Beowulf/skilldata: Difference between revisions
< Beowulf
HellScythe42 (talk | contribs) Created page with "{| class=gf-table ! name | colspan=10 | Placeholder Name |- ! icon | colspan=10 | Beowulf |- ! text | colspan=10 | Placeholder text, did you know this is a placeholder descrip..." |
Added skill name, description, and stats. Need to figure out where the accuracy increase goes (possibly the Prey mark?) |
||
Line 1: | Line 1: | ||
{| class=gf-table | {| class=gf-table | ||
! name | ! name | ||
| colspan=10 | | | colspan=10 | Epic of the Hunter | ||
|- | |- | ||
! icon | ! icon | ||
Line 7: | Line 7: | ||
|- | |- | ||
! text | ! text | ||
| colspan=10 | | | colspan=10 | Passive: At the start of the battle, mark enemy units in this order while prioritizing unmarked units: the enemy with the highest threat level is marked as the <span style="color:#ff741a">Dragon</span>, the enemy with the highest damage the <span style="color:#00FF00">Kraken</span>, and the enemy with the highest HP the <span style="color:#FF0000">Giant</span>.<br> | ||
Beowulf deals ($dmgincrease)% more damage to marked enemies., Effects of multiple markers are stackable.<br> | |||
Active: Normal attacks are enhanced to deal 80% damage that scales with Dummy-Links and come with additional guaranteed damage that equals 1% of the target's max. HP (capped at 1000). Target enemies in this order for ($duration) seconds: <span style="color:#FF0000">Giant</span>, <span style="color:#00FF00">Kraken</span>, <span style="color:#ff741a">Dragon</span>.<br> | |||
Upon defeating the <span style="color:#FF0000">Giant</span>: gain ($rofincrease) points in rate of fire stat until the end of the battle.<br> | |||
Upon defeating the <span style="color:#00FF00">Kraken</span>: gain ($dmgincrease) points in damage stat until the end of the battle.<br> | |||
Upon defeating the <span style="color:#ff741a">Dragon</span>: when attacking unmarked enemies, mark them as <span style="color:#658cff">Prey</span>. | |||
|- | |- | ||
! initial | ! initial | ||
| colspan=10 | | | colspan=10 | 6 | ||
|- | |- | ||
! | ! cooldown | ||
| | | 20 || 19.6 || 19.1 || 18.7 || 18.2 || 17.8 || 17.3 || 16.9 || 16.4 || 16 | ||
|- | |||
! dmgincrease | |||
| 5 || 6 || 6 || 7 || 7 || 8 || 8 || 9 || 9 || 10 | |||
|- | |||
! duration | |||
| 3 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5 | |||
|- | |||
! rofincrease | |||
| 10 || 11 || 12 || 13 || 14 || 16 || 17 || 18 || 19 || 20 | |||
|- | |||
! accincrease | |||
| 20 || 23 || 27 || 30 || 33 || 37 || 40 || 43 || 47 || 50 | |||
|- | |||
! dmgincrease | |||
| 30 || 33 || 37 || 40 || 43 || 47 || 50 || 53 || 57 || 60 | |||
|- | |- | ||
|} | |} |
Revision as of 13:16, 4 September 2024
name | Epic of the Hunter | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | Beowulf | |||||||||
text | Passive: At the start of the battle, mark enemy units in this order while prioritizing unmarked units: the enemy with the highest threat level is marked as the Dragon, the enemy with the highest damage the Kraken, and the enemy with the highest HP the Giant. Beowulf deals ($dmgincrease)% more damage to marked enemies., Effects of multiple markers are stackable. | |||||||||
initial | 6 | |||||||||
cooldown | 20 | 19.6 | 19.1 | 18.7 | 18.2 | 17.8 | 17.3 | 16.9 | 16.4 | 16 |
dmgincrease | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 |
duration | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |
rofincrease | 10 | 11 | 12 | 13 | 14 | 16 | 17 | 18 | 19 | 20 |
accincrease | 20 | 23 | 27 | 30 | 33 | 37 | 40 | 43 | 47 | 50 |
dmgincrease | 30 | 33 | 37 | 40 | 43 | 47 | 50 | 53 | 57 | 60 |