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<pre style="overflow:auto;">
<pre style="overflow:auto;">
{{QuotesSubPage
{{QuotesSubPage
| character= <!-- NOTE, fill in character ID not character display name, character ID can be obtained from unpacking APK or simply displayed under doll name when training skills -->
|character= <!-- NOTE, fill in character ID not character display name, character ID can be obtained from unpacking APK or simply displayed under doll name when training skills -->
| GAIN_CN = <!-- message displayed upon gaining the T-doll -->
|GAIN_CN = <!-- message displayed upon gaining the T-doll -->
| GAIN_JP =
|GAIN_JP =
| GAIN_KR =
|GAIN_KR =
| GAIN_EN =
|GAIN_EN =
| INTRODUCTION_CN = <!-- INTRODUCTION param only exist in older generation of CN/TW/KR server dolls, low translation priority -->
|INTRODUCTION_CN = <!-- INTRODUCTION param only exist in older generation of CN/TW/KR server dolls, low translation priority -->
| INTRODUCTION_JP =  
|INTRODUCTION_JP =  
| INTRODUCTION_KR =  
|INTRODUCTION_KR =  
| INTRODUCTION_EN =
|INTRODUCTION_EN =
| DIALOGUE1_CN = <!-- secretary quote 1 -->
|DIALOGUE1_CN = <!-- secretary quote 1 -->
| DIALOGUE1_JP =
|DIALOGUE1_JP =
| DIALOGUE1_KR =
|DIALOGUE1_KR =
| DIALOGUE1_EN =
|DIALOGUE1_EN =
| DIALOGUE2_CN = <!-- secretary quote 2 -->
|DIALOGUE2_CN = <!-- secretary quote 2 -->
| DIALOGUE2_JP =
|DIALOGUE2_JP =
| DIALOGUE2_KR =
|DIALOGUE2_KR =
| DIALOGUE2_EN =
|DIALOGUE2_EN =
| DIALOGUE3_CN = <!-- secretary quote 3 -->
|DIALOGUE3_CN = <!-- secretary quote 3 -->
| DIALOGUE3_JP =
|DIALOGUE3_JP =
| DIALOGUE3_KR =
|DIALOGUE3_KR =
| DIALOGUE3_EN =
|DIALOGUE3_EN =
| SOULCONTRACT_CN = <!-- dialogue displayed during OATH ceremony -->
|SOULCONTRACT_CN = <!-- dialogue displayed during OATH ceremony -->
| SOULCONTRACT_JP =
|SOULCONTRACT_JP =
| SOULCONTRACT_KR =
|SOULCONTRACT_KR =
| SOULCONTRACT_EN =
|SOULCONTRACT_EN =
| DIALOGUEWEDDING_CN = <!-- secretary quote 4 (displayed after OATH) -->
|DIALOGUEWEDDING_CN = <!-- secretary quote 4 (displayed after OATH) -->
| DIALOGUEWEDDING_JP =  
|DIALOGUEWEDDING_JP =  
| DIALOGUEWEDDING_KR =  
|DIALOGUEWEDDING_KR =  
| DIALOGUEWEDDING_EN =
|DIALOGUEWEDDING_EN =


| CHRISTMAS_CN = <!-- christmas celebration line -->
|CHRISTMAS_CN = <!-- christmas celebration line -->
| CHRISTMAS_JP =
|CHRISTMAS_JP =
| CHRISTMAS_KR =
|CHRISTMAS_KR =
| CHRISTMAS_EN =
|CHRISTMAS_EN =
| NEWYEAR_CN = <!-- lunar new year celebration line -->
|NEWYEAR_CN = <!-- lunar new year celebration line -->
| NEWYEAR_JP =
|NEWYEAR_JP =
| NEWYEAR_KR =
|NEWYEAR_KR =
| NEWYEAR_EN =
|NEWYEAR_EN =
| TANABATA_CN = <!-- yukata festival celebration line -->
|TANABATA_CN = <!-- yukata festival celebration line -->
| TANABATA_JP =
|TANABATA_JP =
| TANABATA_KR =
|TANABATA_KR =
| TANABATA_EN =
|TANABATA_EN =
| VALENTINE_CN = <!-- valentine's day celebration line -->
|VALENTINE_CN = <!-- valentine's day celebration line -->
| VALENTINE_JP =
|VALENTINE_JP =
| VALENTINE_KR =
|VALENTINE_KR =
| VALENTINE_EN =
|VALENTINE_EN =
| ALLHALLOWS_CN = <!-- halloween celebration line -->
|ALLHALLOWS_CN = <!-- halloween celebration line -->
| ALLHALLOWS_JP =
|ALLHALLOWS_JP =
| ALLHALLOWS_KR =
|ALLHALLOWS_KR =
| ALLHALLOWS_EN =
|ALLHALLOWS_EN =


| BLACKACTION_CN = <!-- autobattle line -->
|BLACKACTION_CN = <!-- autobattle line -->
| BLACKACTION_JP =
|BLACKACTION_JP =
| BLACKACTION_KR =
|BLACKACTION_KR =
| BLACKACTION_EN =
|BLACKACTION_EN =
| FEED_CN = <!-- doll enhancement line -->
|FEED_CN = <!-- doll enhancement line -->
| FEED_JP =
|FEED_JP =
| FEED_KR =
|FEED_KR =
| FEED_EN =
|FEED_EN =
| COMBINE_CN = <!-- doll expansion line -->
|COMBINE_CN = <!-- doll expansion line -->
| COMBINE_JP =
|COMBINE_JP =
| COMBINE_KR =
|COMBINE_KR =
| COMBINE_EN =
|COMBINE_EN =
| BUILDOVER_CN = <!-- doll construction finish line -->
|BUILDOVER_CN = <!-- doll construction finish line -->
| BUILDOVER_JP =
|BUILDOVER_JP =
| BUILDOVER_KR =
|BUILDOVER_KR =
| BUILDOVER_EN =
|BUILDOVER_EN =
| FIX_CN = <!-- repair line -->
|FIX_CN = <!-- repair line -->
| FIX_JP =
|FIX_JP =
| FIX_KR =
|FIX_KR =
| FIX_EN =
|FIX_EN =
| FORMATION_CN = <!-- entering formation line -->
|FORMATION_CN = <!-- entering formation line -->
| FORMATION_JP =
|FORMATION_JP =
| FORMATION_KR =
|FORMATION_KR =
| FORMATION_EN =
|FORMATION_EN =
| GOATTACK_CN = <!-- battle start line -->
|GOATTACK_CN = <!-- battle start line -->
| GOATTACK_JP =
|GOATTACK_JP =
| GOATTACK_KR =
|GOATTACK_KR =
| GOATTACK_EN =
|GOATTACK_EN =
| HELLO_CN = <!-- secretary login greeting line -->
|HELLO_CN = <!-- secretary login greeting line -->
| HELLO_JP =
|HELLO_JP =
| HELLO_KR =
|HELLO_KR =
| HELLO_EN =
|HELLO_EN =
| MEET_CN = <!-- combat initiation line -->
|MEET_CN = <!-- combat initiation line -->
| MEET_JP =
|MEET_JP =
| MEET_KR =
|MEET_KR =
| MEET_EN =
|MEET_EN =
| WIN_CN = <!-- MVP line -->
|WIN_CN = <!-- MVP line -->
| WIN_JP =
|WIN_JP =
| WIN_KR =
|WIN_KR =
| WIN_EN =
|WIN_EN =
| RETREAT_CN = <!-- retreat/defeat line -->
|RETREAT_CN = <!-- retreat/defeat line -->
| RETREAT_JP =
|RETREAT_JP =
| RETREAT_KR =
|RETREAT_KR =
| RETREAT_EN =
|RETREAT_EN =
| BREAK_CN = <!-- critically damaged line -->
|BREAK_CN = <!-- critically damaged line -->
| BREAK_JP =
|BREAK_JP =
| BREAK_KR =
|BREAK_KR =
| BREAK_EN =
|BREAK_EN =
| OPERATIONBEGIN_CN = <!-- logistic start -->
|OPERATIONBEGIN_CN = <!-- logistic start -->
| OPERATIONBEGIN_JP =
|OPERATIONBEGIN_JP =
| OPERATIONBEGIN_KR =
|OPERATIONBEGIN_KR =
| OPERATIONBEGIN_EN =
|OPERATIONBEGIN_EN =
| OPERATIONOVER_CN = <!-- logistic end -->
|OPERATIONOVER_CN = <!-- logistic end -->
| OPERATIONOVER_JP =
|OPERATIONOVER_JP =
| OPERATIONOVER_KR =
|OPERATIONOVER_KR =
| OPERATIONOVER_EN =
|OPERATIONOVER_EN =
| SKILL1_CN = <!-- skill activation 1 -->
|SKILL1_CN = <!-- skill activation 1 -->
| SKILL1_JP =
|SKILL1_JP =
| SKILL1_KR =
|SKILL1_KR =
| SKILL1_EN =
|SKILL1_EN =
| SKILL2_CN = <!-- skill activation 2 -->
|SKILL2_CN = <!-- skill activation 2 -->
| SKILL2_JP =
|SKILL2_JP =
| SKILL2_KR =
|SKILL2_KR =
| SKILL2_EN =
|SKILL2_EN =
| SKILL3_CN = <!-- skill activation 3 -->
|SKILL3_CN = <!-- skill activation 3 -->
| SKILL3_JP =
|SKILL3_JP =
| SKILL3_KR =
|SKILL3_KR =
| SKILL3_EN =
|SKILL3_EN =


| DEFENSE_CN = <!-- ??? -->
|DEFENSE_CN = <!-- ??? -->
| DEFENSE_JP =  
|DEFENSE_JP =  
| DEFENSE_KR =  
|DEFENSE_KR =  
| DEFENSE_EN =  
|DEFENSE_EN =  
| LOADING_CN = <!-- ??? -->
|LOADING_CN = <!-- ??? -->
| LOADING_JP =
|LOADING_JP =
| LOADING_KR =
|LOADING_KR =
| LOADING_EN =
|LOADING_EN =
| PHRASE_CN = <!-- ??? -->
|PHRASE_CN = <!-- ??? -->
| PHRASE_JP =
|PHRASE_JP =
| PHRASE_KR =
|PHRASE_KR =
| PHRASE_EN =
|PHRASE_EN =
| TIP_CN = <!-- ??? -->
|TIP_CN = <!-- ??? -->
| TIP_JP =
|TIP_JP =
| TIP_KR =
|TIP_KR =
| TIP_EN =
|TIP_EN =
| ATTACK_CN = <!-- ??? -->
|ATTACK_CN = <!-- ??? -->
| ATTACK_JP =  
|ATTACK_JP =  
| ATTACK_KR =  
|ATTACK_KR =  
| ATTACK_EN =  
|ATTACK_EN =  
}}</pre>
}}</pre>

Latest revision as of 09:57, 12 November 2020

This template is used for T-doll Quotes pages (QuotesSubPage).

Read this[edit]

  • Filling priority: Official version > Direct translation from Japanese line.
  • Fill in the official version of the given quote as displayed in game for ALL quotes, even if they do not quite match the Japanese voice lines.
  • Officially made CN, KR and EN lines can be obtained from respective regional clients, JP lines are exactly as the voice file speaks if applicable.
  • This documentation page contains all possible parameters for doll quotations, not all doll quotes sub pages has complete list of parameters, add parameters to pages when applicable.
  • INTRODUCTION parameter only exist in older generation of CN/TW/KR server dolls, low translation priority.
  • DEFENSE, LOADING, PHRASE, TIP, ATTACK parameters are not currently being used but exist in game for unknown purposes, low translation priority.
{{QuotesSubPage
|character= <!-- NOTE, fill in character ID not character display name, character ID can be obtained from unpacking APK or simply displayed under doll name when training skills -->
|GAIN_CN = <!-- message displayed upon gaining the T-doll -->
|GAIN_JP =
|GAIN_KR =
|GAIN_EN =
|INTRODUCTION_CN = <!-- INTRODUCTION param only exist in older generation of CN/TW/KR server dolls, low translation priority -->
|INTRODUCTION_JP = 
|INTRODUCTION_KR = 
|INTRODUCTION_EN =
|DIALOGUE1_CN = <!-- secretary quote 1 -->
|DIALOGUE1_JP =
|DIALOGUE1_KR =
|DIALOGUE1_EN =
|DIALOGUE2_CN = <!-- secretary quote 2 -->
|DIALOGUE2_JP =
|DIALOGUE2_KR =
|DIALOGUE2_EN =
|DIALOGUE3_CN = <!-- secretary quote 3 -->
|DIALOGUE3_JP =
|DIALOGUE3_KR =
|DIALOGUE3_EN =
|SOULCONTRACT_CN = <!-- dialogue displayed during OATH ceremony -->
|SOULCONTRACT_JP =
|SOULCONTRACT_KR =
|SOULCONTRACT_EN =
|DIALOGUEWEDDING_CN = <!-- secretary quote 4 (displayed after OATH) -->
|DIALOGUEWEDDING_JP = 
|DIALOGUEWEDDING_KR = 
|DIALOGUEWEDDING_EN =

|CHRISTMAS_CN = <!-- christmas celebration line -->
|CHRISTMAS_JP =
|CHRISTMAS_KR =
|CHRISTMAS_EN =
|NEWYEAR_CN = <!-- lunar new year celebration line -->
|NEWYEAR_JP =
|NEWYEAR_KR =
|NEWYEAR_EN =
|TANABATA_CN = <!-- yukata festival celebration line -->
|TANABATA_JP =
|TANABATA_KR =
|TANABATA_EN =
|VALENTINE_CN = <!-- valentine's day celebration line -->
|VALENTINE_JP =
|VALENTINE_KR =
|VALENTINE_EN =
|ALLHALLOWS_CN = <!-- halloween celebration line -->
|ALLHALLOWS_JP =
|ALLHALLOWS_KR =
|ALLHALLOWS_EN =

|BLACKACTION_CN = <!-- autobattle line -->
|BLACKACTION_JP =
|BLACKACTION_KR =
|BLACKACTION_EN =
|FEED_CN = <!-- doll enhancement line -->
|FEED_JP =
|FEED_KR =
|FEED_EN =
|COMBINE_CN = <!-- doll expansion line -->
|COMBINE_JP =
|COMBINE_KR =
|COMBINE_EN =
|BUILDOVER_CN = <!-- doll construction finish line -->
|BUILDOVER_JP =
|BUILDOVER_KR =
|BUILDOVER_EN =
|FIX_CN = <!-- repair line -->
|FIX_JP =
|FIX_KR =
|FIX_EN =
|FORMATION_CN = <!-- entering formation line -->
|FORMATION_JP =
|FORMATION_KR =
|FORMATION_EN =
|GOATTACK_CN = <!-- battle start line -->
|GOATTACK_JP =
|GOATTACK_KR =
|GOATTACK_EN =
|HELLO_CN = <!-- secretary login greeting line -->
|HELLO_JP =
|HELLO_KR =
|HELLO_EN =
|MEET_CN = <!-- combat initiation line -->
|MEET_JP =
|MEET_KR =
|MEET_EN =
|WIN_CN = <!-- MVP line -->
|WIN_JP =
|WIN_KR =
|WIN_EN =
|RETREAT_CN = <!-- retreat/defeat line -->
|RETREAT_JP =
|RETREAT_KR =
|RETREAT_EN =
|BREAK_CN = <!-- critically damaged line -->
|BREAK_JP =
|BREAK_KR =
|BREAK_EN =
|OPERATIONBEGIN_CN = <!-- logistic start -->
|OPERATIONBEGIN_JP =
|OPERATIONBEGIN_KR =
|OPERATIONBEGIN_EN =
|OPERATIONOVER_CN = <!-- logistic end -->
|OPERATIONOVER_JP =
|OPERATIONOVER_KR =
|OPERATIONOVER_EN =
|SKILL1_CN = <!-- skill activation 1 -->
|SKILL1_JP =
|SKILL1_KR =
|SKILL1_EN =
|SKILL2_CN = <!-- skill activation 2 -->
|SKILL2_JP =
|SKILL2_KR =
|SKILL2_EN =
|SKILL3_CN = <!-- skill activation 3 -->
|SKILL3_JP =
|SKILL3_KR =
|SKILL3_EN =

|DEFENSE_CN = <!-- ??? -->
|DEFENSE_JP = 
|DEFENSE_KR = 
|DEFENSE_EN = 
|LOADING_CN = <!-- ??? -->
|LOADING_JP =
|LOADING_KR =
|LOADING_EN =
|PHRASE_CN = <!-- ??? -->
|PHRASE_JP =
|PHRASE_KR =
|PHRASE_EN =
|TIP_CN = <!-- ??? -->
|TIP_JP =
|TIP_KR =
|TIP_EN =
|ATTACK_CN = <!-- ??? -->
|ATTACK_JP = 
|ATTACK_KR = 
|ATTACK_EN = 
}}