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Mercy

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Revision as of 17:04, 23 December 2022 by MoonlightArchivist (talk | contribs) (Created page with "{{PNCEnemy |affiliation=Sanctifier |class=Medic |summary='''Mercy''' is a toad and priest-like Lesser Sanctifier enemy in Project Neural Cloud. |stats=Mercy is classif...")
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Mercy
Mercy
Information
Full name Mercy
Affiliation Sanctifier
Class Medic
Artist Unknown

Mercy is a toad and priest-like Lesser Sanctifier enemy in Project Neural Cloud.

Stats / Data[edit]

Mercy is classified as Ranged, Heal.

  • Divine Scepter (5s) - Resets the cooldown of Auto Skill when an ally unit falls.
  • Pacifying Grace (10s) - Summons a Scepter in the area most populated with ally units. The Scepter heals all surrounding ally units within 0 tile for 1% Max HP + 30% Hashrate every second. The Scepter lasts up to 10 seconds or expires after taking damage 5 times.

Appearances[edit]

Mercies appear as advanced enemies in Sanctifier-centric stage.


Gallery

References[edit]