Type 95/Live2DSettings
< Type 95
- costume1
- normal
- texture
- model:Media:Type_95_costume1_live2d_model.moc.skel
- layout
- x:0
- y:0
- center_x:0.005
- center_y:0.084
- height:1.472
- motions
- idle
- tap_figure
- Media:Type_95_costume1_live2d_touch_1.mtn.txt
- Media:Type_95_costume1_live2d_touch_2.mtn.txt
- Media:Type_95_costume1_live2d_touch_3.mtn.txt
- Media:Type_95_costume1_live2d_touch_4.mtn.txt
- Media:Type_95_costume1_live2d_touch_5.mtn.txt
- Media:Type_95_costume1_live2d_shake.mtn.txt
- Media:Type_95_costume1_live2d_newyear.mtn.txt
- Media:Type_95_costume1_live2d_wedding.mtn.txt
- Media:Type_95_costume1_live2d_wedding_touch.mtn.txt
- hit_areas
- head:D_REF.HEAD
- body:D_REF.BODY
- legs:D_REF.LEGS
- damaged
- texture
- model:Media:Type_95_costume1_D_live2d_model.moc.skel
- physics:Media:Type_95_costume1_D_live2d_physics.txt
- layout
- x:0
- y:0
- center_x:0.015
- center_y:0.031
- height:1.13
- motions
- idle
- tap_figure
- hit_areas
- head:D_REF.HEAD
- body:D_REF.BODY
- legs:D_REF.LEGS
- bodybroken:D_REF.BODYBROKEN
- normal