Boys AT Rifle/skilldata
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name | BVR Annihilation | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | BoysAntiTank | |||||||||
text | [Active]: Reduce rate of fire by ($rof_value)% for ($time_value) seconds. While the skill is active, shots have different effects on different types of enemy units along their trajectory:
Regular humanoid units: Deal ($damage_value)% damage and reduce the target damage and rate of fire by ($debuff_value)% for ($time_value2) seconds. The effect does not stack. Armored humanoid units and regular mechanical units: Deal ($damage_value2)% damage and inflict ($vulnerability_value)% vulnerability for ($time_value2) seconds. The effect does not stack. Armored mechanical units and boss units: Deal ($damage_value3)% damage. Spawns: Deal ($damage_value4)% damage. | |||||||||
initial | 5 | |||||||||
cooldown | 20 | 19.6 | 19.1 | 18.7 | 18.2 | 17.8 | 17.3 | 16.9 | 16.4 | 16 |
rof_value | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
debuff_value | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 |
damage_value | 40 | 43 | 47 | 50 | 53 | 57 | 60 | 63 | 67 | 70 |
damage_value2 | 100 | 102 | 104 | 107 | 109 | 111 | 113 | 116 | 118 | 120 |
damage_value3 | 110 | 114 | 119 | 123 | 128 | 132 | 137 | 141 | 146 | 150 |
damage_value4 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
vulnerability_value | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 |
time_value | 6 | 6.4 | 6.9 | 7.3 | 7.8 | 8.2 | 8.7 | 9.1 | 9.6 | 10 |
time_value2 | 3 | 3.6 | 4.1 | 4.7 | 5.2 | 5.8 | 6.3 | 6.9 | 7.4 | 8 |