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IDW/skill2data

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< IDW
Revision as of 06:29, 4 February 2018 by Pianoforte (talk | contribs) (Created page with "{| class=gf-table ! name | colspan=10 | Lightning Carnival ! icon | colspan=10 | dodgeBuffSelf ! text | colspan=10 | Start a battle with 3 bars of battery, each bar increasing...")
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name Lightning Carnival icon dodgeBuffSelf text Start a battle with 3 bars of battery, each bar increasing rate of fire by ($rof_value)% and damage by (%damage_value)%. Consumes 1 bar of battery every ($time_value) seconds. When IDW uses Cover Focus, battery replenishes back to 3.
damage_value 12 13 14 15 16 16 17 18 19 20
rof_value 6 6 7 7 8 8 9 9 10 10
time_value 1.5 1.6 1.7 1.9 2.0 2.1 2.2 2.4 2.5 2.6