R93/skilldata: Difference between revisions
< R93
HellScythe42 (talk | contribs) mNo edit summary |
Update skill text to match in-game description |
||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{| class=gf-table | {| class=gf-table | ||
! name | ! name | ||
| colspan=10 | | | colspan=10 | Lucky Trigger | ||
|- | |- | ||
! icon | ! icon | ||
Line 7: | Line 7: | ||
|- | |- | ||
! text | ! text | ||
| colspan=10 | Passive: Consecutive | | colspan=10 | [Passive]: Consecutive attacks on the same target within 3 seconds will increase rate of fire by ($pass_value)% for 3 seconds. Max 3 stacks. Stacks reset when target changes. [Active]: Increase damage by ($dam_value)% for ($duration) seconds. The target switches to the farthest enemy until it dies. While the skill is active, stacks do not reset when target changes. | ||
|- | |- | ||
! initial | ! initial |
Latest revision as of 13:43, 1 June 2021
name | Lucky Trigger | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | R93 | |||||||||
text | [Passive]: Consecutive attacks on the same target within 3 seconds will increase rate of fire by ($pass_value)% for 3 seconds. Max 3 stacks. Stacks reset when target changes. [Active]: Increase damage by ($dam_value)% for ($duration) seconds. The target switches to the farthest enemy until it dies. While the skill is active, stacks do not reset when target changes. | |||||||||
initial | 6 | |||||||||
cooldown | 10 | 9.8 | 9.6 | 9.3 | 9.1 | 8.9 | 8.7 | 8.4 | 8.2 | 8 |
dam_value | 20 | 22 | 24 | 27 | 29 | 31 | 33 | 36 | 38 | 40 |
pass_value | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 |
duration | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |