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Beowulf/skilldata: Difference between revisions

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Created page with "{| class=gf-table ! name | colspan=10 | Placeholder Name |- ! icon | colspan=10 | Beowulf |- ! text | colspan=10 | Placeholder text, did you know this is a placeholder descrip..."
 
Added skill name, description, and stats. Need to figure out where the accuracy increase goes (possibly the Prey mark?)
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{| class=gf-table
{| class=gf-table
! name
! name
| colspan=10 | Placeholder Name
| colspan=10 | Epic of the Hunter
|-
|-
! icon
! icon
Line 7: Line 7:
|-
|-
! text
! text
| colspan=10 | Placeholder text, did you know this is a placeholder description, in case you haven't noticed this is in fact, a placeholder description. And these --> ($placeholder_value) <-- are question marks.
| colspan=10 | Passive: At the start of the battle, mark enemy units in this order while prioritizing unmarked units: the enemy with the highest threat level is marked as the <span style="color:#ff741a">Dragon</span>, the enemy with the highest damage the <span style="color:#00FF00">Kraken</span>, and the enemy with the highest HP the <span style="color:#FF0000">Giant</span>.<br>
Beowulf deals ($dmgincrease)% more damage to marked enemies., Effects of multiple markers are stackable.<br>
Active: Normal attacks are enhanced to deal 80% damage that scales with Dummy-Links and come with additional guaranteed damage that equals 1% of the target's max. HP (capped at 1000). Target enemies in this order for ($duration) seconds: <span style="color:#FF0000">Giant</span>, <span style="color:#00FF00">Kraken</span>, <span style="color:#ff741a">Dragon</span>.<br>
Upon defeating the <span style="color:#FF0000">Giant</span>: gain ($rofincrease) points in rate of fire stat until the end of the battle.<br>
Upon defeating the <span style="color:#00FF00">Kraken</span>: gain ($dmgincrease) points in damage stat until the end of the battle.<br>
Upon defeating the <span style="color:#ff741a">Dragon</span>: when attacking unmarked enemies, mark them as <span style="color:#658cff">Prey</span>.
|-
|-
! initial
! initial
| colspan=10 | 0
| colspan=10 | 6
|-
|-
! placeholder_value
! cooldown
| ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
| 20 || 19.6 || 19.1 || 18.7 || 18.2 || 17.8 || 17.3 || 16.9 || 16.4 || 16
|-
! dmgincrease
| 5 || 6 || 6 || 7 || 7 || 8 || 8 || 9 || 9 || 10
|-
! duration
| 3 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5
|-
! rofincrease
| 10 || 11 || 12 || 13 || 14 || 16 || 17 || 18 || 19 || 20
|-
! accincrease
| 20 || 23 || 27 || 30 || 33 || 37 || 40 || 43 || 47 || 50
|-
! dmgincrease
| 30 || 33 || 37 || 40 || 43 || 47 || 50 || 53 || 57 || 60
|-
|-
|}
|}

Revision as of 13:16, 4 September 2024

name Epic of the Hunter
icon Beowulf
text Passive: At the start of the battle, mark enemy units in this order while prioritizing unmarked units: the enemy with the highest threat level is marked as the Dragon, the enemy with the highest damage the Kraken, and the enemy with the highest HP the Giant.

Beowulf deals ($dmgincrease)% more damage to marked enemies., Effects of multiple markers are stackable.
Active: Normal attacks are enhanced to deal 80% damage that scales with Dummy-Links and come with additional guaranteed damage that equals 1% of the target's max. HP (capped at 1000). Target enemies in this order for ($duration) seconds: Giant, Kraken, Dragon.
Upon defeating the Giant: gain ($rofincrease) points in rate of fire stat until the end of the battle.
Upon defeating the Kraken: gain ($dmgincrease) points in damage stat until the end of the battle.
Upon defeating the Dragon: when attacking unmarked enemies, mark them as Prey.

initial 6
cooldown 20 19.6 19.1 18.7 18.2 17.8 17.3 16.9 16.4 16
dmgincrease 5 6 6 7 7 8 8 9 9 10
duration 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5
rofincrease 10 11 12 13 14 16 17 18 19 20
accincrease 20 23 27 30 33 37 40 43 47 50
dmgincrease 30 33 37 40 43 47 50 53 57 60