Welcome to IOPWiki, Commander.
We are searching for new editors to keep track of Girls' Frontline 2 content, as well as veteran players to complete the data of Girls' Frontline and Project Neural Cloud characters.
You can contribute without an account. Learn how to contribute and join our Discord server.

User:Shijuu: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
save
No edit summary
 
(16 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{{1|}}}
Accessed through the Commissions, the Journey Witness is GFL2's equivalent of GFL1 and PNC's Milestones/Achievements.
<noinclude>
<br><br>
==Algorithms==
As of version 1.0.27772, GFL2 has a total of 485 milestones/achievements.
===Warrior===
 
==Synergized Growth==
<div style="float:left"><tabber>
<div style="float:left"><tabber>
|-|Desperate Raze=
|-|Enhancement Nodes=
{| class="gf-table" style="text-align:center;"
{| class="gf-table" style="text-align:center;"
|-
|-
! width=50px | Set Icon
! width=200px| Name
! width=50px | Icon
! width=400px| Requirements
! width=100px | Name
! width=50px| Reward
! width=600px | Description
! width=400px| Notes
! width=300px | 2 Piece Set Effect
! width=300px | 4 Piece Set Effect
|-
| rowspan=4 | [[File:Function_Chain_ICON_tag_buff_5.png|50px]]
| [[File:Function_Card_ICON_10286.png|50px]]
| Pain Resistance
| Warriors gain (<span style="color:#6293e3">20%</span>/<span style="color:#9450d9">30%</span>/<span style="color:#dec743">40%</span>) damage reduction when their HP is below 30%.
| rowspan=4 | Every Normal Attack Warriors perform has a 30% chance to turn the next Normal Attack into a double strike.
| rowspan=4 | After every 3 Normal Attacks, Warriors lose 15% of the current HP to deal [[PNC_Combat#Damage_Types|'''True Damage''']] of 200% HP lost with their next Normal Attack. The effect cannot be triggered by Normal Attack skills.
|-
| [[File:Function_Card_ICON_10061.png|50px]]
| Incremental Pursuit
| Warriors inflict an additional amount of [[PNC_Combat#Damage_Types|'''True Damage''']] of (<span style="color:#6293e3">15%</span>/<span style="color:#9450d9">22.5%</span>/<span style="color:#dec743">30%</span>) ATK when they deal damage.
|-
|-
| [[File:Function_Card_ICON_10015.png|50px]]
| Fairy Tales
| Dire Tactics
| Activate 2 Enhancement Nodes in the Neural Helix
| Warriors' ATK grows as their HP drops. The ATK bonus caps at (<span style="color:#6293e3">50%</span>/<span style="color:#9450d9">75%</span>/<span style="color:#dec743">100%</span>) when HP drops to 10%.
| 5 {{Icon|Collapse Piece||gfl2}}
| Might be a reference to the Japanese series, ''Fairy Tale''.
|-
|-
| [[File:Function_Card_ICON_10120.png|50px]]
| Smart Handgun
| Double Compilation
| Activate 4 Enhancement Nodes in the Neural Helix
| Warriors heal for (<span style="color:#6293e3">10%</span>/<span style="color:#9450d9">15%</span>/<span style="color:#dec743">20%</span>) of the damage they deal. [[PNC_Combat#Damage_Types|'''True Damage''']] provides three times as much healing.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
| Baka and Test: Summon the Dolls
|-|Hyperthreshold Stress=
| Activate 6 Enhancement Nodes in the Neural Helix
{| class="gf-table" style="text-align:center;"
| 5 {{Icon|Collapse Piece||gfl2}}
| A direct reference to the Japanese series, ''Baka and Test: Summon the Beasts''.
|-
|-
! width=50px | Set Icon
| Activating External Brain
! width=50px | Icon
| Activate 12 Enhancement Nodes in the Neural Helix
! width=100px | Name
| 5 {{Icon|Collapse Piece||gfl2}}
! width=600px | Description
| -
! width=300px | 2 Piece Set Effect
! width=300px | 4 Piece Set Effect
|-
|-
| rowspan=4 | [[File:Function_Chain_ICON_tag_buff_6.png|50px]]
| Smart Doll, Unafraid of Obstacles
| [[File:Function_Card_ICON_10287.png|50px]]
| Activate 18 Enhancement Nodes in the Neural Helix
| Multi-Marker
| 5 {{Icon|Collapse Piece||gfl2}}
| Warriors gain(<span style="color:#6293e3">4</span>/<span style="color:#9450d9">6</span>/<span style="color:#dec743">8</span>) stacks of [[PNC_Combat#Status_Effects|'''Bloodthirst Sigil''']] at the start of battle.
| -
| rowspan=4 | Warriors gain 1 stack of [[PNC_Combat#Status_Effects|'''Bloodthirst Sigil''']] every 4 seconds.
| rowspan=4 | Every stack of [[PNC_Combat#Status_Effects|'''Bloodthirst Sigil''']] enhances the Crit Damage of Warriors by 10%.
|-
|-
| [[File:Function_Card_ICON_10157.png|50px]]
| Lifting the Curtain of Ignorance
| Program Reset
| Activate 24 Enhancement Nodes in the Neural Helix
| Warriors gain (<span style="color:#6293e3">4</span>/<span style="color:#9450d9">6</span>/<span style="color:#dec743">8</span>) stacks of [[PNC_Combat#Status_Effects|'''Bloodthirst Sigil''']] when their HP percentage first drops below 40%.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10128.png|50px]]
| Brain Expansion Plane
| Rapid Raid
| Activate 30 Enhancement Nodes in the Neural Helix
| Warriors use their Auto Skill at the start of the battle and have their Attack Speed increased by (<span style="color:#6293e3">50%</span>/<span style="color:#9450d9">100%</span>/<span style="color:#dec743">150%</span>) for the next 6 seconds.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10220.png|50px]]
| Lenna's Perfect Math Class
| Blasting Echoes
| Activate 36 Enhancement Nodes in the Neural Helix
| Warriors gain 1 stack of [[PNC_Combat#Status_Effects|'''Bloodthirst Sigil''']] for every (<span style="color:#6293e3">9</span>/<span style="color:#9450d9">6</span>/<span style="color:#dec743">3</span>) attacks they are subjected to.
| 5 {{Icon|Collapse Piece||gfl2}}
| A reference to ''Cirno's Perfect Math Class''. Anything Cirno related is referred to as "9" in the Touhou community, similarly to UMP9, who is also just called 9. Additionally, 36 is a multiple of 9.
|-
|-
|}
| Pan Paka Pan!
|-|Violent Surge=
| Activate 42 Enhancement Nodes in the Neural Helix
{| class="gf-table" style="text-align:center;"
| 5 {{Icon|Collapse Piece||gfl2}}
| A reference to ''Kantai Collection'''s Atago, whose catchphrase is Pan Paka Pan!
|-
|-
! width=50px | Set Icon
| The Owl of Minerva
! width=50px | Icon
| Activate 48 Enhancement Nodes in the Neural Helix
! width=100px | Name
| 5 {{Icon|Collapse Piece||gfl2}}
! width=600px | Description
| -
! width=300px | 2 Piece Set Effect
! width=300px | 4 Piece Set Effect
|-
|-
| rowspan=4 | [[File:Function_Chain_ICON_tag_buff_25.png|50px]]
| The Metamorphosis
| [[File:Function_Card_ICON_10265.png|50px]]
| Activate 54 Enhancement Nodes in the Neural Helix
| Lethal Shock
| 5 {{Icon|Collapse Piece||gfl2}}
| For every 1 enemy fallen, Warriors recover (<span style="color:#6293e3">4%</span>/<span style="color:#9450d9">7%</span>/<span style="color:#dec743">10%</span>) of their Max HP.
| Might be a reference to the novel of the same name by Franz Kafka.
| rowspan=4 | Warriors deal [[PNC_Combat#Damage_Types|'''True Damage''']] equal to 10% of the target's Max HP when the target is below 10% HP. (Ineffective against bosses; Cooldown: 0.3 seconds)
| rowspan=4 | Warriors gain a 100 Attack Speed boost for 6 seconds every time they eliminate a non-neutral enemy target.
|-
|-
| [[File:Function_Card_ICON_10264.png|50px]]
| The Sudoku Expert
| Lethal Chain
| Activate 60 Enhancement Nodes in the Neural Helix
| After eliminating any enemy units, Warriors are teleported near the enemy with the lowest HP percentage, dealing [[PNC_Combat#Damage_Types|'''[Derivative]''']] Physical Damage equal to (<span style="color:#6293e3">100%</span>/<span style="color:#9450d9">200%</span>/<span style="color:#dec743">300%</span>) of their ATK to them.
| 5 {{Icon|Collapse Piece||gfl2}}
| Might be a reference to '''The Sudoku Guy''.
|-
|-
| [[File:Function_Card_ICON_10262.png|50px]]
| The Light of Reason
| Vulnerability Exploit
| Activate 66 Enhancement Nodes in the Neural Helix
| Warrior ATK + (<span style="color:#6293e3">20%</span>/<span style="color:#9450d9">30%</span>/<span style="color:#dec743">40%</span>) against targets with less than 50% HP.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10263.png|50px]]
| The Light of Reason
| Efficiency Surge
| Activate 72 Enhancement Nodes in the Neural Helix
| When Warrirors perform Normal Attacks, their Auto Skill recharge is sped up by (<span style="color:#6293e3">15%</span>/<span style="color:#9450d9">22.5%</span>/<span style="color:#dec743">30%</span>) if the target's HP is below 50%.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
|}
|-|Vitality Loss=
|-|Exclusive Key=
{| class="gf-table" style="text-align:center;"
{| class="gf-table" style="text-align:center;"
|-
|-
! width=50px | Set Icon
! width=200px| Name
! width=50px | Icon
! width=400px| Requirements
! width=100px | Name
! width=50px| Reward
! width=600px | Description
! width=400px| Notes
! width=300px | 2 Piece Set Effect
! width=300px | 4 Piece Set Effect
|-
| rowspan=4 | [[File:Function_Chain_ICON_tag_buff_4.png|50px]]
| [[File:Function_Card_ICON_10222.png|50px]]
| Furious Deterrence
| Warriors release [Battlecry] before using their Auto Skill, dealing [[PNC_Combat#Damage_Types|'''[Derivative]]] Operand Damage equal to (<span style="color:#6293e3">30%</span>/<span style="color:#9450d9">60%</span>/<span style="color:#dec743">90%</span>) of their Hashrate to nearby enemies within 1 tile, inflicting 1 stack of [[PNC_Combat#Status_Effects|'''Bleed''']] on them.
| rowspan=4 | Warriors release [Battlecry] once every 8 seconds, dealing [[PNC_Combat#Damage_Types|'''[Derivative]''']] Operand Damage equal to 50% of their Hashrate] to nearby enemies within 1 tile, and inflicting 1 stack of [[PNC_Combat#Status_Effects|'''Bleed''']] on them.
| rowspan=4 | The range of [Battlecry] expands to the entire battlefield.
|-
| [[File:Function_Card_ICON_10221.png|50px]]
| Life Extraction
| Warriors have their Skill Life Steal effect enhanced by (<span style="color:#6293e3">15%</span>/<span style="color:#9450d9">20%</span>/<span style="color:#dec743">25%</span>). Every stack of [[PNC_Combat#Status_Effects|'''Bleed''']] on their target provides (<span style="color:#6293e3">1%</span>/<span style="color:#9450d9">2%</span>/<span style="color:#dec743">3%</span>) additional Skill Life Steal.
|-
| [[File:Function_Card_ICON_10207.png|50px]]
| Damage Amplifier
| Warriors have their Hashrate increased by 12%. Everytime Warriors inflict [[PNC_Combat#Status_Effects|'''Bleed''']], their Hashrate is additionally increased by 3%, up to (<span style="color:#6293e3">4</span>/<span style="color:#9450d9">7</span>/<span style="color:#dec743">10</span>) stacks.
|-
|-
| [[File:Function_Card_ICON_10206.png|50px]]
| Doll Road
| Coagulopathy
| Activate 1 Exclusive Key in the Neural Helix
| After every (<span style="color:#6293e3">4</span>/<span style="color:#9450d9">3</span>/<span style="color:#dec743">2</span>) Normal Attack(s), Warriors inflict 1 stacks of [[PNC_Combat#Status_Effects|'''Bleed''']] on the target.
| 5 {{Icon|Collapse Piece||gfl2}}
|-
| -
|}
</div></tabber>
{{clr}}
 
 
===Sniper===
<div style="float:left"><tabber>
|-|Burst Shooting=
{| class="gf-table" style="text-align:center;"
|-
|-
! width=50px | Icon
| Geared Up
! Name
| Activate 2 Exclusive Keys in the Neural Helix
! width=600px | Description
| 5 {{Icon|Collapse Piece||gfl2}}
! width=300px | 2 Piece Set Effect
| -
! width=300px | 4 Piece Set Effect
|-
|-
| [[File:Function_Card_ICON_10074.png|50px]]
| Mechanical Evolution
| Accumulated Recycling
| Activate 3 Exclusive Keys in the Neural Helix
| Ally Snipers have their Crit Damage increased by (10%/20%/30%) for every unit that falls in battle, up to 5 stacks.
| 5 {{Icon|Collapse Piece||gfl2}}
| rowspan=4 | For every 3 Normal Attacks, the next one Snipers perform is guaranteed to be a Critical Hit. The effect cannot be triggered by Normal Attack skills.
| -
| rowspan=4 | The Crit Damage boost provided by Lethal Increment no longer wears off.
|-
|-
| [[File:Function_Card_ICON_10068.png|50px]]
| 12 Forms
| Rapid Firing
| Activate 6 Exclusive Keys in the Neural Helix
| After using any skill, Snipers have their Attack Speed increased by (50/75/100) points for the next 5 seconds.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10123.png|50px]]
| Power Surge
| Lethal Increment
| Activate 9 Exclusive Keys in the Neural Helix
| When Snipers land their Normal Attacks, increase their Crit Damage by (10%/15%/20%), up to 5 stacks. This effect wears off after landing a Critical Hit. (0.33s cooldown)
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10223.png|50px]]
| Singularity Breakthrough
| Penetration Streak
| Activate 12 Exclusive Keys in the Neural Helix
| Snipers' Normal Attack hits have a (15%/22.5%/30%) chance to turn the next Normal Attack into a double strike.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
| No Dolls, No Civilization
|-|Structural Embrittlement=
| Activate 15 Exclusive Keys in the Neural Helix
{| class="gf-table" style="text-align:center;"
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
! width=50px | Icon
| Neural Revolution
! Name
| Activate 18 Exclusive Keys in the Neural Helix
! width=600px | Description
| 5 {{Icon|Collapse Piece||gfl2}}
! width=300px | 2 Piece Set Effect
| -
! width=300px | 4 Piece Set Effect
|-
|-
| [[File:Function_Card_ICON_10226.png|50px]]
| The Promised Evolution
| Overdrive Preset
| Activate 21 Exclusive Keys in the Neural Helix
| Snipers speed up their skill recharge by (10%/20%/30%) after using any skill.
| 5 {{Icon|Collapse Piece||gfl2}}
| rowspan=4 | 3 seconds after using any skill, Snipers inflict [Derivative] Operand Damage equal to 20% of their hashrate on enemies within 1 tile near their Normal Attack target 3 times. Only 1 instance of this effect may take place at a time.
| -
| rowspan=4 | Every stack of Vulnerability boosts the Hashrate of  Snipers by 10%, up to 10 stacks.
|-
|-
| [[File:Function_Card_ICON_10211.png|50px]]
| Dollbits
| High-Risk Target
| Activate 24 Exclusive Keys in the Neural Helix
| When enemies use any skill, all ally Snipers deal [Derivative] Operand Damage of (40%/70%/100%) Hashrate.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10209.png|50px]]
| The Answer is 42
| Immunity Reduction
| Activate 27 Exclusive Keys in the Neural Helix
| Ally Snipers have (50%/75%/100%) chance to inflict 1 stack of Vulnerability that lasts for 5 seconds when they deal Operand Damage.
| 5 {{Icon|Collapse Piece||gfl2}}
| A reference to the "Answer to the Ultimate Question of Life, the Universe, and Everything" in the novel ''The Hitchhiker's Guide to the Galaxy'' by Douglas Adams.  
|-
|-
| [[File:Function_Card_ICON_10289.png|50px]]
| Goldbach's Conjecture
| Fragile Label
| Activate 30 Exclusive Keys in the Neural Helix
| When Snipers use any skill, they inflict (3/4/5) stack(s) of Vulnerability on the enemy with the lowest HP percentage, which lasts for 5 seconds.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
|}
|-|Lethal Combo=
|-|Universal Key=
{| class="gf-table" style="text-align:center;"
{| class="gf-table" style="text-align:center;"
|-
|-
! width=50px | Icon
! width=200px| Name
! Name
! width=400px| Requirements
! width=600px | Description
! width=50px| Reward
! width=300px | 2 Piece Set Effect
! width=400px| Notes
! width=300px | 4 Piece Set Effect
|-
| [[File:Function_Card_ICON_10247.png|50px]]
| Lethal Transference
| For every 5 attack(s), Snipers deal an additional instance of True Damage equal to (40%/80%/120%) ATK with their next strike. (0.33s cooldown)
| rowspan=4 | When ally units inflict damage with Normal Attacks, Snipers have a 10% chance of firing a missile that deals [Derivative] Physical Damage of 50% ATK at the target.
| rowspan=4 | Snipers' Depleted Uranium Rounds effect will no longer dissipate.
|-
| [[File:Function_Card_ICON_10225.png|50px]]
| Chain-breaking Shot
| The next Normal Attack Snipers perform after using any skill will target the enemy with the lowest HP and boost their own Normal Attack PEN by (20/40/60) points.
|-
|-
| [[File:Function_Card_ICON_10147.png|50px]]
| Just Shove it In!
| Hunting Signal
| Accumulate 1 Universal Key in the Neural Helix
| Snipers fire 7 missiles of [Derivative] Physical Damage equal to (10%/20%/30%) of their ATK at the target within 5 seconds after using their Auto Skill.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10224.png|50px]]
| Key to Power
| Depleted Uranium Rounds
| Accumulate 2 Universal Keys in the Neural Helix
| Snipers have their ATK increased by (<span style="color:#6293e3">10%</span>/<span style="color:#9450d9">20%</span>/<span style="color:#dec743">30%</span>). This effect wears off when any enemy falls in battle.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
| Courage and Wisdom Alike
|-|Freezing Bullets=
| Accumulate 3 Universal Keys in the Neural Helix
{| class="gf-table" style="text-align:center;"
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
! width=50px | Icon
| Knowledge is Power
! Name
| Accumulate 4 Universal Keys in the Neural Helix
! width=600px | Description
| 5 {{Icon|Collapse Piece||gfl2}}
! width=300px | 2 Piece Set Effect
| -
! width=300px | 4 Piece Set Effect
|-
|-
| [[File:Function_Card_ICON_10269.png|50px]]
| Decision Paralysis
| Ancillary Cooldown
| Accumulate 5 Universal Keys in the Neural Helix
| Snipers inflict (<span style="color:#6293e3">2</span>/<span style="color:#9450d9">3</span>/<span style="color:#dec743">4</span>) stack(s) of Frozen on the closest enemy every time they use any skill.
| 5 {{Icon|Collapse Piece||gfl2}}
| rowspan=4 | When any target obtains 10 stacks of frozen, all Frozen stacks are consumed to deal [Derivative] Operand Damage equal to 300% of the highest ally hashrate to the target and nearby enemies with 1 tile, and Silences them for 3 seconds.
| -
| rowspan=4 | Snipers have their Hashrate increased by 5% every time they inflict the Frozen effect, up to 10 stacks.
|-
|-
| [[File:Function_Card_ICON_10268.png|50px]]
| This isn't a Cheat Code
| Twin-track Burst
| Accumulate 6 Universal Keys in the Neural Helix
| Snipers have their ATK reduced by (<span style="color:#6293e3">40%</span>/<span style="color:#9450d9">30%</span>/<span style="color:#dec743">20%</span>). Normal Attacks deal additional Physical Damage to the nearest enemy once. The effect cannot be triggered by Normal Attack skills.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10266.png|50px]]
| Black Tech Collection
| Frozen Shot
| Accumulate 7 Universal Keys in the Neural Helix
| For every (<span style="color:#6293e3">3</span>/<span style="color:#9450d9">2</span>/<span style="color:#dec743">1</span>) Normal Attacks, the next one Snipers perform inflicts Frozen.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10267.png|50px]]
| Cyber Acension
| Frostbite Spillover
| Accumulate 8 Universal Keys in the Neural Helix
| When ally units take damage, Snipers have a 15% chance to deal [Derivative] Operand damage of (<span style="color:#6293e3">20%</span>/<span style="color:#9450d9">30%</span>/<span style="color:#dec743">40%</span>) Hashrate to the damage dealer and inflict 1 stack of Frozen on them.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
|}
</div></tabber>
|-|Doll Level=
{{clr}}
 
 
===Specialist===
<div style="float:left"><tabber>
|-|Swift Crackdown=
{| class="gf-table" style="text-align:center;"
{| class="gf-table" style="text-align:center;"
|-
|-
! width=50px | Icon
! width=200px| Name
! Name
! width=400px| Requirements
! width=600px | Description
! width=50px| Reward
! width=300px | 2 Piece Set Effect
! width=400px| Notes
! width=300px | 4 Piece Set Effect
|-
| [[File:Function_Card_ICON_10227.png|50px]]
| Shadowy Evasion
| Specialists Max out the Dodge Rate of all ally units for (3/4/5) seconds at the start of battle.
| rowspan=4 | When any ally unit dodges an attack, all non-Specialist ally units deal [Derivative] Physical Damage equal to 20% of their Hashrate to the attacker.
| rowspan=4 | Vulnerability Fix now takes effect on 1 additional ally unit with the next lowest HP percentage.
|-
| [[File:Function_Card_ICON_10151.png|50px]]
| Fast Preparation
| Specialists have their Skill Haste increased by (2%/3.5%/5%) every time an ally unit dodges an attack, up to 10 stacks. Max Increase: 50%
|-
|-
| [[File:Function_Card_ICON_10149.png|50px]]
| Nothing Special
| Floating Shot
| Raise any 4 dolls to level 10
| When any ally unit dodges an attack, all Specialist ally units deal [Derivative] Physical Damage equal to (30%/45%/60%) of their Hashrate to the attacker once.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10150.png|50px]]
| Rising of a Hero
| Vulnerability Fix
| Raise any 4 dolls to level 15
| When Specialists use any skill, they enhance the Dodge Rate of ally unit with the lowest HP percentage by (10%/15%/20%), up to 5 stacks.
| 5 {{Icon|Collapse Piece||gfl2}}
|-
| Might be a reference to the Japanese series, ''The Rising of the Shield Hero''.
|}
|-|Efficiency Accumulation=
{| class="gf-table" style="text-align:center;"
|-
|-
! width=50px | Icon
| Still Not Even Close
! Name
| Raise any 4 dolls to level 20
! width=600px | Description
| 5 {{Icon|Collapse Piece||gfl2}}
! width=300px | 2 Piece Set Effect
| -
! width=300px | 4 Piece Set Effect
|-
|-
| [[File:Function_Card_ICON_10231.png|50px]]
| Reasonable Management
| Global Protection
| Raise any 4 dolls to level 25
| Specialists grant (3/4/5) stacks of 50% damage reducing HP Shield every (7/6/5) seconds to the ally with the lowest HP percentage, up to 10 stacks. 1 stack of the HP Shield is consumed every time the ally unit takes damage.
| 5 {{Icon|Collapse Piece||gfl2}}
| rowspan=4 | When Specialists buff of debuff any units, the non-Specialist unit with the highest Hashrate deals [Derivative] Physical Damage equal to 14% of their Hashrate to random enemies 7 time(s) in 5 second(s).
| -
| rowspan=4 | The Energy Orb provides an additional Hashrate bonus of 30%.
|-
|-
| [[File:Function_Card_ICON_10230.png|50px]]
| Irrational Preferences
| Hashrate Stacking
| Raise any 4 dolls to level 30
| Specialists have their Hashrate increased by (3%/4.5%/6%) every time they apply a buff or debuff, up to 5 stacks. (1s cooldown)
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10135.png|50px]]
| Dolls, Like, Commander!
| Efficient Allocation
| Raise any 4 dolls to level 35
| When Specialists buff or debuff any units, they heal the ally with the lowest HP percentage by (20%/35%/50%) of their Hashrate. (1s cooldown)
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10228.png|50px]]
| Trusty Comrades
| Hashrate Energy
| Raise any 4 dolls to level 40
| When Specialists buff or debuff any units, they generate an Energy Orb, which deals [Derivative] Physical Damage equal to (8%/14%/20%) of their Hashrate to random enemies 7 time(s) in 5 seconds.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
| Solid Formation
|-|Multi-end Enhancement=
| Raise any 4 dolls to level 45
{| class="gf-table" style="text-align:center;"
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
! width=50px | Icon
| A World With You
! Name
| Raise any 4 dolls to level 50
! width=600px | Description
| 5 {{Icon|Collapse Piece||gfl2}}
! width=300px | 2 Piece Set Effect
| -
! width=300px | 4 Piece Set Effect
|-
|-
| [[File:Function_Card_ICON_10270.png|50px]]
| A Bouquet for the Commander
| Layered Hashrate
| Raise any 4 dolls to level 55
| Specialists enhance the ally unit with the highest Hashrate by (3%/4%/5%) Hashrate every 5 seconds, up to 5 stacks.
| 5 {{Icon|Collapse Piece||gfl2}}
| rowspan=4 | Specialists gain 2 stacks of Performance Boost when they trigger the function set effect.
| -
| rowspan=4 | All Performance Boost stacks are consumed at 10 stacks to provide 4 seconds of double-strike for all ally units.
|-
|-
| [[File:Function_Card_ICON_10271.png|50px]]
| The Story of Dolls
| Layered Attack
| Raise any 4 dolls to level 60
| Specialists enhance the ally unit with the highest ATK by (3%/4%/5%) of their ATK every 5 seconds, up to 5 stacks.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10272.png|50px]]
| Professional Task Force
| Energy Boost
| Raise any 6 dolls to level 60
| When Specialists use any skill, they speed up the skill recharge progress of the teammate with the highest Hashrate by (10%/15%/20%). (4s cooldown)
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10273.png|50px]]
| The Perfect Startup Team
| Rob 'em Blind
| Raise any 8 dolls to level 60
| When Specialists use any skill, they enhance the teammate with the highest ATK with (20%/35%/50%) Life Steal for their Normal Attacks, lasting 6 seconds.
| 5 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
|}
|-|Malignant Interference=
|-|Standard Doll Rank=
{| class="gf-table" style="text-align:center;"
{| class="gf-table" style="text-align:center;"
|-
|-
! width=50px | Icon
! width=200px| Name
! Name
! width=400px| Requirements
! width=600px | Description
! width=50px| Reward
! width=300px | 2 Piece Set Effect
! width=400px| Notes
! width=300px | 4 Piece Set Effect
|-
| [[File:Function_Card_ICON_10138.png|50px]]
| Deterrence
| Specialists deal an additional [Derivative] Operand Damage of (10%/15%/20%) Hashrate X the number of debuffs on the target with every Normal Attack.
| rowspan=4 | For every type of debuffs the enemies have, Operand DEF is reduced by 10%.
| rowspan=4 | For every single type of debuff on the Specialist' targets, increase their Attack Speed by 15 points.
|-
|-
| [[File:Function_Card_ICON_10066.png|50px]]
| Her Power Level, it's Over 5!
| Beacon Boost
| Upgrade any 2 standard T-Dolls to Rank 2
| When Specialists land a Normal Attack, they have a (40%/70%/100%) chance to inflict 1 stack of Bleed on the target.
| 10 {{Icon|Collapse Piece||gfl2}}
| A reference to the Japanese series, ''Dragonball''. The line is a reference to the quote: "His power level, it's over 9000!".
|-
|-
| [[File:Function_Card_ICON_10124.png|50px]]
| Juvenile Fangs
| Total Suppression
| Upgrade any 4 standard T-Dolls to Rank 2
| Specialists deal [Derivative] Operant Damage equal to (15%/22.5%/30%) Hashrate to the target every time they inflict debuffs.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10290.png|50px]]
| Doll Kindergarten
| High-frequency Calculation
| Upgrade any 6 standard T-Dolls to Rank 2
| After using any skill, Specialists have their Attack Speed increased by (20/35/50) points for 4 seconds.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
| Impenetrable Armor
</div></tabber>
| Upgrade any 8 standard T-Dolls to Rank 2
{{clr}}
| 10 {{Icon|Collapse Piece||gfl2}}
 
| -
 
===Guard===
<div style="float:left"><tabber>
|-|Absolute Defense Domain=
{| class="gf-table" style="text-align:center;"
|-
|-
! width=50px | Icon
| Urgent T-Doll
! Name
| Upgrade any 10 standard T-Dolls to Rank 2
! width=600px | Description
| 10 {{Icon|Collapse Piece||gfl2}}
! width=300px | 2 Piece Set Effect
| -
! width=300px | 3 Piece Set Effect
|-
|-
| [[File:Function_Card_ICON_10218.png|50px]]
| I'm Not Afraid of Anything Anymore
| Residue Extraction
| Upgrade any 2 standard T-Dolls to Rank 4
| When any enemy falls, Guards gain an HP Shield equal to (4%/7%/10%) of the fallen enemy's Max HP.
| 10 {{Icon|Collapse Piece||gfl2}}
| rowspan=4 | Guards recover 4% of their Max HP every 5 seconds, and 100% more when they have an HP Shield.
| -
| rowspan=4 | The Guards' HP Shields heals them by 50% of damage taken when subjected to attacks.
|-
|-
| [[File:Function_Card_ICON_10251.png|50px]]
| Assault Phalanx
| Bastion Building
| Upgrade any 4 standard T-Dolls to Rank 4
| Guards gain an HP Shield equal to (50%/100%/150%) of their Hashrate every 5 seconds.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10136.png|50px]]
| Sharp Thorns
| Coordinated Defense
| Upgrade any 6 standard T-Dolls to Rank 4
| Guards grant all ally units an HP Shield equal to (5%/10%/15%) of their Max HP at the start of the battle.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10204.png|50px]]
| Decisive and Upright
| Multi-end Repair
| Upgrade any 8 standard T-Dolls to Rank 4
| When Guards recover HP, all ally units gain an HP Shield equal to (10%/15%/20%) of the HP recovered.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
| The Iron Decree
|-|Overlapping Reflections=
| Upgrade any 2 standard T-Dolls to Rank 4
{| class="gf-table" style="text-align:center;"
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
! width=50px | Icon
| A Stalwart Figure
! Name
| Upgrade any 2 standard T-Dolls to Rank 6
! width=600px | Description
| 10 {{Icon|Collapse Piece||gfl2}}
! width=300px | 2 Piece Set Effect
| -
! width=300px | 3 Piece Set Effect
|-
|-
| [[File:Function_Card_ICON_10246.png|50px]]
| Killer Weapon
| Taunt Target
| Upgrade any 4 standard T-Dolls to Rank 6
| Guards Taunt the enemy farthest away for (3/4/5) seconds whenever they use any skill.
| 10 {{Icon|Collapse Piece||gfl2}}
| rowspan=4 | Guards Taunt all units within 1 tile for 4 seconds every 10 seconds, during which their Backlash effect is doubled.
| -
| rowspan=4 | Guards reflect the non-Derivative damage they have taken to their Normal Attack targets as True Damage every 8 seconds.
|-
|-
| [[File:Function_Card_ICON_10143.png|50px]]
| No Way Out!
| Crisis Response
| Upgrade any 6 standard T-Dolls to Rank 6
| When Guards use any skill, they recover 5% Max HP and have their Backlash increased by (3%/6%/9%).
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10127.png|50px]]
| Powered Up!
| Structural Reinforcement
| Upgrade any 8 standard T-Dolls to Rank 6
| Guards Backlash enhanced by (3%/6%/9%) every 4 seconds.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10141.png|50px]]
| No Girls, All Frontline
| Impasse Retaliation
| Upgrade any 10 standard T-Dolls to Rank 6
| For every instance of damage Guards take that's 10% of their Max HP, Backlash is increased by (2%/4%/6%).
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
|}
|-|Hashrate Repair=
|-|Elite Doll Rank=
{| class="gf-table" style="text-align:center;"
{| class="gf-table" style="text-align:center;"
|-
|-
! width=50px | Icon
! width=200px| Name
! Name
! width=400px| Requirements
! width=600px | Description
! width=50px| Reward
! width=300px | 2 Piece Set Effect
! width=400px| Notes
! width=300px | 3 Piece Set Effect
|-
|-
| [[File:Function_Card_ICON_10281.png|50px]]
| Pill Logistic Specialist
| Threshold Growth
| Upgrade any 2 elite T-Dolls to Rank 2
| Guards' Physical DEF grows as their HP drops. The DEF bonus caps at (20%/35%/50%) when HP drops to 10%.
| 10 {{Icon|Collapse Piece||gfl2}}
| rowspan=4 | Guard takes no more damage than 5% of their Max HP. This effect triggers 10 times per battle.
| -
| rowspan=4 | Guards have their Hashrate increased by 30% of their Physical DEF.
|-
|-
| [[File:Function_Card_ICON_10280.png|50px]]
| Light Squad Prototype
| Kinetic Energy Decay
| Upgrade any 4 elite T-Dolls to Rank 2
| Guards take (10%/20%/30%) less long-range damage.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10022.png|50px]]
| Laser Guns!
| Dire Repairs
| Upgrade any 6 elite T-Dolls to Rank 2
| Guards have a 30% chance to recover HP equal to (20%/35%/50%) of their Hashrate upon taking damage.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10137.png|50px]]
| Split Up, Squad!
| Channel Crowding
| Upgrade any 8 elite T-Dolls to Rank 2
| Guards reduce the ATK of enemies within 2 tiles by (10%/15%/20%), and every enemy boosts their own Physical DEF by (10%/15%/20%).
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
| The Rallying Horn
|-|Defense Field=
| Upgrade any 10 elite T-Dolls to Rank 2
{| class="gf-table" style="text-align:center;"
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
! width=50px | Icon
| Extinguishing Angel
! Name
| Upgrade any 2 elite T-Dolls to Rank 4
! width=600px | Description
| 10 {{Icon|Collapse Piece||gfl2}}
! width=300px | 2 Piece Set Effect
| -
! width=300px | 3 Piece Set Effect
|-
|-
| [[File:Function_Card_ICON_10285.png|50px]]
| Busy Monster
| Crisis Management
| Upgrade any 4 elite T-Dolls to Rank 4
| Guards retain 1 point of HP and recover (20%/35%/50%) of their Max HP when subjected to lethal damage. This effect only triggers once per battle.
| 10 {{Icon|Collapse Piece||gfl2}}
| rowspan=4 | When ally units are Healed, Guards recover HP based on 40% of the healing done.
| -
| rowspan=4 | The range of Coordinated Defense and Impact Distribution for Guards expands to cover the entire battlefield.
|-
|-
| [[File:Function_Card_ICON_10284.png|50px]]
| Doll Researcher
| Reparation Chain
| Upgrade any 6 elite T-Dolls to Rank 4
| When nearby ally units within 1 tile are Healed, Guards recover HP equal to (30%/45%/60%) of the Healing done.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10282.png|50px]]
| Fully Equipped Elite Squad
| Coordinated Defense
| Upgrade any 8 elite T-Dolls to Rank 4
| Guards provide a (20%/30%/40%) Physical DEF boost to ally units within 1 tile.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10283.png|50px]]
| Aria of Steel
| Impact Distribution
| Upgrade any 10 elite T-Dolls to Rank 4
| Guards take (20%/40%/60%) of all damage for ally units within 1 tile. (Does not include [Derivative] damage.)
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
| Are All The Dolls On The Elmo Monsters?
</div></tabber>
| Upgrade any 2 elite T-Dolls to Rank 6
{{clr}}
| 10 {{Icon|Collapse Piece||gfl2}}
 
| -
 
===Medic===
<div style="float:left"><tabber>
|-|Supplemental Dose=
{| class="gf-table" style="text-align:center;"
|-
|-
! width=50px | Icon
| Commemorative Doll Concerto
! Name
| Upgrade any 4 elite T-Dolls to Rank 6
! width=600px | Description
| 10 {{Icon|Collapse Piece||gfl2}}
! width=300px | 2 Piece Set Effect
| -
! width=300px | 3 Piece Set Effect
|-
|-
| [[File:Function_Card_ICON_10232.png|50px]]
| I am a Doll
| Speedy Aid
| Upgrade any 6 elite T-Dolls to Rank 6
| Medics use their Auto Skill at the start of battle and have their Healing effect increased by (20%/40%/60%) for the next 3 seconds.
| 10 {{Icon|Collapse Piece||gfl2}}
| rowspan=4 | Medics speed up their Auto Skill recharge by 5% after performing Normal Attacks.
| -
| rowspan=4 | Medics increase their own Healing Output by 5% every time they use any skill, up to 10 stacks.
|-
|-
| [[File:Function_Card_ICON_10140.png|50px]]
| Meeting at the Pinnacle
| Emergency Deployment
| Upgrade any 8 elite T-Dolls to Rank 6
| When Medics Heal, the Healing Effect is enhanced as the target loses HP, up to a (20%/40%/60%) boost when target's HP percentage drops to 10%.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10139.png|50px]]
| The Peacemaker
| Overdrive
| Upgrade any 10 elite T-Dolls to Rank 6
| After using any skill, Medics have their Attack Speed increased by (40/70/100) points for the next 4 seconds.
| 10 {{Icon|Collapse Piece||gfl2}}
|-
| -
| [[File:Function_Card_ICON_10274.png|50px]]
| Speedy Overload
| Medics speed up their Auto Skill recharge by (10%/15%/20%) after using any skill.
|-
|-
|}
|}
|-|Enhanced Healing=
|-|Affinity=
{| class="gf-table" style="text-align:center;"
{| class="gf-table" style="text-align:center;"
|-
|-
! width=50px | Icon
! width=200px| Name
! Name
! width=400px| Requirements
! width=600px | Description
! width=50px| Reward
! width=300px | 2 Piece Set Effect
! width=400px| Reference
! width=300px | 3 Piece Set Effect
|-
| [[File:Function_Card_ICON_10250.png|50px]]
| Health Insurance
| When Medics use any skill, they grant 1 stack of Revitalize to the healed unit and speed up their Auto Skill recharge by (10%/15%/20%) (4s cooldown)
| rowspan=4 | All ally units recover 30% of their Max HP when the total number of Revitalize stacks reaches 15. This effect only triggers once per battle.
| rowspan=4 | Every stack of Revitalize on the battlefield additionally provides a 5% Healing Output boost for Medics, up to 10 stacks.
|-
| [[File:Function_Card_ICON_10292.png|50px]]
| Advanced Practice
| Every stack of Revitalize on the battlefield additionally provides a (2%/3.5%/5%) Skill Haste boost for Medics, up to 10 stacks.
|-
|-
| [[File:Function_Card_ICON_10234.png|50px]]
| I Ask of You... Are You My Commander?
| Efficient Recovery
| 1 Doll reaches Affinity 5
| Medics grant the target (1/2/3) stacks of Revitalize when they Heal.
| 10 {{Icon|Collapse Piece||gfl2}}
| A reference to the Fate series. Saber's famous line (aside from that other one).
|-
|-
| [[File:Function_Card_ICON_10248.png|50px]]
| This Hunter Isn't So Cold
| Healing Hands
| 3 Dolls reache Affinity 5
| At the start of battle, Medics heal the ally with the lowest HP percentage by a value equal to (10%/20%/30%) of their Max HP, and grants them 5 stack(s) of Revitalize.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
| A Beloved Hunter
|-|Global Healing Shield=
| 6 Dolls reach Affinity 5
{| class="gf-table" style="text-align:center;"
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
! width=50px | Icon
| The Rosy Life of a Hunter
! Name
| 10 Dolls reach Affinity 5
! width=600px | Description
| 10 {{Icon|Collapse Piece||gfl2}}
! width=300px | 2 Piece Set Effect
| -
! width=300px | 3 Piece Set Effect
|-
|-
| [[File:Function_Card_ICON_10278.png|50px]]
| I Came Here First
| Weakness Reinforcement
| 1 Doll reaches Affinity 8
| When Medics use any skill, they grant an HP Shield of (100%/150%/200%) hashrate to the ally with the lowest HP percentage.
| 10 {{Icon|Collapse Piece||gfl2}}
| rowspan=4 | When the HP Shields of ally units break, recover 5% Max HP.
| -
| rowspan=4 | Every 8 seconds, the ally unit with the lowest HP percentage recovers HP equal to the highest HP Shield value on any ally on the battlefield.
|-
|-
| [[File:Function_Card_ICON_10277.png|50px]]
| Threefold Happiness Interwoven
| Insurance Coverage
| 3 Dolls reach Affinity 8
| Medics grant all ally dolls an HP Shield equal to (100%/200%/300%) of their Hashrate at the start of the battle.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10275.png|50px]]
| My Doll Is Not Just Cute
| Shielding Framework
| 6 Dolls reach Affinity 8
| Medics grant the target an HP Shield equal to (10%/20%/30%) of their Healing Output when they Heal.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10276.png|50px]]
| The Tactical Doll Falls in Love
| Healing Protection
| 10 Dolls reach Affinity 8
| Medics have their Healing Output increased by (20%/30%/40%) when the healed target has an HP Shield.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
|}
|}
|-|Substance Reversal=
|-|Covenant=
{| class="gf-table" style="text-align:center;"
{| class="gf-table" style="text-align:center;"
|-
|-
! width=50px | Icon
! width=200px| Name
! Name
! width=400px| Requirements
! width=600px | Description
! width=50px| Reward
! width=300px | 2 Piece Set Effect
! width=400px| Reference
! width=300px | 3 Piece Set Effect
|-
| I Do
| Form a Covenant with 1 Doll
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10291.png|50px]]
| I Love You... And All You Dolls!
| Neighboring Overflow
| Form a Covenant with 3 Dolls
| Medics perform an Allergy Attack equal to (25%/50%/75%) of their Hashrate in the area most packed with enemies every 5 seconds.
| 10 {{Icon|Collapse Piece||gfl2}}
| rowspan=4 | When Medics deal damage, they heal the ally unit with the lowest HP by 25% of damage dealt.
| -
| rowspan=4 | The range of Allergy Attack is increased to 2 tile. This damage gains a 20% Damage boost.
|-
|-
| [[File:Function_Card_ICON_10254.png|50px]]
| I'm Here to Join You
| Sanguine Plundering
| Form a Covenant with 6 Dolls
| The Medic's next Normal Attack after using any skill will inflict Allergy Damage equal to (25%/50%/75%) of their Hashrate.
| 10 {{Icon|Collapse Piece||gfl2}}
| -
|-
|-
| [[File:Function_Card_ICON_10152.png|50px]]
| The Quintessential Decaplets
| Allergic Reaction
| Form a Covenant with 10 Doll
| Medics inflict Allergy Damage of (20%/35%/50%) Hashrate to enemies within 1 tile of their target when they Heal. (1s cooldown)
| 10 {{Icon|Collapse Piece||gfl2}}
| A reference to the Japanese series, ''The Quintessential Quintuplets''.
|-
|-
| [[File:Function_Card_ICON_10154.png|50px]]
| Extra Compensation
| When Medics Heal, they increase the Hashrate of ally units and themselves by 5% for (4/6/8) seconds, up to 5 stacks.
|-
|-
|}
|}
</div></tabber>
</div></tabber>
{{clr}}
{{clr}}
 
==Honing Growth==
 
===Mixed===
<div style="float:left"><tabber>
<div style="float:left"><tabber>
|-|Coordinated Crit=
|-|Enhancement Nodes=
{| class="gf-table" style="text-align:center;"
{| class="gf-table" style="text-align:center;"
|-
|-
! width=50px | Icon
! width=200px| Name
! Name
! width=400px| Requirements
! width=600px | Description
! width=50px| Reward
! width=300px | 2 Piece Set Effect
! width=400px| Reference
! width=300px | 4 Piece Set Effect
|-
| [[File:Function_Card_ICON_10286.png|50px]]
| Pain Resistance
| Warriors gain (20%/30%/40%) damage reduction when their HP is below 30%.
| rowspan=4 | Every Normal Attack Warriors perform has a 30% chance to turn the next Normal Attack into a double strike.
| rowspan=4 | After every 3 Normal Attacks, Warriors lose 15% of the current HP to deal True Damage of 200% HP lost with their next Normal Attack. The effect cannot be triggered by Normal Attack skills.
|-
| [[File:Function_Card_ICON_10061.png|50px]]
| Incremental Pursuit
| Warriors inflict an additional amount of True Damage of (15%/22.5%/30%) ATK when they deal damage.
|-
| [[File:Function_Card_ICON_10015.png|50px]]
| Dire Tactics
| Warriors' ATK grows as their HP drops. The ATK bonus caps at (50%/75%/100%) when HP drops to 10%.
|-
|-
| [[File:Function_Card_ICON_10120.png|50px]]
| Path of Exile
| Double Compilation
| Complete Story Campaign Chapter I: Double Pendulum Simulation
| Warriors heal for (10%/15%/20%) of the damage they deal. True Damage provides three times as much healing.
| 10 {{Icon|Collapse Piece||gfl2}}
|-
| This should be obvious.
|}
|-|Deadly Blow=
{| class="gf-table" style="text-align:center;"
|-
! width=50px | Icon
! Name
! width=600px | Description
! width=300px | 2 Piece Set Effect
! width=300px | 4 Piece Set Effect
|-
| [[File:Function_Card_ICON_10287.png|50px]]
| Multi-Marker
| Warriors gain(4/6/8) stacks of Bloodthirst Sigil at the start of battle.
| rowspan=4 | Warriors gain 1 stack of Bloodthirst Sigil every 4 seconds.
| rowspan=4 | Every stack of Bloodthirst Sigil enhances the Crit Damage of Warriors by 10%.
|-
| [[File:Function_Card_ICON_10157.png|50px]]
| Program Reset
| Warriors gain (4/6/8) stacks of Bloodthirst Sigil when their HP percentage first drops below 40%.
|-
| [[File:Function_Card_ICON_10128.png|50px]]
| Rapid Raid
| Warriors use their Auto Skill at the start of the battle and have their Attack Speed increased by (50%/100%/150%) for the next 6 seconds.
|-
| [[File:Function_Card_ICON_10220.png|50px]]
| Blasting Echoes
| Warriors gain 1 stack of Bloodthirst Sigil for every (9/6/3) attacks they are subjected to.
|-
|}
|-|Mental Cage=
{| class="gf-table" style="text-align:center;"
|-
! width=50px | Icon
! Name
! width=600px | Description
! width=300px | 2 Piece Set Effect
! width=300px | 4 Piece Set Effect
|-
| [[File:Function_Card_ICON_10265.png|50px]]
| Lethal Shock
| For every 1 enemy fallen, Warriors recover (4%/7%/10%) of their Max HP.
| rowspan=4 | Warriors deal True Damage equal to 10% of the target's Max HP when the target is below 10% HP. (Ineffective against bosses; Cooldown: 0.3 seconds)
| rowspan=4 | Warriors gain a 100 Attack Speed boost for 6 seconds every time they eliminate a non-neutral enemy target.
|-
| [[File:Function_Card_ICON_10264.png|50px]]
| Lethal Chain
| After eliminating any enemy units, Warriors are teleported near the enemy with the lowest HP percentage, dealing [Derivative] Physical Damage equal to (100/200%/300) of their ATK to them.
|-
| [[File:Function_Card_ICON_10262.png|50px]]
| Vulnerability Exploit
| Warrior ATK + (20%/30%/40%) against targets with less than 50% HP.
|-
| [[File:Function_Card_ICON_10263.png|50px]]
| Efficiency Surge
| When Warriros perform Normal Attacks, their Auto Skill recharge is sped up by (15%/22.5%/30%) if the target's HP is below 50%.
|-
|}
|-|Desperate Assault=
{| class="gf-table" style="text-align:center;"
|-
! width=50px | Icon
! Name
! width=600px | Description
! width=300px | 2 Piece Set Effect
! width=300px | 4 Piece Set Effect
|-
| [[File:Function_Card_ICON_10222.png|50px]]
| Furious Deterrence
| Warriors release [Battlecry] before using their Auto Skill, dealing [Derivative] Operand Damage equal to (30%/60%/90%) of their Hashrate to nearby enemies within 1 tile, inflicting 1 stack of Bleed on them.
| rowspan=4 | Warriors release [Battlecry] once every 8 seconds, dealing [Derivative] Operand Damage equal to 50% of their Hashrate] to nearby enemies within 1 tile, and inflicting 1 stack of Bleed on them.
| rowspan=4 | The range of [Battlecry] expands to the entire battlefield.
|-
| [[File:Function_Card_ICON_10221.png|50px]]
| Life Extraction
| Warriors have their Skill Life Steal effect enhanced by (15%/20%/25%). Every stack of Bleed on their target provides (1%/2%/3%) additional Skill Life Steal.
|-
| [[File:Function_Card_ICON_10207.png|50px]]
| Damage Amplifier
| Warriors have their Hashrate increased by 12%. Everytime Warriors inflict Bleed, their Hashrate is additionally increased by 3%, up to (4/7/10) stacks.
|-
| [[File:Function_Card_ICON_10206.png|50px]]
| Coagulopathy
| After every (4/3/2) Normal Attack(s), Warriors inflict 1 stacks of Bleed on the target.
|-
|-
|}
|}
</div></tabber>
</div></tabber>
{{clr}}
</noinclude>
{{PNCTopics}}

Latest revision as of 15:02, 4 January 2025

Accessed through the Commissions, the Journey Witness is GFL2's equivalent of GFL1 and PNC's Milestones/Achievements.

As of version 1.0.27772, GFL2 has a total of 485 milestones/achievements.

Synergized Growth[edit]

Name Requirements Reward Notes
Fairy Tales Activate 2 Enhancement Nodes in the Neural Helix 5 Might be a reference to the Japanese series, Fairy Tale.
Smart Handgun Activate 4 Enhancement Nodes in the Neural Helix 5 -
Baka and Test: Summon the Dolls Activate 6 Enhancement Nodes in the Neural Helix 5 A direct reference to the Japanese series, Baka and Test: Summon the Beasts.
Activating External Brain Activate 12 Enhancement Nodes in the Neural Helix 5 -
Smart Doll, Unafraid of Obstacles Activate 18 Enhancement Nodes in the Neural Helix 5 -
Lifting the Curtain of Ignorance Activate 24 Enhancement Nodes in the Neural Helix 5 -
Brain Expansion Plane Activate 30 Enhancement Nodes in the Neural Helix 5 -
Lenna's Perfect Math Class Activate 36 Enhancement Nodes in the Neural Helix 5 A reference to Cirno's Perfect Math Class. Anything Cirno related is referred to as "9" in the Touhou community, similarly to UMP9, who is also just called 9. Additionally, 36 is a multiple of 9.
Pan Paka Pan! Activate 42 Enhancement Nodes in the Neural Helix 5 A reference to Kantai Collection's Atago, whose catchphrase is Pan Paka Pan!
The Owl of Minerva Activate 48 Enhancement Nodes in the Neural Helix 5 -
The Metamorphosis Activate 54 Enhancement Nodes in the Neural Helix 5 Might be a reference to the novel of the same name by Franz Kafka.
The Sudoku Expert Activate 60 Enhancement Nodes in the Neural Helix 5 Might be a reference to 'The Sudoku Guy.
The Light of Reason Activate 66 Enhancement Nodes in the Neural Helix 5 -
The Light of Reason Activate 72 Enhancement Nodes in the Neural Helix 5 -

Name Requirements Reward Notes
Doll Road Activate 1 Exclusive Key in the Neural Helix 5 -
Geared Up Activate 2 Exclusive Keys in the Neural Helix 5 -
Mechanical Evolution Activate 3 Exclusive Keys in the Neural Helix 5 -
12 Forms Activate 6 Exclusive Keys in the Neural Helix 5 -
Power Surge Activate 9 Exclusive Keys in the Neural Helix 5 -
Singularity Breakthrough Activate 12 Exclusive Keys in the Neural Helix 5 -
No Dolls, No Civilization Activate 15 Exclusive Keys in the Neural Helix 5 -
Neural Revolution Activate 18 Exclusive Keys in the Neural Helix 5 -
The Promised Evolution Activate 21 Exclusive Keys in the Neural Helix 5 -
Dollbits Activate 24 Exclusive Keys in the Neural Helix 5 -
The Answer is 42 Activate 27 Exclusive Keys in the Neural Helix 5 A reference to the "Answer to the Ultimate Question of Life, the Universe, and Everything" in the novel The Hitchhiker's Guide to the Galaxy by Douglas Adams.
Goldbach's Conjecture Activate 30 Exclusive Keys in the Neural Helix 5 -

Name Requirements Reward Notes
Just Shove it In! Accumulate 1 Universal Key in the Neural Helix 5 -
Key to Power Accumulate 2 Universal Keys in the Neural Helix 5 -
Courage and Wisdom Alike Accumulate 3 Universal Keys in the Neural Helix 5 -
Knowledge is Power Accumulate 4 Universal Keys in the Neural Helix 5 -
Decision Paralysis Accumulate 5 Universal Keys in the Neural Helix 5 -
This isn't a Cheat Code Accumulate 6 Universal Keys in the Neural Helix 5 -
Black Tech Collection Accumulate 7 Universal Keys in the Neural Helix 5 -
Cyber Acension Accumulate 8 Universal Keys in the Neural Helix 5 -

Name Requirements Reward Notes
Nothing Special Raise any 4 dolls to level 10 5 -
Rising of a Hero Raise any 4 dolls to level 15 5 Might be a reference to the Japanese series, The Rising of the Shield Hero.
Still Not Even Close Raise any 4 dolls to level 20 5 -
Reasonable Management Raise any 4 dolls to level 25 5 -
Irrational Preferences Raise any 4 dolls to level 30 5 -
Dolls, Like, Commander! Raise any 4 dolls to level 35 5 -
Trusty Comrades Raise any 4 dolls to level 40 5 -
Solid Formation Raise any 4 dolls to level 45 5 -
A World With You Raise any 4 dolls to level 50 5 -
A Bouquet for the Commander Raise any 4 dolls to level 55 5 -
The Story of Dolls Raise any 4 dolls to level 60 5 -
Professional Task Force Raise any 6 dolls to level 60 5 -
The Perfect Startup Team Raise any 8 dolls to level 60 5 -

Name Requirements Reward Notes
Her Power Level, it's Over 5! Upgrade any 2 standard T-Dolls to Rank 2 10 A reference to the Japanese series, Dragonball. The line is a reference to the quote: "His power level, it's over 9000!".
Juvenile Fangs Upgrade any 4 standard T-Dolls to Rank 2 10 -
Doll Kindergarten Upgrade any 6 standard T-Dolls to Rank 2 10 -
Impenetrable Armor Upgrade any 8 standard T-Dolls to Rank 2 10 -
Urgent T-Doll Upgrade any 10 standard T-Dolls to Rank 2 10 -
I'm Not Afraid of Anything Anymore Upgrade any 2 standard T-Dolls to Rank 4 10 -
Assault Phalanx Upgrade any 4 standard T-Dolls to Rank 4 10 -
Sharp Thorns Upgrade any 6 standard T-Dolls to Rank 4 10 -
Decisive and Upright Upgrade any 8 standard T-Dolls to Rank 4 10 -
The Iron Decree Upgrade any 2 standard T-Dolls to Rank 4 10 -
A Stalwart Figure Upgrade any 2 standard T-Dolls to Rank 6 10 -
Killer Weapon Upgrade any 4 standard T-Dolls to Rank 6 10 -
No Way Out! Upgrade any 6 standard T-Dolls to Rank 6 10 -
Powered Up! Upgrade any 8 standard T-Dolls to Rank 6 10 -
No Girls, All Frontline Upgrade any 10 standard T-Dolls to Rank 6 10 -

Name Requirements Reward Notes
Pill Logistic Specialist Upgrade any 2 elite T-Dolls to Rank 2 10 -
Light Squad Prototype Upgrade any 4 elite T-Dolls to Rank 2 10 -
Laser Guns! Upgrade any 6 elite T-Dolls to Rank 2 10 -
Split Up, Squad! Upgrade any 8 elite T-Dolls to Rank 2 10 -
The Rallying Horn Upgrade any 10 elite T-Dolls to Rank 2 10 -
Extinguishing Angel Upgrade any 2 elite T-Dolls to Rank 4 10 -
Busy Monster Upgrade any 4 elite T-Dolls to Rank 4 10 -
Doll Researcher Upgrade any 6 elite T-Dolls to Rank 4 10 -
Fully Equipped Elite Squad Upgrade any 8 elite T-Dolls to Rank 4 10 -
Aria of Steel Upgrade any 10 elite T-Dolls to Rank 4 10 -
Are All The Dolls On The Elmo Monsters? Upgrade any 2 elite T-Dolls to Rank 6 10 -
Commemorative Doll Concerto Upgrade any 4 elite T-Dolls to Rank 6 10 -
I am a Doll Upgrade any 6 elite T-Dolls to Rank 6 10 -
Meeting at the Pinnacle Upgrade any 8 elite T-Dolls to Rank 6 10 -
The Peacemaker Upgrade any 10 elite T-Dolls to Rank 6 10 -

Name Requirements Reward Reference
I Ask of You... Are You My Commander? 1 Doll reaches Affinity 5 10 A reference to the Fate series. Saber's famous line (aside from that other one).
This Hunter Isn't So Cold 3 Dolls reache Affinity 5 10 -
A Beloved Hunter 6 Dolls reach Affinity 5 10 -
The Rosy Life of a Hunter 10 Dolls reach Affinity 5 10 -
I Came Here First 1 Doll reaches Affinity 8 10 -
Threefold Happiness Interwoven 3 Dolls reach Affinity 8 10 -
My Doll Is Not Just Cute 6 Dolls reach Affinity 8 10 -
The Tactical Doll Falls in Love 10 Dolls reach Affinity 8 10 -

Name Requirements Reward Reference
I Do Form a Covenant with 1 Doll 10 -
I Love You... And All You Dolls! Form a Covenant with 3 Dolls 10 -
I'm Here to Join You Form a Covenant with 6 Dolls 10 -
The Quintessential Decaplets Form a Covenant with 10 Doll 10 A reference to the Japanese series, The Quintessential Quintuplets.

Honing Growth[edit]

Name Requirements Reward Reference
Path of Exile Complete Story Campaign Chapter I: Double Pendulum Simulation 10 This should be obvious.