, with each shot dealing 40% damage and prioritizing high-threat enemies. [Active]($icd_reduction) The hover guns rotate rapidly for 2 seconds, then emit a piercing particle beam from the center of rotation. | |||||||||
initial | 6 | |||||||||
initial_4 | 4 | |||||||||
cooldown | 15 | ? | ? | ? | 13.7 | 13.3 | 13 | 12.7 | 12.3 | 12 |
shield | 40 | ? | ? | ? | 58 | 62 | 67 | 71 | 76 | 80 |
shield_4 | 50 | ? | ? | ? | ? | ? | ? | ? | ? | 100 |
damagemulti | 1 | ? | ? | ? | 1.4 | 1.6 | 1.7 | 1.8 | 1.9 | 2 |
damagemulti_4 | 1.2 | ? | ? | ? | ? | ? | ? | ? | ? | 2.5 |
icd_reduction | : | : | : | : | : | : | : | : | : | : |
icd_reduction_4 | : Reduces initial cooldown by 2 seconds. | : Reduces initial cooldown by 2 seconds. | : Reduces initial cooldown by 2 seconds. | : Reduces initial cooldown by 2 seconds. | : Reduces initial cooldown by 2 seconds. | : Reduces initial cooldown by 2 seconds. | : Reduces initial cooldown by 2 seconds. | : Reduces initial cooldown by 2 seconds. | : Reduces initial cooldown by 2 seconds. | : Reduces initial cooldown by 2 seconds. |