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G11/Live2DSettings: Difference between revisions

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******fade_out:500
******fade_out:500
*****[[Media:G11_costume2_D_live2d_daiji_idle_01.mtn]]
*****[[Media:G11_costume2_D_live2d_daiji_idle_01.mtn]]
******fade_in:500
******fade_out:500
****tap_figure
***hit_areas
****body:D_REF.BODY
*costume1
**normal
***name: "Neet Zombie"
***texture
****[[Media:G11_costume1_live2d_texture_00.png]]
***model:[[Media:G11_costume1_live2d_model.moc]]
***layout
****x:0
****y:0
****center_x:0
****center_y:0
****height:1.8
***motions
****idle
*****[[Media:G11_costume1_live2d_daiji_idle_01.mtn]]
******fade_in:500
******fade_out:500
*****[[Media:G11_costume1_live2d_daiji_idle_01.mtn]]
******fade_in:500
******fade_out:500
****tap_figure
***hit_areas
****body:D_REF.BODY
**destroy
***name: "Neet Zombie" (Damaged)
***texture
****[[Media:G11_costume1_D_live2d_texture_00.png]]
***model:[[Media:G11_costume1_D_live2d_model.moc]]
***layout
****x:0
****y:0
****center_x:0
****center_y:0
****height:1.8
***motions
****idle
*****[[Media:G11_costume1_D_live2d_daiji_idle_01.mtn]]
******fade_in:500
******fade_out:500
*****[[Media:G11_costume1_D_live2d_daiji_idle_01.mtn]]
******fade_in:500
******fade_in:500
******fade_out:500
******fade_out:500

Latest revision as of 01:52, 16 October 2020