Table Header | |||
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Health | ?(x1) / 1000(x5) |
Table Header | |||
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Health | ?(x1) / 1000(x5) |
! colspan=4 | Table Header |- | colspan=2 class="statlabel statlabelgradient"| Health | colspan=2 class="statvalue"| HP(x5)M3 |- |class="statlabel"| Damage |class="statvalue"|? → ? → DM1 |class="statlabel"| Evasion |class="statvalue"|? → ? → EM1 → EM2 |- |class="statlabel"| Accuracy |class="statvalue"|? → ? → AM1 → AM2 → AM3 |class="statlabel"| Rate of Fire |class="statvalue"|? → ? |- |class="statlabel"| Move Speed |class="statvalue"|? |class="statlabel"| Armor |class="statvalue"|0 |- |class="statlabel"| Armor Pen. |class="statvalue"|? |class="statlabel"| |class="statvalue"| |- |class="statlabel"|
Ammo|class="statvalue"|666(x1) / 666(x5)
|class="statlabel"| Ration|class="statvalue"|666(x1) / 666(x5) |-
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