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Template:HOCUnit: Difference between revisions

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Categories only when not in template namespace
Proper documentation call
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{{#ifeq:{{NAMESPACE}}|Template||[[Category:HOC units]]
{{#ifeq:{{NAMESPACE}}|Template||[[Category:HOC units]]
[[Category:{{ucfirst:{{lc:{{{chipcolor|}}}}}}} Chip HOC units]]}}</includeonly><noinclude>{{HOCUnit
[[Category:{{ucfirst:{{lc:{{{chipcolor|}}}}}}} Chip HOC units]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
|classification=AGL
 
|summary=[[Heavy Ordnance Corps]] unit introduced with September 2019 run of [[Theater Mode]].
|weaponinfo=Some fancy information about the gun itself.<ref name="wikipedia">[[wikipedia:Main page|Wikipedia entry on HOCUnit]]</ref>
 
|index = 7
|nationality = ROC
|chipcolor=orange
|faction= [[Griffin and Kryuger]]
|manufactureringame= [[WAVE]]
|manufacturer = Gun manufacturer irl
|artist = {{artist name|infukun}}
|fullname = Dummy values for testing purposes
|voiceactor = {{voice actor|Some fancy actor}}
|releasedon= {{doll_server_alias|server=CN|alias=Dummy}}, {{doll_server_alias|server=TW|alias=Dummy}}, {{doll_server_alias|server=KR|alias=Dummy}}
 
|obtainReward=Fragments earned in [[Theater Mode]].
 
|range=2
|shellDmgMin=
|shellDmgMax=
|defensePiercingMin=
|defensePiercingMax=
|shellAccuracyMin=
|shellAccuracyMax=
|reloadSpeedMin=
|reloadSpeedMax=
 
|patchBonusShellingDmg=;1;;;;;;;;
|patchBonusDefensePiercing=;;;2;;;;;;
|patchBonusShellAccuracy=;;;;;;;3;;
|patchBonusReloadSpeed=;;;;4;;;;;
 
|chipBaseShellDmg=
|chipBaseDefensePiercing=
|chipBaseShellAccuracy=
|chipBaseReloadSpeed=
 
|skill1name=(Active)
|skill1description=Every 3rd attack will carry a smoke indication charge, reducing the main target's evasion and accuracy by 25% for 5 seconds.
 
|skill2name=(Passive 1)
|skill2description=3 seconds after battle start, the next attack will fire special ammunition. After every 4 seconds, the next attack will fire special ammunition. Attacked enemies will receive 12 additional damage whenever they get hit for 5 seconds. Additional damage is not affected by damage reduction effects, however it is affected by force shields and damage cap effects.
 
|skill3name=(Passive 2)
|skill3description=Every 3rd attack will increase self damage and accuracy by 15% for 20 seconds, stacks up to 3 layers.
 
|artworks=<gallery>File:QLZ-04_Promotion.jpg|1111</gallery>
}}</noinclude>

Revision as of 00:31, 6 January 2020

Documentation icon Template documentation[create]