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Judge/Assimilated/skill2data

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name Individual Adjustment
icon Justic2
text Target any echelon within a radius of 1, granting all units in the echelon a ($shield_hp)-point shield in the beginning of the battle. Units with armor receive a ($buff_val)% increase in armor while other units receive a ($buff_val)% increase in evasion. All shields and buffs last for ($duration) seconds.
turn_cooldown 2 2 2 2 2 2 2 2 2 2
skill_cost 0 0 0 0 0 0 0 0 0 0
shield_hp 32 36 40 44 48 52 56 60 65 70
buff_val 12 14 16 18 20 22 24 26 28 30
duration 6 6.4 6.8 7.2 7.6 8 8.5 9 9.5 10