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After taking aim for 1 second, shoots a special bullet that inflicts ($Damage)x the damage towards the enemy, amplifying the damage received by ($Amplify)% and setting it as the target of focus fire for ($Effective_Duration)s. Depending on whether Contender is in the front/middle/back column, it will target the enemy that's the furthest/highest hp/closest correspondingly. If a boss is present, it will target the boss first.
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initial
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6
|
cooldown
|
15.0 |
14.7 |
14.3 |
14.0 |
13.7 |
13.3 |
13.0 |
12.7 |
12.3 |
12.0
|
Damage
|
1.5 |
1.7 |
1.8 |
2.0 |
2.2 |
2.3 |
2.5 |
2.7 |
2.8 |
3.0
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Amplify
|
25 |
27 |
28 |
30 |
32 |
33 |
35 |
37 |
38 |
40
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Effective_Duration
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3 |
3.2 |
3.4 |
3.7 |
3.9 |
4.1 |
4.3 |
4.6 |
4.8 |
5
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