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Created page with "{{PNCEnemy |class=Multiple |artist= |summary='''Roadblocks''' are neutral enemies in Project Neural Cloud, used to modify the terrain on the battlefield. |stats=Roadblocks..."
 
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|stats=Roadblocks are classified as Objects and only have Max HP, Physical DEF and Operand DEF stats since they cannot move or attack.
|stats=Roadblocks are classified as Objects and only have Max HP, Physical DEF and Operand DEF stats since they cannot move or attack.


*Temporary Roadblock is classified as a Sniper and has the skill Temporary Roadblock: Fragile obstacles that can be destroyed fast.
*Temporary Roadblock end Regenerating Roadblock is classified as a Sniper and has the skill Temporary Roadblock: Fragile obstacles that can be destroyed fast.
*Solid Roadblock and Data Matrix are classified as a Guard and have the skill Solid Roadblock: A solid barrier that cannot be destroyed.
*Solid Roadblock and Data Matrix are classified as a Guard and have the skill Solid Roadblock: A solid barrier that cannot be destroyed.


|gameplay=Destroying temporary roadblocks will open new paths on the field of battle, but Dolls will only automatically target them if there is no enemies that can be accessed without destroying one, unless they have been designated as a target by the [[PNC Combat#Tactical Skill|Tactical Skill]] FC Illumination.
|gameplay=Destroying temporary roadblocks will open new paths on the field of battle, but Dolls will only automatically target them if there is no enemies that can be accessed without destroying one, unless they have been designated as a target by the [[PNC Combat#Tactical Skill|Tactical Skill]] FC Illumination.
The Roadblock tiles introduced in Phantasmagoric Sojourn produce Regenerating Roadblocks at the start of battle and every 6 seconds if there are no units on it.


The [[PNC Functions|Function Cards]] Avalanche Aftershock, Demolition Team and Reverse Healing grant bonuses for destroying temporary roadblocks.
The [[PNC Functions|Function Cards]] Avalanche Aftershock, Demolition Team and Reverse Healing grant bonuses for destroying temporary roadblocks.


|appearances=Roadblocks appear on nearly every map. The blue Data Matrices in Chapter 4 are equivalent to Solid Roadblocks, but not the red [[Crash Data Matrix|Crash Data Matrices]], who can attack units, like the [[Electromagnetic Radiation Device]] in Chapter 3.
|appearances=Roadblocks appear on nearly every map. The blue Data Matrices in Chapter 4 are equivalent to Solid Roadblocks, but not the red [[Crash Data Matrix|Crash Data Matrices]], who can attack units, like the [[Electromagnetic Radiation Device]] in Chapter 3. Regenerating Roadblocks are introduced in Phantasmagoric Sojourn.
|gallery=<gallery>
|gallery=<gallery>
File:spic roadblock.png|Temporary Roadblock.
File:spic roadblock.png|Temporary Roadblocks.
File:spic roadblock3.png|Solid Roadblock.
File:spic roadblock_sand.png
File:spic roadblock_entropy.png
File:spic roadblock2.png
File:spic roadblock3.png|Solid Roadblocks.
File:spic roadblock3_sand.png
File:spic roadblock3_entropy.png
File:spic roadblock4.png
File:spic_data_matrix.png|Data Matrix in Chapter 4.
File:spic_data_matrix.png|Data Matrix in Chapter 4.
</gallery>
</gallery>
|trivia=
|trivia=
}}
}}

Latest revision as of 12:22, 31 July 2024

Roadblock
Roadblock
Information
Full name Roadblock
Affiliation Other
Class Multiple
Artist Unknown

Roadblocks are neutral enemies in Project Neural Cloud, used to modify the terrain on the battlefield.

Stats / Data[edit]

Roadblocks are classified as Objects and only have Max HP, Physical DEF and Operand DEF stats since they cannot move or attack.

  • Temporary Roadblock end Regenerating Roadblock is classified as a Sniper and has the skill Temporary Roadblock: Fragile obstacles that can be destroyed fast.
  • Solid Roadblock and Data Matrix are classified as a Guard and have the skill Solid Roadblock: A solid barrier that cannot be destroyed.

Appearances[edit]

Roadblocks appear on nearly every map. The blue Data Matrices in Chapter 4 are equivalent to Solid Roadblocks, but not the red Crash Data Matrices, who can attack units, like the Electromagnetic Radiation Device in Chapter 3. Regenerating Roadblocks are introduced in Phantasmagoric Sojourn.

Gameplay

Destroying temporary roadblocks will open new paths on the field of battle, but Dolls will only automatically target them if there is no enemies that can be accessed without destroying one, unless they have been designated as a target by the Tactical Skill FC Illumination.

The Roadblock tiles introduced in Phantasmagoric Sojourn produce Regenerating Roadblocks at the start of battle and every 6 seconds if there are no units on it.

The Function Cards Avalanche Aftershock, Demolition Team and Reverse Healing grant bonuses for destroying temporary roadblocks.

Gallery

References[edit]