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Boys AT Rifle/skilldata

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Revision as of 17:00, 27 February 2024 by StormTetris (talk | contribs) (Filled in rest of data.)
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name BVR Annihilation
icon BoysAntiTank
text [Active]: Reduce rate of fire by ($rof_value)% for ($time_value) seconds. While the skill is active, shots have different effects on different types of enemy units along their trajectory:

Regular humanoid units: Deal ($damage_value)% damage and reduce the target damage and rate of fire by ($debuff_value)% for ($time_value2) seconds. The effect does not stack.

Armored humanoid units and regular mechanical units: Deal ($damage_value2)% damage and inflict ($vulnerability_value)% vulnerability for ($time_value2) seconds. The effect does not stack.

Armored mechanical units and boss units: Deal ($damage_value3)% damage.

Spawns: Deal ($damage_value4)% damage.

initial 5
cooldown 20 19.6 19.1 18.7 18.2 17.8 17.3 16.9 16.4 16
rof_value 30 30 30 30 30 30 30 30 30 30
debuff_value 5 6 6 7 7 8 8 9 9 10
damage_value 40 43 47 50 53 57 60 63 67 70
damage_value2 100 102 104 107 109 111 113 116 118 120
damage_value3 110 114 119 123 128 132 137 141 146 150
damage_value4 100 100 100 100 100 100 100 100 100 100
vulnerability_value 5 6 6 7 7 8 8 9 9 10
time_value 6 6.4 6.9 7.3 7.8 8.2 8.7 9.1 9.6 10
time_value2 3 3.6 4.1 4.7 5.2 5.8 6.3 6.9 7.4 8