Template:HOCUnit: Difference between revisions
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Initial simple setup |
Array splitting for values |
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HOC Fragments ({{{obtainFragments|yes}}}) - see Heavy Ordnance Corps for more information | HOC Fragments ({{{obtainFragments|yes}}}) - see Heavy Ordnance Corps for more information | ||
Reward ({{{obtainReward|no}}}) | Reward ({{{obtainReward|no}}}) | ||
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Support Range = {{{range|2}}} Tiles | Support Range = {{{range|2}}} Tiles | ||
Shelling Damage (Min) = {{{shellDmgMin|}}} | Shelling Damage (Min) = {{{shellDmgMin|}}} | ||
Shelling Damage (Max) = {{{shellDmgMax|}}} | Shelling Damage (Max) = {{{shellDmgMax|}}} | ||
Defense Piercing (Min) = {{{defensePiercingMin|}}} | Defense Piercing (Min) = {{{defensePiercingMin|}}} | ||
Defense Piercing (Max) = {{{defensePiercingMax|}}} | Defense Piercing (Max) = {{{defensePiercingMax|}}} | ||
Shelling Accuracy (Min) = {{{shellAccuracyMin|}}} | Shelling Accuracy (Min) = {{{shellAccuracyMin|}}} | ||
Shelling Accuracy (Max) = {{{shellAccuracyMax|}}} | Shelling Accuracy (Max) = {{{shellAccuracyMax|}}} | ||
Reload Speed (Min) = {{{reloadSpeedMin|}}} | Reload Speed (Min) = {{{reloadSpeedMin|}}} | ||
Reload Speed (Max) = {{{reloadSpeedMax|}}} | Reload Speed (Max) = {{{reloadSpeedMax|}}} | ||
== Enhancement == | == Enhancement == | ||
{{#arraydefine:patchArrShDmg|{{{patchBonusShellingDmg|}}}|;}} | |||
{| class=" | {{#arraydefine:patchArrDefPrc|{{{patchBonusDefensePiercing|}}}|;}} | ||
{{#arraydefine:patchArrAcc|{{{patchBonusShellAccuracy|}}}|;}} | |||
{{#arraydefine:patchArrRof|{{{patchBonusReloadSpeed|}}}|;}} | |||
{| class="gftable sortable" | |||
|- | |- | ||
! Patch Level !! Shelling Damage !! Defense Piercing !! Shelling Accuracy !! Reload Speed | ! Patch Level !! Shelling Damage !! Defense Piercing !! Shelling Accuracy !! Reload Speed | ||
|- | |- | ||
| 1 || {{ | | 1 || {{#arrayindex:patchArrShDmg|0}} || {{#arrayindex:patchArrDefPrc|0}}|| {{#arrayindex:patchArrAcc|0}}|| {{#arrayindex:patchArrRof|0}} | ||
|- | |- | ||
| 2 || {{ | | 2 || {{#arrayindex:patchArrShDmg|1}} || {{#arrayindex:patchArrDefPrc|1}}|| {{#arrayindex:patchArrAcc|1}}|| {{#arrayindex:patchArrRof|1}} | ||
|- | |- | ||
| 3 || {{ | | 3 || {{#arrayindex:patchArrShDmg|2}} || {{#arrayindex:patchArrDefPrc|2}}|| {{#arrayindex:patchArrAcc|2}}|| {{#arrayindex:patchArrRof|2}} | ||
|- | |- | ||
| 4 || {{ | | 4 || {{#arrayindex:patchArrShDmg|3}} || {{#arrayindex:patchArrDefPrc|3}}|| {{#arrayindex:patchArrAcc|3}}|| {{#arrayindex:patchArrRof|3}} | ||
|- | |- | ||
| 5 || {{ | | 5 || {{#arrayindex:patchArrShDmg|4}} || {{#arrayindex:patchArrDefPrc|4}}|| {{#arrayindex:patchArrAcc|4}}|| {{#arrayindex:patchArrRof|4}} | ||
|- | |- | ||
| 6 || {{ | | 6 || {{#arrayindex:patchArrShDmg|5}} || {{#arrayindex:patchArrDefPrc|5}}|| {{#arrayindex:patchArrAcc|5}}|| {{#arrayindex:patchArrRof|5}} | ||
|- | |- | ||
| 7 || {{ | | 7 || {{#arrayindex:patchArrShDmg|6}} || {{#arrayindex:patchArrDefPrc|6}}|| {{#arrayindex:patchArrAcc|6}}|| {{#arrayindex:patchArrRof|6}} | ||
|- | |- | ||
| 8 || {{ | | 8 || {{#arrayindex:patchArrShDmg|7}} || {{#arrayindex:patchArrDefPrc|7}}|| {{#arrayindex:patchArrAcc|7}}|| {{#arrayindex:patchArrRof|7}} | ||
|- | |- | ||
| 9 || {{ | | 9 || {{#arrayindex:patchArrShDmg|8}} || {{#arrayindex:patchArrDefPrc|8}}|| {{#arrayindex:patchArrAcc|8}}|| {{#arrayindex:patchArrRof|8}} | ||
|- | |- | ||
| 10 || {{ | | 10 || {{#arrayindex:patchArrShDmg|9}} || {{#arrayindex:patchArrDefPrc|9}}|| {{#arrayindex:patchArrAcc|9}}|| {{#arrayindex:patchArrRof|9}} | ||
|} | |} | ||
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Shelling Damage = {{{chipBaseShellDmg|}}} | Shelling Damage = {{{chipBaseShellDmg|}}} | ||
Defense Piercing = {{{chipBaseDefensePiercing|}}} | Defense Piercing = {{{chipBaseDefensePiercing|}}} | ||
Shelling Accuracy = {{{chipBaseShellAccuracy|}}} | Shelling Accuracy = {{{chipBaseShellAccuracy|}}} | ||
Reload Speed = {{{chipBaseReloadSpeed|}}} | Reload Speed = {{{chipBaseReloadSpeed|}}} | ||