Delacey/skilldata: Difference between revisions
< Delacey
BryghtShadow (talk | contribs) Created page with "{| class=gf-table ! name | colspan=10 | Recovery Substitution |- ! icon | colspan=10 | |- ! text | colspan=10 | Tethers herself to the ally unit with the greatest ATK/Hashrat..." |
m Discovered that Arma 1 enhancement scales with skill level as opposed to being fixed. Need to check if Arma 2 and 3 enhancements do the same. |
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| colspan=10 | | | colspan=10 | delacey_passive | ||
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| colspan=10 | Tethers herself to the ally unit with the greatest ATK/Hashrate in the same row. Enhances their ATK/Hashrate by ($Percent) and Heals the tethered unit by ($PercentTwo) of her Hashrate every 2 seconds. The enhanced attribute is determined by the recipient's attributes. | | colspan=10 | Tethers herself to the ally unit with the greatest ATK/Hashrate in the same row. Enhances their ATK/Hashrate by ($Percent)% and <span style="color:#00FF00">Heals</span> the tethered unit by ($PercentTwo)% of her Hashrate every 2 seconds. The enhanced attribute is determined by the recipient's attributes.<hr> | ||
<span style="color:#f1d085">Arma Inscripta I</span>: Selects another ally with the greatest ATK/Hashrate on the field, creating a secondary tether, increasing the target's ATK/Hashrate by ($Percent)%.<hr> | |||
<span style="color:#f1d085">Arma Inscripta II</span>: HP healed is increased by 30% Hashrate, and targets a tethered Doll with the lowest % of HP. | |||
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! Percent | ! Percent |
Latest revision as of 15:27, 29 August 2024
name | Recovery Substitution | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | delacey_passive | |||||||||
text | Tethers herself to the ally unit with the greatest ATK/Hashrate in the same row. Enhances their ATK/Hashrate by ($Percent)% and Heals the tethered unit by ($PercentTwo)% of her Hashrate every 2 seconds. The enhanced attribute is determined by the recipient's attributes. Arma Inscripta I: Selects another ally with the greatest ATK/Hashrate on the field, creating a secondary tether, increasing the target's ATK/Hashrate by ($Percent)%. Arma Inscripta II: HP healed is increased by 30% Hashrate, and targets a tethered Doll with the lowest % of HP. | |||||||||
Percent | 20 | 21.6 | 23.2 | 24.8 | 26.8 | 29.2 | 31.6 | 34 | 37 | 40 |
PercentTwo | 60 | 64.8 | 69.6 | 74.4 | 80.4 | 87.6 | 94.8 | 102 | 111 | 120 |