Welcome to IOPWiki, Commander.
We are searching for editors to complete gameplay topics in all games. You can contribute without an account. Learn how to contribute and join our Discord server.

P290/skilldata: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{| class=gf-table
{| class=gf-table
! name
! name
| colspan=10 | Placeholder Name
| colspan=10 | Dizzying Nightmare
|-
|-
! icon
! icon
Line 7: Line 7:
|-
|-
! text
! text
| colspan=10 | Placeholder text, did you know this is a placeholder description, in case you haven't noticed this is in fact, a placeholder description. And these --> ($placeholder_value) <-- are question marks.
| colspan=10 | [Passive]: When more than 8 enemy groups are within the echelon's attack range, stun the 4 highest threat enemies for ($stun) seconds. Can only activate once per battle. [Active]: Reduces the damage of all enemies by ($damage_value)%. During nighttime, additionally increases the night vision of all allies by +($nv_value)%. Skill lasts for ($duration) seconds.
|-
|-
! initial
! initial
| colspan=10 | 0
| colspan=10 | 6
|-
|-
! placeholder_value
! cooldown
| ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
| 15 || 14.7 || 14.3 || 14 || 13.7 || 13.3 || 13 || 12.7 || 12.3 || 12
|-
! stun
| 1 || 1.1 || 1.2 || 1.3 || 1.4 || 1.6 || 1.7 || 1.8 || 1.9 || 2
|-
! damage_value
| 15 || 16 || 17 || 18 || 19 || 21 || 22 || 23 || 24 || 25
|-
! nv_value
| 10 || 12 || 14 || 17 || 19 || 21 || 23 || 26 || 28 || 30
|-
! duration
| 5 || 5.3 || 5.7 || 6 || 6.3 || 6.7 || 7 || 7.3 || 7.7 || 8
|-
|-
|}
|}

Latest revision as of 03:59, 13 December 2022

name Dizzying Nightmare
icon P290
text [Passive]: When more than 8 enemy groups are within the echelon's attack range, stun the 4 highest threat enemies for ($stun) seconds. Can only activate once per battle. [Active]: Reduces the damage of all enemies by ($damage_value)%. During nighttime, additionally increases the night vision of all allies by +($nv_value)%. Skill lasts for ($duration) seconds.
initial 6
cooldown 15 14.7 14.3 14 13.7 13.3 13 12.7 12.3 12
stun 1 1.1 1.2 1.3 1.4 1.6 1.7 1.8 1.9 2
damage_value 15 16 17 18 19 21 22 23 24 25
nv_value 10 12 14 17 19 21 23 26 28 30
duration 5 5.3 5.7 6 6.3 6.7 7 7.3 7.7 8