Thunder/skilldata: Difference between revisions
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! text | ! text | ||
| colspan=10 | | | colspan=10 | Aims for 1 second and shoots the nearest enemy for ($damage_value) damage. This shot can be avoided, in that case, reload for 2 seconds and aim again. | ||
|- | |- | ||
! initial | ! initial | ||
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| 15 || 14.7 || 14.3 || 14 || 13.7 || 13.3 || 13 || 12.7 || 12.3 || 12 | | 15 || 14.7 || 14.3 || 14 || 13.7 || 13.3 || 13 || 12.7 || 12.3 || 12 | ||
|- | |- | ||
! | ! damage_value | ||
| 800% || || || || || || || || || 1200% | | 800% || || || || || || || || || 1200% | ||
|- | |- |
Revision as of 18:41, 5 March 2018
name | Critical point shot | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | AimAttackSpecificTarge | |||||||||
text | Aims for 1 second and shoots the nearest enemy for ($damage_value) damage. This shot can be avoided, in that case, reload for 2 seconds and aim again. | |||||||||
initial | 4 | |||||||||
cooldown | 15 | 14.7 | 14.3 | 14 | 13.7 | 13.3 | 13 | 12.7 | 12.3 | 12 |
damage_value | 800% | 1200% |