Grizzly MkV/Live2DSettings: Difference between revisions
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Initial setup |
m Added names |
||
Line 1: | Line 1: | ||
*costume3 | *costume3 | ||
**normal | **normal | ||
***name:Starry Night Prom | |||
***texture | ***texture | ||
****[[Media:Grizzly_MkV_costume3_live2d_texture_00.png]] | ****[[Media:Grizzly_MkV_costume3_live2d_texture_00.png]] | ||
Line 31: | Line 32: | ||
****body:D_REF.BODY | ****body:D_REF.BODY | ||
**damaged | **damaged | ||
***name:Starry Night Prom (Damaged) | |||
***texture | ***texture | ||
****[[Media:Grizzly_MkV_costume3_D_live2d_texture_00.png]] | ****[[Media:Grizzly_MkV_costume3_D_live2d_texture_00.png]] |
Latest revision as of 20:21, 29 June 2019
- costume3
- normal
- name:Starry Night Prom
- texture
- model:Media:Grizzly_MkV_costume3_live2d_model.moc
- physics:Media:Grizzly_MkV_costume3_live2d_physics.txt
- layout
- x:0
- y:0
- center_x:0
- center_y:0
- height:1.6
- motions
- idle
- tap_figure
- Media:Grizzly_MkV_costume3_live2d_login.mtn
- Media:Grizzly_MkV_costume3_live2d_shake.mtn
- Media:Grizzly_MkV_costume3_live2d_touch_1.mtn
- Media:Grizzly_MkV_costume3_live2d_touch_2.mtn
- Media:Grizzly_MkV_costume3_live2d_touch_3.mtn
- Media:Grizzly_MkV_costume3_live2d_touch_4.mtn
- Media:Grizzly_MkV_costume3_live2d_touch_5.mtn
- Media:Grizzly_MkV_costume3_live2d_wedding.mtn
- Media:Grizzly_MkV_costume3_live2d_wedding_touch.mtn
- hit_areas
- head:D_REF.HEAD
- leg:D_REF.LEG
- body:D_REF.BODY
- damaged
- name:Starry Night Prom (Damaged)
- texture
- model:Media:Grizzly_MkV_costume3_D_live2d_model.moc
- physics:Media:Grizzly_MkV_costume3_D_live2d_physics.txt
- layout
- x:0
- y:0
- center_x:0
- center_y:0
- height:1.6
- motions
- idle
- tap_figure
- Media:Grizzly_MkV_costume3_D_live2d_broken_1.mtn
- Media:Grizzly_MkV_costume3_D_live2d_broken_2.mtn
- Media:Grizzly_MkV_costume3_D_live2d_broken_3.mtn
- Media:Grizzly_MkV_costume3_D_live2d_broken_4.mtn
- Media:Grizzly_MkV_costume3_D_live2d_broken_5.mtn
- Media:Grizzly_MkV_costume3_D_live2d_login.mtn
- Media:Grizzly_MkV_costume3_D_live2d_shake.mtn
- hit_areas
- head:D_REF.HEAD
- body:D_REF.BODY
- leg:D_REF.LEG
- normal