Tactical Headwear: Difference between revisions
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|icon=Tactical Headband | |icon=Tactical Headband | ||
|rarity=5 | |rarity=5 | ||
|compatibleto={{doll name|HK416|AR|6}} | |compatibleto={{doll name|HK416|AR|6|costume=costume3}} | ||
|stat1=Critical Hit Damage (%) | |stat1=Critical Hit Damage (%) | ||
|stat1min=6 | |stat1min=6 | ||
|stat1max=8 | |stat1max=8 | ||
|stat1growth=1.26 | |stat1growth=1.26 | ||
|stat2= | |stat2=Damage | ||
|stat2min= | |stat2min=13 | ||
|stat2max= | |stat2max=15 | ||
|stat2growth=1.7 | |stat2growth=1.7 | ||
|stat3=Evasion | |||
|stat3min=10 | |||
|stat3max=12 | |||
|stat3growth=1.7 | |||
|info= | |info= | ||
CN: 416改造后配备了全新的增强型势态感知系统,虽然看起来只是普通的发卡,但实际上内建有22个各类传感器和天线阵列,极大地提高了HK416的作战效率。 | CN: 416改造后配备了全新的增强型势态感知系统,虽然看起来只是普通的发卡,但实际上内建有22个各类传感器和天线阵列,极大地提高了HK416的作战效率。 | ||
EN: | EN: After 416's Neural Upgrade, she is equipped with all new Enhanced Situational Awareness System. It may look like a simple hairpin, but on the contrary it has 22 sensors and antennas of various types built-in to greatly enhance HK416's combat efficiency. | ||
Obtained by reaching Stage 3 of HK416's | Obtained by reaching Stage 3 of HK416's Neural Upgrade. | ||
Minimum level requirement: Lvl 115 | Minimum level requirement: Lvl 115 | ||
|trivia= | |trivia= | ||
}} | }} |
Latest revision as of 03:03, 2 January 2024
Tactical Headwear Special (Doll) | |
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Tactical Headwear is an obtainable equipment in Girls' Frontline.
Compatibility
Usable only by AR HK416HK416HK416.
Information[edit]
CN: 416改造后配备了全新的增强型势态感知系统,虽然看起来只是普通的发卡,但实际上内建有22个各类传感器和天线阵列,极大地提高了HK416的作战效率。
EN: After 416's Neural Upgrade, she is equipped with all new Enhanced Situational Awareness System. It may look like a simple hairpin, but on the contrary it has 22 sensors and antennas of various types built-in to greatly enhance HK416's combat efficiency.
Obtained by reaching Stage 3 of HK416's Neural Upgrade.
Minimum level requirement: Lvl 115
Game Data[edit]
Statistics | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Critical Hit Damage (%) | +6~8 | ||||||||||
Damage | +13~15 | |||||||||||
Evasion | +10~12 | |||||||||||
Craft Time | ||||||||||||
N/A |
Enhancement values | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Stat | +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Critical Hit Damage (%) | +6~8 | +6~8(1.026x) | +6~8(1.052x) | +6~8(1.078x) | +6~8(1.104x) | +6~9(1.13x) | +6~9(1.156x) | +7~9(1.182x) | +7~9(1.208x) | +7~9(1.234x) | +7~10(1.26x) |
Damage | +13~15 | +13~16(1.07x) | +14~17(1.14x) | +15~18(1.21x) | +16~19(1.28x) | +17~20(1.35x) | +18~21(1.42x) | +19~22(1.49x) | +20~23(1.56x) | +21~24(1.63x) | +22~25(1.7x) |
Evasion | +10~12 | +10~12(1.07x) | +11~13(1.14x) | +12~14(1.21x) | +12~15(1.28x) | +13~16(1.35x) | +14~17(1.42x) | +14~17(1.49x) | +15~18(1.56x) | +16~19(1.63x) | +17~20(1.7x) |