Welcome to IOPWiki, Commander.
With the release of the Global Beta, we encourage contributions to topics related to Girls' Frontline 2. Learn how to contribute and join our Discord server to discuss major changes.

Beowulf/skilldata: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
Added skill name, description, and stats. Need to figure out where the accuracy increase goes (possibly the Prey mark?)
mNo edit summary
Line 7: Line 7:
|-
|-
! text
! text
| colspan=10 | Passive: At the start of the battle, mark enemy units in this order while prioritizing unmarked units: the enemy with the highest threat level is marked as the <span style="color:#ff741a">Dragon</span>, the enemy with the highest damage the <span style="color:#00FF00">Kraken</span>, and the enemy with the highest HP the <span style="color:#FF0000">Giant</span>.<br>
| colspan=10 | [Passive]: At the start of the battle, mark enemy units in this order while prioritizing unmarked units: the enemy with the highest threat level is marked as the <span style="color:#ff741a">Dragon</span>, the enemy with the highest damage the <span style="color:#00FF00">Kraken</span>, and the enemy with the highest HP the <span style="color:#FF0000">Giant</span>. Beowulf deals ($dmg_value1)% increased damage to marked enemies. Effects of multiple markers are stackable.
Beowulf deals ($dmgincrease)% more damage to marked enemies., Effects of multiple markers are stackable.<br>
 
Active: Normal attacks are enhanced to deal 80% damage that scales with Dummy-Links and come with additional guaranteed damage that equals 1% of the target's max. HP (capped at 1000). Target enemies in this order for ($duration) seconds: <span style="color:#FF0000">Giant</span>, <span style="color:#00FF00">Kraken</span>, <span style="color:#ff741a">Dragon</span>.<br>
[Active]: Normal attacks are enhanced to deal 80% increased damage that scales with Dummy-Links and deals additional instance of guaranteed damage equal to 1% of the target's Max HP (capped at 1000). Target marked enemies in the following order for ($duration) seconds: <span style="color:#FF0000">Giant</span>, <span style="color:#00FF00">Kraken</span>, <span style="color:#ff741a">Dragon</span>. Defeated marked enemies grant the user the following additional effects based on the targets mark;<br/>
Upon defeating the <span style="color:#FF0000">Giant</span>: gain ($rofincrease) points in rate of fire stat until the end of the battle.<br>
Defeated <span style="color:#FF0000">Giant</span>: gains +($rof_value) points in rate of fire and +($acc_value) of accuracy until the end of this battle.<br>
Upon defeating the <span style="color:#00FF00">Kraken</span>: gain ($dmgincrease) points in damage stat until the end of the battle.<br>
Defeated <span style="color:#00FF00">Kraken</span>: gain +($dmg_value2) points in damage stat until the end of this battle.<br>
Upon defeating the <span style="color:#ff741a">Dragon</span>: when attacking unmarked enemies, mark them as <span style="color:#658cff">Prey</span>.
Defeated <span style="color:#ff741a">Dragon</span>: when attacking unmarked enemies, mark them as <span style="color:#658cff">Prey</span>.
|-
|-
! initial
! initial
Line 20: Line 20:
| 20 || 19.6 || 19.1 || 18.7 || 18.2 || 17.8 || 17.3 || 16.9 || 16.4 || 16
| 20 || 19.6 || 19.1 || 18.7 || 18.2 || 17.8 || 17.3 || 16.9 || 16.4 || 16
|-
|-
! dmgincrease
! dmg_value1
| 5 || 6 || 6 || 7 || 7 || 8 || 8 || 9 || 9 || 10
| 5 || 6 || 6 || 7 || 7 || 8 || 8 || 9 || 9 || 10
|-
|-
! duration
! dmg_value2
| 3 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5
| 30 || 33 || 37 || 40 || 43 || 47 || 50 || 53 || 57 || 60
|-
|-
! rofincrease
! rof_value
| 10 || 11 || 12 || 13 || 14 || 16 || 17 || 18 || 19 || 20
| 10 || 11 || 12 || 13 || 14 || 16 || 17 || 18 || 19 || 20
|-
|-
! accincrease
! acc_value
| 20 || 23 || 27 || 30 || 33 || 37 || 40 || 43 || 47 || 50
| 20 || 23 || 27 || 30 || 33 || 37 || 40 || 43 || 47 || 50
|-
|-
! dmgincrease
! duration
| 30 || 33 || 37 || 40 || 43 || 47 || 50 || 53 || 57 || 60
| 3 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5
|-
|-
|}
|}

Revision as of 17:45, 4 September 2024

name Epic of the Hunter
icon Beowulf
text [Passive]: At the start of the battle, mark enemy units in this order while prioritizing unmarked units: the enemy with the highest threat level is marked as the Dragon, the enemy with the highest damage the Kraken, and the enemy with the highest HP the Giant. Beowulf deals ($dmg_value1)% increased damage to marked enemies. Effects of multiple markers are stackable.

[Active]: Normal attacks are enhanced to deal 80% increased damage that scales with Dummy-Links and deals additional instance of guaranteed damage equal to 1% of the target's Max HP (capped at 1000). Target marked enemies in the following order for ($duration) seconds: Giant, Kraken, Dragon. Defeated marked enemies grant the user the following additional effects based on the targets mark;
Defeated Giant: gains +($rof_value) points in rate of fire and +($acc_value) of accuracy until the end of this battle.
Defeated Kraken: gain +($dmg_value2) points in damage stat until the end of this battle.
Defeated Dragon: when attacking unmarked enemies, mark them as Prey.

initial 6
cooldown 20 19.6 19.1 18.7 18.2 17.8 17.3 16.9 16.4 16
dmg_value1 5 6 6 7 7 8 8 9 9 10
dmg_value2 30 33 37 40 43 47 50 53 57 60
rof_value 10 11 12 13 14 16 17 18 19 20
acc_value 20 23 27 30 33 37 40 43 47 50
duration 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5