This is an example to make sure costumeSwitcher doesn't break it
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Pianoforte (talk | contribs) m IDUNNOWHATTODO |
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{| style="color:white;width:100%;height:100%;top:0;bottom:0;left:0;right:0" | {| style="color:white;width:100%;height:100%;top:0;bottom:0;left:0;right:0" | ||
|- | |- | ||
|colspan=2 rowspan= | |colspan=2 rowspan=1 style="background:rgba(0, 0, 0, 0.25);min-width:250px;min-height:200px" |[[File:{{#ifexist:File:{{BASEPAGENAME}}_chibi.png|{{BASEPAGENAME}}_chibi.png|backup_chibi.png}}|link=|250px|x200px|center|class=tdoll_chibi]] | ||
| colspan=2 |Hmm this is just a test | | colspan=2 |Hmm this is just a test | ||
| | {| style="width:100%" | ||
|style="background:rgba(127, 127, 127, 0.4)" colspan=2 |[[File:Icon_hp.png|25px|link=|left|Health]] Health | |style="background:rgba(127, 127, 127, 0.4)" colspan=2 |[[File:Icon_hp.png|25px|link=|left|Health]] Health | ||
|- | |- | ||
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| style="vertical-align:center"| → | | style="vertical-align:center"| → | ||
| style="width:50%"|{{{max_hp_t|100}}} | | style="width:50%"|{{{max_hp_t|100}}} | ||
|} | |||
|} | |} | ||
|- | |- | ||
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{{!}}} | {{!}}} | ||
|0}} | |0}} | ||
|- | |||
|style="background:rgba(127, 127, 127, 0.4)" |[[File:Icon_crit.png|25px|link=|left|Critical Hit Rate]] Crit. Rate | |||
|style="background:rgba(0, 0, 0, 0.5);padding-left:10px;padding-right:10px;text-align:center" |{{#if:{{{crit_t|}}}|{{{crit_t|}}}|{{#switch:{{{classification_t|}}}| AR = 20% | RF = 40% | SG = 40% | HG = 20% | MG = 5% | SMG = 5% | 666%}}}} | |||
|style="background:rgba(127, 127, 127, 0.4)" |[[File:Icon_critdmg.png|25px|link=|left|Critical Hit Damage]] Crit. Damage | |||
|style="background:rgba(0, 0, 0, 0.5);padding-left:10px;padding-right:10px;text-align:center" |{{#if:{{{critdmg_t|}}}|{{{crit_t|}}}|50%}} | |||
|- | |- | ||
|style="background:rgba(127, 127, 127, 0.4)" |[[File:Icon_penetration.png|25px|link=|left|Armor Penetration]] Armor Pen. | |style="background:rgba(127, 127, 127, 0.4)" |[[File:Icon_penetration.png|25px|link=|left|Armor Penetration]] Armor Pen. | ||
|style="background:rgba(0, 0, 0, 0.5);padding-left:10px;padding-right:10px;text-align:center" |{{{penetration_t|10}}} | |style="background:rgba(0, 0, 0, 0.5);padding-left:10px;padding-right:10px;text-align:center" |{{{penetration_t|10}}} | ||
|style="background:rgba(127, 127, 127, 0.4);{{#if:{{{clipsize_t|}}}||filter:brightness(20%)}}" |[[File:Icon_clipsize.png|25px|link=|left|Clip Size]] Clip Size | |style="background:rgba(127, 127, 127, 0.4);{{#if:{{{clipsize_t|}}}||filter:brightness(20%)}}" |[[File:Icon_clipsize.png|25px|link=|left|Clip Size]] Clip Size | ||
|style="background:rgba(0, 0, 0, 0.5);padding-left:10px;padding-right:10px;text-align:center" |{{{clipsize_t|}}} | |style="background:rgba(0, 0, 0, 0.5);padding-left:10px;padding-right:10px;text-align:center" |{{{clipsize_t|}}} | ||
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<tabber> | <tabber> | ||
foo=This is an example to make costumeSwitcher doesn't break it | foo=This is an example to make sure costumeSwitcher doesn't break it | ||
|-| | |-| | ||
bar=This is an example to make costumeSwitcher doesn't break itx2 | bar=This is an example to make costumeSwitcher doesn't break itx2 | ||
</tabber> | </tabber> |
Revision as of 14:57, 19 December 2017
Stats
Hmm this is just a test
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Damage |
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Evasion |
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Accuracy |
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Rate of Fire |
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Move Speed | 666 | Armor | 0 | |||||||||||||||||||||
Crit. Rate | 666% | Crit. Damage | 50% | |||||||||||||||||||||
Armor Pen. | 10 | Clip Size | ||||||||||||||||||||||
Crafting Time | ||||||||||||||||||||||||
? |
Tiles
?
Skill
name of skill here | ||
This is an example to make costumeSwitcher doesn't break itx2