Judge/Assimilated/skill2data
< Judge | Assimilated
name | Individual Adjustment | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | Justic2 | |||||||||
text | Target any echelon within a radius of 1, granting all units in the echelon a ($shield_hp)-point shield in the beginning of the battle. Units with armor receive a ($buff_val)% increase in armor while other units receive a ($buff_val)% increase in evasion. All shields and buffs last for ($duration) seconds. | |||||||||
turn_cooldown | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
skill_cost | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
shield_hp | 32 | 36 | 40 | 44 | 48 | 52 | 56 | 60 | 65 | 70 |
buff_val | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | 28 | 30 |
duration | 6 | 6.4 | 6.8 | 7.2 | 7.6 | 8 | 8.5 | 9 | 9.5 | 10 |