Welcome to IOPWiki, Commander.
We are searching for new editors to keep track of Girls' Frontline 2 content, as well as veteran players to complete existing Girls' Frontline and Project Neural Cloud articles.
You can contribute without an account. Learn how to contribute and join our Discord server.

Template:HOCUnit: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
Added the reference to the skilldata
Just some layouting
Line 26: Line 26:


<div style="display:flex;flex-direction:row;min-width:500px;flex-grow:1"><div style="flex-grow:1;flex-direction:column;"><div style="flex-grow:1">
<div style="display:flex;flex-direction:row;min-width:500px;flex-grow:1"><div style="flex-grow:1;flex-direction:column;"><div style="flex-grow:1">
{| style="width:100%;height:100%;" cellspacing =0
{| style="min-width:300px;width:100%;height:100%;" cellspacing =0
| style="background: linear-gradient(135deg, rgba(127, 127, 127, 0.4) 65%, rgba(0, 0, 0, 0.5) 65%);" width="50%" |[[File:Icon_hp.png|25px|link=|left|Health]] &nbsp;Support Range
| style="background: linear-gradient(135deg, rgba(127, 127, 127, 0.4) 65%, rgba(0, 0, 0, 0.5) 65%);" width="50%" |[[File:Icon_hp.png|25px|link=|left|Health]] &nbsp;Support Range
| style="background: linear-gradient(135deg, rgba(127, 127, 127, 0.4) 65%, rgba(0, 0, 0, 0.5) 65%);"  |[[File:Icon_ammo.png|25px|link=|left|Health]] &nbsp;Ammo (refill)
| style="background: linear-gradient(135deg, rgba(127, 127, 127, 0.4) 65%, rgba(0, 0, 0, 0.5) 65%);"  |[[File:Icon_ammo.png|25px|link=|left|Health]] &nbsp;Ammo (refill)
Line 34: Line 34:
|style="background:rgba(0, 0, 0, 0.5);text-align:right"  |{{#switch:{{{classification|}}}| ATW = 50 | MTR = 40 | AGL = 60 | ?}}<sub>(x1)</sub> / {{#switch:{{{classification|}}}| ATW = 500 | MTR = 400 | AGL = 600 | ?}}<sub>(full)</sub>
|style="background:rgba(0, 0, 0, 0.5);text-align:right"  |{{#switch:{{{classification|}}}| ATW = 50 | MTR = 40 | AGL = 60 | ?}}<sub>(x1)</sub> / {{#switch:{{{classification|}}}| ATW = 500 | MTR = 400 | AGL = 600 | ?}}<sub>(full)</sub>
|style="background:rgba(0, 0, 0, 0.5);text-align:right"  |{{#switch:{{{classification|}}}| ATW = 100 | MTR = 120 | AGL = 80 | ?}}<sub>(x1)</sub> / {{#switch:{{{classification|}}}| ATW = 500 | MTR = 600 | AGL = 400 | ?}}<sub>(full)</sub>
|style="background:rgba(0, 0, 0, 0.5);text-align:right"  |{{#switch:{{{classification|}}}| ATW = 100 | MTR = 120 | AGL = 80 | ?}}<sub>(x1)</sub> / {{#switch:{{{classification|}}}| ATW = 500 | MTR = 600 | AGL = 400 | ?}}<sub>(full)</sub>
|}</div>
|}
<div style="flex-grow:1">
{| style="color:white;min-width:300px;width:100%;height:100%;top:0;bottom:0;left:0;right:0"
{| style="color:white;min-width:300px;height:100%;top:0;bottom:0;left:0;right:0"
|-
|-
|style="background:rgba(127, 127, 127, 0.4);width:25%" |[[File:Icon_HOC_Shelling_Damage.png|25px|link=|left|Shelling Damage]] &nbsp;Shelling Damage
|style="background:rgba(127, 127, 127, 0.4);width:25%" |[[File:Icon_HOC_Shelling_Damage.png|25px|link=|left|Shelling Damage]] &nbsp;Lethality
|style="background:rgba(0, 0, 0, 0.5);padding-left:10px;padding-right:10px;width:25%" |
|style="background:rgba(0, 0, 0, 0.5);padding-left:10px;padding-right:10px;width:25%" |
{| cellspacing = 0 cellpadding = 0 style="width:100%;text-align:center"
{| cellspacing = 0 cellpadding = 0 style="width:100%;text-align:center"
Line 46: Line 45:
|}
|}
|-
|-
|style="background:rgba(127, 127, 127, 0.4)" |[[File:Icon_HOC_Defense_Piercing.png|25px|link=|left|Defense Piercing]] &nbsp;Defense Piercing
|style="background:rgba(127, 127, 127, 0.4)" |[[File:Icon_HOC_Defense_Piercing.png|25px|link=|left|Defense Piercing]] &nbsp;Pierce
|style="background:rgba(0, 0, 0, 0.5);padding-left:10px;padding-right:10px" |
|style="background:rgba(0, 0, 0, 0.5);padding-left:10px;padding-right:10px" |
{| cellspacing = 0 cellpadding = 0 style="width:100%;text-align:center"
{| cellspacing = 0 cellpadding = 0 style="width:100%;text-align:center"
Line 54: Line 53:
|}
|}
|-
|-
|style="background:rgba(127, 127, 127, 0.4)" |[[File:Icon_HOC_Shelling_Accuracy.png|25px|link=|left|Shelling Accuracy]] &nbsp;Shelling Accuracy
|style="background:rgba(127, 127, 127, 0.4)" |[[File:Icon_HOC_Shelling_Accuracy.png|25px|link=|left|Shelling Accuracy]] &nbsp;Precision
|style="background:rgba(0, 0, 0, 0.5);padding-left:10px;padding-right:10px" |
|style="background:rgba(0, 0, 0, 0.5);padding-left:10px;padding-right:10px" |
{| cellspacing = 0 cellpadding = 0 style="width:100%;text-align:center"
{| cellspacing = 0 cellpadding = 0 style="width:100%;text-align:center"
Line 62: Line 61:
|}
|}
|-
|-
|style="background:rgba(127, 127, 127, 0.4)" |[[File:Icon_HOC_Reload_Speed.png|25px|link=|left|Reload Speed]] &nbsp;Reload Speed
|style="background:rgba(127, 127, 127, 0.4)" |[[File:Icon_HOC_Reload_Speed.png|25px|link=|left|Reload Speed]] &nbsp;Reload
|style="background:rgba(0, 0, 0, 0.5);padding-left:10px;padding-right:10px" |
|style="background:rgba(0, 0, 0, 0.5);padding-left:10px;padding-right:10px" |
{| cellspacing = 0 cellpadding = 0 style="width:100%;text-align:center"
{| cellspacing = 0 cellpadding = 0 style="width:100%;text-align:center"
Line 72: Line 71:
</div>
</div>


== Weapon Background ==
=== Ranking bonus ===
{{{weaponinfo|}}}
{{#arraydefine:patchArrShDmg|{{{patchBonusShellingDmg|}}}|;}}{{#arraydefine:patchArrDefPrc|{{{patchBonusDefensePiercing|}}}|;}}{{#arraydefine:patchArrAcc|{{{patchBonusShellAccuracy|}}}|;}}{{#arraydefine:patchArrRof|{{{patchBonusReloadSpeed|}}}|;}}
 
{| class="gf-table sortable mw-collapsible mw-collapsed" style="text-align:right"
== Enhancement ==
{{#arraydefine:patchArrShDmg|{{{patchBonusShellingDmg|}}}|;}}
{{#arraydefine:patchArrDefPrc|{{{patchBonusDefensePiercing|}}}|;}}
{{#arraydefine:patchArrAcc|{{{patchBonusShellAccuracy|}}}|;}}
{{#arraydefine:patchArrRof|{{{patchBonusReloadSpeed|}}}|;}}
{| class="gf-table sortable" style="text-align:right"
|-
|-
! Patch Level !! Shelling Damage !! Defense Piercing !! Shelling Accuracy !! Reload Speed
! Iteration
! [[File:Icon_HOC_Shelling_Damage.png|20px|link=|Lethality]]
! [[File:Icon_HOC_Defense_Piercing.png|20px|link=|Pierce]]
! [[File:Icon_HOC_Shelling_Accuracy.png|20px|link=|Precision]]
! [[File:Icon_HOC_Reload_Speed.png|20px|link=|Reload]]
|-
|-
| 1  || {{#arrayindex:patchArrShDmg|0}} || {{#arrayindex:patchArrDefPrc|0}}|| {{#arrayindex:patchArrAcc|0}}|| {{#arrayindex:patchArrRof|0}}
| 1  || {{#arrayindex:patchArrShDmg|0}} || {{#arrayindex:patchArrDefPrc|0}}|| {{#arrayindex:patchArrAcc|0}}|| {{#arrayindex:patchArrRof|0}}
Line 107: Line 104:
|}
|}


== Chip Set Bonus==  
=== Chip Set Bonus ===  


The base stats all assigned Chips need to have for the HOC unit to reach its maximum stats:
The sum of a stat of the Chips installed on a unit need to reach the values shown in the following table to reach the max-stat-cap of this HOC unit. Please see [[Heavy_Ordnance_Corps_Chip_Matrix|HOC Chip Matrix]] for further details.


Shelling Damage = {{{chipBaseShellDmg|}}}
{| class="gf-table"
 
|-
Defense Piercing = {{{chipBaseDefensePiercing|}}}
! [[File:Icon_HOC_Shelling_Damage.png|20px|link=|Lethality]]
 
! [[File:Icon_HOC_Defense_Piercing.png|20px|link=|Pierce]]
Shelling Accuracy = {{{chipBaseShellAccuracy|}}}
! [[File:Icon_HOC_Shelling_Accuracy.png|20px|link=|Precision]]
 
! [[File:Icon_HOC_Reload_Speed.png|20px|link=|Reload]]
Reload Speed = {{{chipBaseReloadSpeed|}}}
|-
| {{{chipBaseShellDmg|}}} || {{{chipBaseDefensePiercing|}}} || {{{chipBaseShellAccuracy|}}} || {{{chipBaseReloadSpeed|}}}
|}


== Gallery ==
== Gallery ==
Line 126: Line 125:
=== Artworks ===
=== Artworks ===
{{{artworks|}}}
{{{artworks|}}}
== Weapon Background ==
{{{weaponinfo|}}}


== Trivia ==
== Trivia ==

Revision as of 18:37, 15 January 2020

Documentation icon Template documentation[create]