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Scarecrow/Assimilated (Alt)/skilldata: Difference between revisions

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m Included max analysis ICD reduction workaround, which is janky :(
m I forgot the $ in icd_reduction
 
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| colspan=10 | [Passive]: Each normal attack by Scarecrow - Demonic Abyss consists of a complete rotation of her three hovering guns, with each shot dealing 40% damage and prioritizing high-threat enemies.<br>
| colspan=10 | [Passive]: Each normal attack by Scarecrow - Demonic Abyss consists of a complete rotation of her three hovering guns, with each shot dealing 40% damage and prioritizing high-threat enemies.<br>
[Active](icd_reduction) The hover guns rotate rapidly for 2 seconds, then emit a piercing particle beam from the center of rotation.<br>
[Active]($icd_reduction) The hover guns rotate rapidly for 2 seconds, then emit a piercing particle beam from the center of rotation.<br>
Allies along the line of fire gain a shield with ($shield)% of their own single-Dummy HP for 5 seconds. Enemies along the line of fire take ($damagemulti)x damage that scales with Dummy-Links and are paralyzed (cannot move or attack) for 2 seconds.
Allies along the line of fire gain a shield with ($shield)% of their own single-Dummy HP for 5 seconds. Enemies along the line of fire take ($damagemulti)x damage that scales with Dummy-Links and are paralyzed (cannot move or attack) for 2 seconds.
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Latest revision as of 12:18, 15 October 2024

name Rotating Assault
skilltype Combat
icon Scarecrow_SF1
text [Passive]: Each normal attack by Scarecrow - Demonic Abyss consists of a complete rotation of her three hovering guns, with each shot dealing 40% damage and prioritizing high-threat enemies.

[Active]($icd_reduction) The hover guns rotate rapidly for 2 seconds, then emit a piercing particle beam from the center of rotation.
Allies along the line of fire gain a shield with ($shield)% of their own single-Dummy HP for 5 seconds. Enemies along the line of fire take ($damagemulti)x damage that scales with Dummy-Links and are paralyzed (cannot move or attack) for 2 seconds.

initial 6
initial_4 4
cooldown 15 ? ? ? 13.7 13.3 13 12.7 12.3 12
shield 40 ? ? ? 58 62 67 71 76 80
shield_4 50 ? ? ? ? ? ? ? ? 100
damagemulti 1 ? ? ? 1.4 1.6 1.7 1.8 1.9 2
damagemulti_4 1.2 ? ? ? ? ? ? ? ? 2.5
icd_reduction : : : : : : : : : :
icd_reduction_4 : Reduces initial cooldown by 2 seconds. : Reduces initial cooldown by 2 seconds. : Reduces initial cooldown by 2 seconds. : Reduces initial cooldown by 2 seconds. : Reduces initial cooldown by 2 seconds. : Reduces initial cooldown by 2 seconds. : Reduces initial cooldown by 2 seconds. : Reduces initial cooldown by 2 seconds. : Reduces initial cooldown by 2 seconds. : Reduces initial cooldown by 2 seconds.