Analysis Level 0 & Level 1 | |||
---|---|---|---|
Deployment Cost | 10 | ||
Health | 622(x1) | ||
Damage | 254 | Evasion | 72 |
Accuracy | 48 | Rate of Fire | 43 |
Crit. Rate | 30% | Crit. Damage | 150% |
Move Speed | 15 | Armor | 0 |
Armor Pen. | 50 | Range | N/A |
Added names for Agent. |
Added max repair. |
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Line 32: | Line 32: | ||
|min_rof= 43 | |min_rof= 43 | ||
|max_rof= 98 | |max_rof= 98 | ||
|min_armor=0 | |||
|max_armor=0 | |||
|min_repair= | |||
|max_repair=155 | |||
|ana1_max_hp= 1320 | |ana1_max_hp= 1320 |
Agent | Story | Assimilated | Quotes |
Information | |
---|---|
Full name | Agent |
Affiliation | Sangvis Ferri |
Voice actor | Nabatame Hitomi |
Artist | Unknown |
Initial Rarity | 3 |
Tags | Unarmored,T-Doll,Ranged |
Released on | CN (炼金术士), TW (炼金术士), KR (에이전트), JP (アルケミスト), EN |
Chibi animation | |
Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki. |
"We're not at an optimal state yet, commander."
This article is a stub. You can help us by expanding it (check our quick editing guide and how to guides).
ASSIMILATION Can be obtained as a possible encounter in Sangvis Ferri Manufacturing Terminal Core with a capture chance of 25%.
REWARD Not obtained as a reward
Analysis Level 0 & Level 1 | |||
---|---|---|---|
Deployment Cost | 10 | ||
Health | 622(x1) | ||
Damage | 254 | Evasion | 72 |
Accuracy | 48 | Rate of Fire | 43 |
Crit. Rate | 30% | Crit. Damage | 150% |
Move Speed | 15 | Armor | 0 |
Armor Pen. | 50 | Range | N/A |
This unit does not receive new dummies when Analysis Level increases.
name | Bloody Gleam | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Combat | |||||||||
icon | Daili1 | |||||||||
text | Create 3 decoy Dummies on a special position on the front row. The decoys inherit Agent's passive skills and also 10% of her max HP, ($dam_value)% of her damage, ($rof_value)% of her rate of fire, ($acc_value)% of her accuracy, 20% of her evasion, and they possess 10 points of armor. All other stats are the same as Agent's. They exist for a maximum duration of ($duration) seconds. Peak Value Analysis 4: Increase damage, RoF by 10% and 20% Accuracy and Duration for 1 second. (Cooldown: 24 seconds) | |||||||||
initial | 3 | |||||||||
cooldown | 30 | 29.3 | 28.7 | 28 | 27.3 | 26.7 | 26 | 25.3 | 24.7 | 24 |
dam_value | 30 | 32 | 34 | 37 | 39 | 41 | 43 | 46 | 48 | 50 |
dam_value_4 | 40 | 42 | 44 | 47 | 49 | 51 | 53 | 56 | 58 | 60 |
rof_value | 50 | 53 | 57 | 60 | 63 | 67 | 70 | 73 | 77 | 80 |
rof_value_4 | 60 | 63 | 67 | 70 | 73 | 77 | 80 | 83 | 87 | 90 |
acc_value | 45 | 47 | 48 | 50 | 52 | 53 | 55 | 57 | 58 | 60 |
acc_value_4 | 50 | 53 | 57 | 60 | 63 | 67 | 70 | 73 | 77 | 80 |
duration | 12 | 12.3 | 12.7 | 13 | 13.3 | 13.7 | 14 | 14.3 | 14.7 | 15 |
name | Hapless Assault | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Combat | |||||||||
icon | Daili2 | |||||||||
text | [Active]: This echelon can move to any Heliport within ($node_value) nodes. For the next two turns, it will take a ($debuff_value)% penalty to damage, accuracy, evasion and armor. [Passive]: When Agent is supported by HOC and Coalition units, all friendly Dolls gain ($crit_value)% crit rate and all ranged units gain 1 range upon engaging enemies in battle. | |||||||||
turn_cooldown | 5 | |||||||||
node_value | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | any |
debuff_value | 90 | 87 | 83 | 80 | 77 | 73 | 70 | 67 | 63 | 60 |
crit_value | 5 | 6 | 7 | 8 | 9 | 11 | 12 | 13 | 14 | 15 |
name | Heedless | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Passive | |||||||||
icon | Daili3 | |||||||||
text | A regular attack from this character consists of a volley of shooting from 4 machine guns. Each burst of machine gun fire results in 0.25x damage. Every 5 volleys of shooting inflicts stun for 1 seconds on the target, as well as ($vuln_value)% vulnerability for ($duration) seconds. | |||||||||
skilllevelcount | 5 | |||||||||
vuln_value | 6 | 7 | 8 | 9 | 10 | |||||
duration | 3 | 3.5 | 4 | 4.5 | 5 |
name | Punishment | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Passive | |||||||||
icon | Daili4 | |||||||||
text | Whenever any unit or reinforcement unit dies, increase self damage by ($dam_value)% for ($duration) seconds, stacking up to 3 times. | |||||||||
skilllevelcount | 5 | |||||||||
dam_value | 6 | 7 | 8 | 9 | 10 | |||||
duration | 3 | 3.5 | 4 | 4.5 | 5 |
name of skill here | |||
In charge of liaising between Elisa and her Sangvis subordinates as well as logistics management. As a high-ranking unit adept at both combat and tactics, she's able to command all Dolls in combat, and they all directly answer to her. Calm and composed, she always speaks in a courteous tone to friends and foes alike. However, apart from the genuine respect she has for her master, she holds everyone else in low regard, especially Griffin.