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Contender/Strategy

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Revision as of 15:17, 18 July 2019 by GetSerious 495 (talk | contribs) (Created page with "{{CharacterTabber}} __TOC__ == Contender Placements in the Echelon == === Armor Piercing Individuals === Being the only Handgun in the game that can Equip AP Rounds, The Con...")
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Contender Strategy Quotes Live2D

Contender Placements in the Echelon

Armor Piercing Individuals

Being the only Handgun in the game that can Equip AP Rounds, The Contender can Prove Useful in the Riggers of the Night battles Against Armored Units Especially her skill can help determine what Enemy should be Eliminated first (Tile placement Chooses what Enemy Contender will Prioritize First, See more on the Contender Main page) If placed Correctly would help the Echelon Prioritize The most Threatening Enemy in the Battle thus Reducing the losses of the Echelon.

Assisting in Boss killing

Due to her skill and Ability to Equip AP Rounds, Contender is a Great Choice for Boss killing Setup (Armored or not) and the skill itself can do significant damage to Bosses (Assuming Contender Stats is Maxed out + X5 Dummy linking) But the Real kicker of her skill here is on Max Level it will Amplify The Damage by 40% form all Sources. If you have the Face melting damage for the RF and the "Will Mow down anything Reliably" RoF and Damage For the MG, These setups are the one to be Reckoned with. Also Since her skill will also put the Target into a Focus fire meaning all of your T-dolls will Only Attack her, It can be a Immense help to killing bosses if your T-dolls aren't Prioritize the Bosses first.

Normal Individuals

Sporting The Highest Max Damage of all Handguns, The Contender is usually Capable of Defeating Moderate Enemies although Higher level Enemies might Require the use of her skill and the help from her Friends in the Echelon.

(This page is still ongoing change. Contents may be added or Changed in the future)