GFL2 Battle Traits: Difference between revisions
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==Frontal Assault== | ==Frontal Assault== | ||
#Rarely takes cover and focuses solely on attacking the nearest enemy | #Rarely takes cover and focuses solely on attacking the nearest enemy | ||
#Thorn Type I, Ravn, Rushbat Type I, Wolf Spider Type II, Thorn - HYD Type I | #Thorn Type I, Ravn, Rushbat Type I, Wolf Spider Type II, Thorn - HYD Type I, Goliath Type I | ||
==Agile Combat== | ==Agile Combat== | ||
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#Creates tiles with varying effects. | #Creates tiles with varying effects. | ||
#Thorn - HYD Type I, Oljefat | #Thorn - HYD Type I, Oljefat | ||
==Provoke== | ==Provoke== | ||
#Applies Taunt to enemy units. | #Applies Taunt to enemy units. | ||
#Aegis Bulwark Type II | #Aegis Bulwark Type II | ||
==Self-Destruct== | |||
#Self-destructs when destroyed, dealing damage to units within a certain range. | |||
#Goliath Type I |
Latest revision as of 06:08, 31 January 2025
Tentative:
Battle Trait Name:
- Info
- Enemies with trait
Frontal Assault[edit]
- Rarely takes cover and focuses solely on attacking the nearest enemy
- Thorn Type I, Ravn, Rushbat Type I, Wolf Spider Type II, Thorn - HYD Type I, Goliath Type I
Agile Combat[edit]
- Will use Cover and fight with various tactics.
- Felade Type I
Swift Sprinter[edit]
- Able to move long distances. Unable to climb over cover or onto high ground due to its short stature. Also unable to attack enemies from behind Cover.
- Crysmole Type I
Blast Zone[edit]
- Deals AoE damage to enemy units within the specified area and ignores Cover.
- Felaste
Covert Ops[edit]
- Always attacks from behind Cover.
- Felaskju Type I, Thoad - COR Type I
Deep Blocker[edit]
- Unaffected by control effects like Stun, Taunt, Command Prohibition, or Frigid
- Spawner - Standard, Oljefat
Emerge[edit]
- Cracks open and unleashes the monster(s) within at the start of the turn.
- Spawner - Standard
Lingering Impact[edit]
- Creates tiles with varying effects.
- Thorn - HYD Type I, Oljefat
Provoke[edit]
- Applies Taunt to enemy units.
- Aegis Bulwark Type II
Self-Destruct[edit]
- Self-destructs when destroyed, dealing damage to units within a certain range.
- Goliath Type I