Boys AT Rifle/skilldata
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name | BVR Annihilation | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | BoysAntiTank | |||||||||
text | [Active]: Reduce rate of fire by ($rof_value)% for ($time_value) seconds. While the skill is active, shots have different effects on different types of enemy units along their trajectory:
Regular humanoid units: Deal ($damage_value)% damage and reduce the target damage and rate of fire by ($debuff_value)% for ($time_value2) seconds. The effect does not stack. Armored humanoid units and regular mechanical units: Deal ($damage_value2)% damage and inflict ($vulnerability_value)% vulnerability for ($time_value2) seconds. The effect does not stack. Armored mechanical units and boss units: Deal ($damage_value3)% damage. Spawns: Deal ($damage_value4)% damage. | |||||||||
initial | 5 | |||||||||
cooldown | 20 | ? | ? | ? | ? | ? | ? | ? | ? | 16 |
rof_value | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
debuff_value | 5 | ? | ? | ? | ? | ? | ? | ? | ? | 10 |
damage_value | 40 | ? | ? | ? | ? | ? | ? | ? | ? | 70 |
damage_value2 | 100 | ? | ? | ? | ? | ? | ? | ? | ? | 120 |
damage_value3 | 110 | ? | ? | ? | ? | ? | ? | ? | ? | 150 |
damage_value4 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
vulnerability_value | 5 | ? | ? | ? | ? | ? | ? | ? | ? | 10 |
time_value | 6 | ? | ? | ? | ? | ? | ? | ? | ? | 10 |
time_value2 | 3 | ? | ? | ? | ? | ? | ? | ? | ? | 5 |