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IDW/skilldata: Difference between revisions

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{| class=gf-table
{| class=gf-table
! name
| colspan=10 | Evasion Focus
|-
! icon
| colspan=10 | dodgeBuffSelf
|-
! text
! text
| colspan=10 | Increases own evasion by ($evasion_value)% for ($time_value) seconds.
| colspan=10 | Increases evasion by ($evasion_value)% for ($time_value) seconds.
|-
|-
! initial
! initial
Line 7: Line 13:
|-
|-
! cooldown
! cooldown
| 10.0 || 9.8 || 9.6 || 9.3 || 9.1 || 8.9 || 8.7 || 8.4 || 8.2 || 8.0
| 10 || 9.8 || 9.6 || 9.3 || 9.1 || 8.9 || 8.7 || 8.4 || 8.2 || 8
|-
|-
! evasion_value
! evasion_value
| 60.0 || 66.0 || 71.0 || 77.0 || 82.0 || 88.0 || 93.0 || 99.0 || 104.0 || 110.0
| 60 || 66 || 71 || 77 || 82 || 88 || 93 || 99 || 104 || 110
|-
|-
! time_value
! time_value
| 3.0 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5.0
| 3 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5
|-
|-
! name
| colspan=10 | Cover Focus
|-
! icon
| colspan=10 | dodgeBuffSelf
|}
|}

Latest revision as of 06:44, 21 February 2025

name Evasion Focus
icon dodgeBuffSelf
text Increases evasion by ($evasion_value)% for ($time_value) seconds.
initial 6
cooldown 10 9.8 9.6 9.3 9.1 8.9 8.7 8.4 8.2 8
evasion_value 60 66 71 77 82 88 93 99 104 110
time_value 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5