Template:HOCUnit: Difference between revisions
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Added automatic sum at the end of the table |
m Some small changes |
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<includeonly>== How to obtain == | <includeonly>== How to obtain == | ||
<span class="obtainflagcontainer"><span class="obtainflag obtain-hoc-fragments {{#if:{{{obtainFragments|}}}||notpossible}}">FRAGMENTS</span></span> {{{obtainFragments|Not obtained by collecting | <span class="obtainflagcontainer"><span class="obtainflag obtain-hoc-fragments {{#if:{{{obtainFragments|}}}||notpossible}}">FRAGMENTS</span></span> {{{obtainFragments|Not obtained by collecting fragments in dormitory.}}} | ||
<span class="obtainflagcontainer"><span class="obtainflag obtain-reward {{#if:{{{obtainReward|}}}||notpossible}}">REWARD</span></span> {{{obtainReward|Not obtained as a reward}}} | <span class="obtainflagcontainer"><span class="obtainflag obtain-reward {{#if:{{{obtainReward|}}}||notpossible}}">REWARD</span></span> {{{obtainReward|Not obtained as a reward.}}} | ||
== Stats == | == Stats == | ||
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{{#arraydefine:patchArrAcc|{{{patchBonusShellAccuracy|}}}|;}} | {{#arraydefine:patchArrAcc|{{{patchBonusShellAccuracy|}}}|;}} | ||
{{#arraydefine:patchArrRof|{{{patchBonusReloadSpeed|}}}|;}} | {{#arraydefine:patchArrRof|{{{patchBonusReloadSpeed|}}}|;}} | ||
{| class=" | {| class="gf-table sortable" | ||
|- | |- | ||
! Patch Level !! Shelling Damage !! Defense Piercing !! Shelling Accuracy !! Reload Speed | ! Patch Level !! Shelling Damage !! Defense Piercing !! Shelling Accuracy !! Reload Speed | ||
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| 10 || {{#arrayindex:patchArrShDmg|9}} || {{#arrayindex:patchArrDefPrc|9}}|| {{#arrayindex:patchArrAcc|9}}|| {{#arrayindex:patchArrRof|9}} | | 10 || {{#arrayindex:patchArrShDmg|9}} || {{#arrayindex:patchArrDefPrc|9}}|| {{#arrayindex:patchArrAcc|9}}|| {{#arrayindex:patchArrRof|9}} | ||
|- | |- | ||
! Sum|| {{#expr:{{#arrayprint:patchArrShDmg|+}}}} || {{#expr:{{#arrayprint:patchArrDefPrc|+}}}}|| {{#expr:{{#arrayprint:patchArrAcc|+}}}}|| {{#expr:{{#arrayprint:patchArrRof|+}}}} | |||
|} | |} | ||