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R93/skilldata: Difference between revisions

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Update skill text to match in-game description
 
(2 intermediate revisions by one other user not shown)
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{| class=gf-table
{| class=gf-table
! name
! name
| colspan=10 | Translation Required
| colspan=10 | Lucky Trigger
|-
|-
! icon
! icon
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|-
|-
! text
! text
| colspan=10 | Passive: Consecutive shots on the same enemy increase R93's rate of fire by ($pass_value)% for 3 seconds and can stack 3 times. Stacks reset when R93 changes targets. Active: Increase damage by ($dam_value)% for ($duration) seconds, and during that time, the passive stack does not reset when R93's target changes. Marks a single target for 3 seconds, and only targets the marked enemy.
| colspan=10 | [Passive]: Consecutive attacks on the same target within 3 seconds will increase rate of fire by ($pass_value)% for 3 seconds. Max 3 stacks. Stacks reset when target changes. [Active]: Increase damage by ($dam_value)% for ($duration) seconds. The target switches to the farthest enemy until it dies. While the skill is active, stacks do not reset when target changes.
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! initial
! initial

Latest revision as of 13:43, 1 June 2021

name Lucky Trigger
icon R93
text [Passive]: Consecutive attacks on the same target within 3 seconds will increase rate of fire by ($pass_value)% for 3 seconds. Max 3 stacks. Stacks reset when target changes. [Active]: Increase damage by ($dam_value)% for ($duration) seconds. The target switches to the farthest enemy until it dies. While the skill is active, stacks do not reset when target changes.
initial 6
cooldown 10 9.8 9.6 9.3 9.1 8.9 8.7 8.4 8.2 8
dam_value 20 22 24 27 29 31 33 36 38 40
pass_value 5 6 6 7 7 8 8 9 9 10
duration 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5