Welcome to IOPWiki, Commander.
We are searching for editors to complete gameplay topics in all games. You can contribute without an account. Learn how to contribute and join our Discord server.

MediaWiki:Gadget-artTab.js

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Revision as of 15:07, 14 October 2019 by Messing with data (talk | contribs) (Added document-ready wait functionality as the MediaWiki does not wait for DOM)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Note: After publishing, you may have to bypass your browser's cache to see the changes.

  • Firefox / Safari: Hold Shift while clicking Reload, or press either Ctrl-F5 or Ctrl-R (⌘-R on a Mac)
  • Google Chrome: Press Ctrl-Shift-R (⌘-Shift-R on a Mac)
  • Internet Explorer / Edge: Hold Ctrl while clicking Refresh, or press Ctrl-F5
  • Opera: Press Ctrl-F5.
function switchVariant(artTabDivElement, variant) {
  var artTabDiv = $(artTabDivElement);
  artTabDiv.find('.artTabLinks').removeClass('active');
  artTabDiv.attr('data-tdoll-variant', variant);

  refreshView(artTabDiv);
  
  // Set "active" at the end
  artTabDiv.find(".artTabLinks[data-tdoll-variant='" + variant + "']").addClass('active');
}

function refreshView(artTabDiv) {
  var tdoll = $(artTabDiv).data('tdollId');
  var costume = $(artTabDiv).attr('data-tdoll-costume');
  var variant = $(artTabDiv).attr('data-tdoll-variant'); // why not data though?
  
  $(artTabDiv).find('.artTabContent .fullart').hide();
  
  var live2dActive = $(artTabDiv).find('.live2dstage').is(':visible');
  
  $(artTabDiv).addClass("loading");
  
  if (live2dActive) {
    createLive2dView(artTabDiv, function(view) {
      view.show();
      var stage = view.data('live2dStage');
      stage.removeChildren();
      
      var anythingFailedHandler = function(x,y,z) {
          view.closest(".artTab").removeClass("loading");
          console.log("Failed loading Live2D", x, y, z);
      };
      
      var loadLive2DgirlSuccessHandler = function(live2dData) {
          view.closest(".artTab").removeClass("loading");
          stage.addChild(live2dData);
      };

      var loadLive2DsuccessHandler = function() {
          gfUtils.live2dUtils.loadLive2dGirl($(artTabDiv), tdoll, costume, variant, loadLive2DgirlSuccessHandler, anythingFailedHandler);
      };
      
      mw.loader.using('ext.gadget.live2dAnimation').then(loadLive2DsuccessHandler, anythingFailedHandler);
    });
  } else {
    $(artTabDiv).find(".fullart[data-variant='" + variant + "']").show();
    $(artTabDiv).removeClass("loading");
  }
}

function create_url(base, file) {
  return base + window.gfUtils.createWikiPathPart(file) + file;
}

function curl(file) {
  return create_url("../images/", file);
}

function createLive2dSprite(model) {
  // Live 2D Sprite
  var l2d_tdoll_sprite = new PIXI.Live2DSprite(model, {
    debugLog: false,
    randomMotion: false,
    eyeBlink: true
  });
  l2d_tdoll_sprite.startRandomMotion('idle');
  l2d_tdoll_sprite.on('mousemove', function(evt) {
    const point = evt.data.global;
    l2d_tdoll_sprite.setViewPoint(point.x, point.y);
  });
  l2d_tdoll_sprite.on('click', function(evt) {
    const point = evt.data.global;
    if (l2d_tdoll_sprite.hitTest('body', point.x, point.y)) {
      l2d_tdoll_sprite.startRandomMotionOnce('tap_figure');
      // Info: Maybe add individual hit tests?
    } else {
      l2d_tdoll_sprite.startRandomMotionOnce('tap_figure');
    }
  });
  
  return l2d_tdoll_sprite;
}

function doesLive2dAnimationExist(artTabDiv, costume) {
  var costumeId = costume;
  if (costumeId[0] === '_') {
    costumeId = costumeId.substr(1);
  }
  if (costume == "") {
    costumeId = "costume0";
  }
  
  return $(artTabDiv).attr("data-live2d-exist-" + costumeId) == "true";
}

function hideLive2dView(artTabDiv) {
  var live2dView = $(artTabDiv).find('.live2dstage');
  live2dView.hide();
  var stage = live2dView.data('live2dStage');
  if (stage) {
    stage.removeChildren();
  }

  refreshView(artTabDiv);
}

function createLive2dView(artTabDiv, callback) {
  var live2dView = $(artTabDiv).find('.live2dstage');
  
  if (live2dView.length < 1) {
    mw.loader.using('ext.gadget.live2d').then( function () {
	// Init renderer
	const l2d_tdoll_renderer = PIXI.autoDetectRenderer(550, 550, {transparent: true});
	const l2d_tdoll_stage = new PIXI.Container();

	// Start the animation
	function animate() {
		requestAnimationFrame(animate);
		l2d_tdoll_renderer.render(l2d_tdoll_stage);
	}
	animate();

        var view = $(l2d_tdoll_renderer.view);
        view.data('live2dStage', l2d_tdoll_stage);
        view.addClass('live2dstage');
        view.data('renderer', l2d_tdoll_renderer);

        callback(view);
    });
  } else {
    callback(live2dView.first());
  }
}

function modelChanged(event, costumeSuffix) {
  var artTabDiv = $(event.target).closest('.artTab');
  var tdollId = artTabDiv.data('tdollId');
  var artModelId = tdollId + costumeSuffix;
  var variantswitcher = artTabDiv.find('.variantswitcher');
  
  var costumeId = costumeSuffix;
  if (costumeId[0] === '_') {
    costumeId = costumeId.substr(1);
  }
  artTabDiv.attr('data-tdoll-costume', costumeId);
  
  hideLive2dView(artTabDiv);
  artTabDiv.find('.artTabLive2dSwitch').remove();
  
  var basePath = mw.config.get("wgServer") + "/images/";
  var cpp = window.gfUtils.createWikiPathPart;
  var fullartPath = basePath + "thumb/" + cpp(artModelId +".png") + artModelId +".png/600px-" + artModelId +".png";
  var fullartDamagedPath = basePath + "thumb/" + cpp(artModelId +"_D.png") + artModelId +"_D.png/600px-" + artModelId +"_D.png";
    
  var normArt = artTabDiv.find(".fullart:not(.damaged) a");
  normArt.attr("href", "/wiki/File:" + artModelId + ".png");
  normArt.find('img').attr("src", fullartPath );
  normArt.find('img').attr("srcset", fullartPath );
  normArt.find('img').attr("alt", fullartPath );

  var damagedArt = artTabDiv.find(".fullart.damaged a");
  damagedArt.attr("href", "/wiki/File:" + artModelId + "_D.png");
  damagedArt.find('img').attr("src", fullartDamagedPath );
  damagedArt.find('img').attr("srcset", fullartDamagedPath );
  damagedArt.find('img').attr("alt", fullartDamagedPath );

  var isLive2dPossible = doesLive2dAnimationExist(artTabDiv, costumeSuffix);
  if (isLive2dPossible) {
    var live2dButtonHandler = function() {
      if (live2dButton.is('.enabled')) {
        hideLive2dView($(artTabDiv));
        live2dButton.removeClass('enabled');
      } else {
        $(artTabDiv).addClass("loading");
        createLive2dView(artTabDiv, function(view) {
          view.show();
          $(artTabDiv).find('.artTabContent').first().append(view);
          refreshView(artTabDiv);
        });
        live2dButton.addClass('enabled');
      }
    };
    var live2dButton = gfUtils.createSliderButton("http://en.gfwiki.com/images/a/a3/live2d-logo.png", live2dButtonHandler);
    live2dButton.addClass('artTabLive2dSwitch');
    artTabDiv.append(live2dButton);
  }
  
  refreshView(artTabDiv);
}

RLQ.push(['jquery', function () {
  $(document).ready(function() {
    var artTabDiv = $('.artTab');
    artTabDiv.on('costume_changed', modelChanged);

    var buttonEventHandler = function(event) {
      var currentElement = $(event.target);
      var currentArtTab = currentElement.closest('.artTab');
      var variant = currentElement.data('tdollVariant');
      switchVariant(currentArtTab, variant);
    };
  
    var normalButton = $('<button></button>');
    normalButton.addClass('artTabLinks');
    normalButton.click(buttonEventHandler);
    normalButton.attr('data-tdoll-variant', "");
    normalButton.text("Normal");

    var damagedButton = $('<button></button>');
    damagedButton.addClass('artTabLinks');
    damagedButton.click(buttonEventHandler);
    damagedButton.attr('data-tdoll-variant', "D");
    damagedButton.text("Damaged");
  
    var variantswitcher = $('<div></div>');
    variantswitcher.addClass('variantswitcher');
    variantswitcher.append(normalButton);
    variantswitcher.append(damagedButton);
    
    artTabDiv.prepend(variantswitcher);

    normalButton.click();
  });
}]);