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Difference between revisions of "Hunter/Assimilated"

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(Fixed "Server Implementations" errors.)
 
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|class=SF
 
|class=SF
 
|role=Ringleader
 
|role=Ringleader
|tags=Armorless, Humanoid, Ranged
+
|tags=Unarmored, T-Doll, Ranged
  
|manufactureringame=[[Sangvis Ferri]]
+
|affiliation=[[Sangvis Ferri]]
|faction=[[Sangvis Ferri]], [[Griffin & Kryuger]]
 
 
|artist= {{artist name|音符}} and ???
 
|artist= {{artist name|音符}} and ???
 
|fullname=SP721 "Hunter"
 
|fullname=SP721 "Hunter"
 
|voiceactor={{voice actor name|Hagihara Ami}}
 
|voiceactor={{voice actor name|Hagihara Ami}}
|releasedon={{doll_server_alias|server=CN|alias=猎手}}, {{doll_server_alias|server=TW|alias=獵手}}, {{doll_server_alias|server=KR|alias=헌터}}
+
|releasedon={{doll_server_alias|server=CN|alias=猎手}}, {{doll_server_alias|server=TW|alias=獵手}}, {{doll_server_alias|server=KR|alias=헌터}}, {{doll_server_alias|server=JP|alias=ハンター}}, {{doll_server_alias|server=EN|alias=Hunter}}
|summary= Ringleader type assimilated SF unit with skill sets leaning more towards single target debuff and single target rapid damage.
+
|hasChibiAnimation=1
 +
|summary= Ringleader type assimilated SF unit with skill sets leaning more towards single target debuff and single target rapid damage. Hunter has a wider selection of different bonuses to different types of assimilated units, when compared to other assimilated coalition Ringleaders.
  
 
Obtained through Assimilation season: SP721 Sector, appear as the Ringleader unit of said zone.
 
Obtained through Assimilation season: SP721 Sector, appear as the Ringleader unit of said zone.
 +
|ingamedesc=Highly flexible and intelligent, she is adept at sabotage and tactical pursuit, though her true power can only manifest when working with Scarecrow and Executioner. Stoic and cool-headed, she enjoys cornering her enemies and capturing them alive. Despite feeling superior to Griffin Dolls, she considers herself above using underhanded tactics against them.
  
 
|cost=10
 
|cost=10
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|max_hp= 1147
 
|max_hp= 1147
 
|min_dmg= 204
 
|min_dmg= 204
|max_dmg= 690
+
|max_dmg= 670
 
|min_acc= 41
 
|min_acc= 41
|max_acc= 130
+
|max_acc= 114
 
|min_eva= 64
 
|min_eva= 64
|max_eva= 195
+
|max_eva= 164
 
|min_rof= 60
 
|min_rof= 60
 
|max_rof= 124
 
|max_rof= 124
 +
|min_repair=68
 +
|max_repair=147
  
 
|ana1_max_hp= 1147
 
|ana1_max_hp= 1147
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|ana3_max_hp= 1147
 
|ana3_max_hp= 1147
 
|ana4_max_hp= 1147
 
|ana4_max_hp= 1147
 +
 
|ana1_max_dmg= 670
 
|ana1_max_dmg= 670
 
|ana2_max_dmg= 690
 
|ana2_max_dmg= 690
 
|ana3_max_dmg= 690
 
|ana3_max_dmg= 690
 
|ana4_max_dmg= 690
 
|ana4_max_dmg= 690
 +
 
|ana1_max_acc= 114
 
|ana1_max_acc= 114
 
|ana2_max_acc= 114
 
|ana2_max_acc= 114
 
|ana3_max_acc= 130
 
|ana3_max_acc= 130
 
|ana4_max_acc= 130
 
|ana4_max_acc= 130
 +
 
|ana1_max_eva= 164
 
|ana1_max_eva= 164
 
|ana2_max_eva= 179
 
|ana2_max_eva= 179
 
|ana3_max_eva= 195
 
|ana3_max_eva= 195
 
|ana4_max_eva= 195
 
|ana4_max_eva= 195
 +
 
|ana1_max_rof= 124
 
|ana1_max_rof= 124
 
|ana2_max_rof= 124
 
|ana2_max_rof= 124
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|dev_dummy_links=0
 
|dev_dummy_links=0
  
|aura1= Rene pls fix <!-- Affects all units, melee units and ranged units -->
+
|aura1=Affects '''All''' units, '''Melee''' units and '''Ranged''' units
|aura2= Rene pls fix <!-- Increases damage and critical hit rate 6% (all units) -->
+
|aura2=Increases Rate Of Fire and Accuracy 3% ('''All''' units)
|aura3= Rene pls fix <!-- Increases accuracy and evasion by 10% (melee units) -->
+
|aura3=Increases Accuracy and Evasion by 8% ('''Melee''' units)
 +
|aura4=Increases Damage by 6% and Accuracy by 8% ('''Ranged''' units)
  
|ana1_aura1= Rene pls fix <!-- Affects all units and melee units -->
+
|ana1_aura1=Affects '''All''' units, '''Melee''' units and '''Ranged''' units
|ana1_aura2= Rene pls fix <!-- Increases accuracy and evasion by 10% (all units) -->
+
|ana1_aura2=Increases Rate Of Fire and Accuracy 6% ('''All''' units)
|ana1_aura3= Rene pls fix <!-- Increases accuracy and damage by 18% (melee units) -->
+
|ana1_aura3=Increases Accuracy and Evasion by 12% ('''Melee''' units)
 +
|ana1_aura4=Increases Damage by 10% and Accuracy by 12% ('''Ranged''' units)
  
 
|assimilated=1
 
|assimilated=1
|encounter= Can be obtained as a possible encounter in S09 Assimilation with a capture chance of 25%.
+
|encounter=Can be obtained as a possible encounter in SP721 Command Center Assimilation with a capture chance of 25%.
  
 
|gallery=<gallery>
 
|gallery=<gallery>
 
File:Hunter.png|Full artwork.
 
File:Hunter.png|Full artwork.
 
File:Hunter Upgrade.png|Full upgraded artwork.
 
File:Hunter Upgrade.png|Full upgraded artwork.
File:Hunter_Skill_CutIn.mp4|Skill cut-in animation for "???"
+
File:Hunter_Skill_CutIn.mp4|Skill cut-in animation for "Exterminating Blood Shot"
 
</gallery>
 
</gallery>
 
}}
 
}}

Latest revision as of 11:13, 25 November 2023

Hunter Assimilated Assimilated (Alt) Quotes
SP721 "Hunter"
Information
Full name SP721 "Hunter"
Affiliation Sangvis Ferri
Voice actor Hagihara Ami
Artist 音符 and ???
Initial Rarity 3
Tags Unarmored, T-Doll, Ranged
Released on CN (猎手), TW (獵手), KR (헌터), JP (ハンター), EN
Chibi animation
Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

Ringleader type assimilated SF unit with skill sets leaning more towards single target debuff and single target rapid damage. Hunter has a wider selection of different bonuses to different types of assimilated units, when compared to other assimilated coalition Ringleaders.

Obtained through Assimilation season: SP721 Sector, appear as the Ringleader unit of said zone.

How to obtain[edit]

ASSIMILATION Can be obtained as a possible encounter in SP721 Command Center Assimilation with a capture chance of 25%.

REWARD Not obtained as a reward

Stats[edit]

Analysis Level 0 & Level 1
Deployment Cost 10
link= Health Health 540(x1)
 Repair 68
link= Damage Damage 204 link= Evasion Evasion 64
link= Accuracy Accuracy 41 link= Rate of Fire Rate of Fire 60
Critical Hit Rate Crit. Rate 30% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 15 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A

Analysis Level 1 & Level 100
Deployment Cost 10
link= Health Health 1147(x1)
 Repair 147
link= Damage Damage 670 link= Evasion Evasion 164
link= Accuracy Accuracy 114 link= Rate of Fire Rate of Fire 124
Critical Hit Rate Crit. Rate 30% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 15 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A
Formation Effect Increase

Analysis Level 2 & Level 100
Deployment Cost 10
link= Health Health 1147(x1)
 Repair 147
link= Damage Damage 690 link= Evasion Evasion 179
link= Accuracy Accuracy 114 link= Rate of Fire Rate of Fire 124
Critical Hit Rate Crit. Rate 30% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 15 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A
Base Stat Increase: Damage, Evasion

Analysis Level 3 & Level 100
Deployment Cost 10
link= Health Health 1147(x1)
 Repair 147
link= Damage Damage 690 link= Evasion Evasion 195
link= Accuracy Accuracy 130 link= Rate of Fire Rate of Fire 124
Critical Hit Rate Crit. Rate 30% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 15 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A
Base Stat Increase: Accuracy, Evasion

Analysis Level 4 & Level 100
Deployment Cost 10
link= Health Health 1147(x1)
 Repair 147
link= Damage Damage 690 link= Evasion Evasion 195
link= Accuracy Accuracy 130 link= Rate of Fire Rate of Fire 124
Critical Hit Rate Crit. Rate 30% Critical Hit Damage Crit. Damage 150%
link= Movement Speed Move Speed 15 link= Armor Armor
link= Armor Penetration Armor Pen. 15 Range N/A
Active Skill Enhancement

This unit does not receive new dummies when Analysis Level increases.

Skills[edit]

Tile buffs

  1. Upgrade Level 1
    • Affects All units, Melee units and Ranged units
    • Increases Rate Of Fire and Accuracy 3% (All units)
    • Increases Accuracy and Evasion by 8% (Melee units)
    • Increases Damage by 6% and Accuracy by 8% (Ranged units)
  2. Upgrade Level 2
    • Affects All units, Melee units and Ranged units
    • Increases Rate Of Fire and Accuracy 6% (All units)
    • Increases Accuracy and Evasion by 12% (Melee units)
    • Increases Damage by 10% and Accuracy by 12% (Ranged units)

In-game description

Highly flexible and intelligent, she is adept at sabotage and tactical pursuit, though her true power can only manifest when working with Scarecrow and Executioner. Stoic and cool-headed, she enjoys cornering her enemies and capturing them alive. Despite feeling superior to Griffin Dolls, she considers herself above using underhanded tactics against them.

Gallery

References[edit]