K2/Strategy
K2 | Strategy | Story | Quotes | Live2D |
K2
Individual Performance
Skill
K2 features an unique toggled based ability.
The Fever mode (burst firing) of K2 meant she shoots three bullets each deals up to 52% of her actual damage, effective from the beginning of the combat session, this means her damage output at the beginning of the round is much higher than the other AR T-dolls, however she does lose accuracy and damage after obtaining 15 stacks of heat (1 burst gains one heat stack), up to 20 stacks maximum.
In Fever mode, the damages are calculated by separate shots, the three shots have a very negligible delay in between them, this means if the target dies before the burst can finish, the remaining shots from the burst goes directly to another target (only works on enemy units directly behind the current target, tested on April 2018).
Toggling the ability will make K2 fire in Node mode (single shots), her damage is returned to normal but her evasion and movement speed is reduced. Additional effects includes reducing the heat stack by 1 per shot and dealing additional damage when shooting the same enemy.
Stats
Combat Performance
Formation
Tile Bonus
Compatibility
Equipment
- Slot 1
VFL 6-24x56
|
moar krits |
PEQ-16A
|
hit stuff at night |
- Slot 2
APCR High-Velocity Ammo
|
hits harder |
- Slot 3
IOP X4 Exoskeleton
|
whatever |